eadaral Level 1 of the Dungeon (0, 0, D:1) 8 stones (14, -4, D:1) a +0 helmet (22, -14, D:1) a +0 spear (28, -21, D:1) a +0 whip a kobold corpse (skeletalised by now) (31, -19, D:1) a +0 club a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (41, -9, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) 6 poisoned darts (7, -35, D:2) a bat corpse (skeletalised by now) (19, -19, D:2) a jackal skeleton (21, -4, D:2) a +0 ring mail (25, -13, D:2) a ball python skeleton (32, -24, D:2) a +0 ring mail (38, -5, D:2) a +0 club (44, -35, D:2) a +2 dagger of protection a goblin skeleton (46, -37, D:2) a +0 short sword 9 stones a kobold skeleton (48, 8, D:2) a +0 dagger (52, -20, D:2) 6 stones (52, -3, D:2) a ball python skeleton (52, -2, D:2) a +0 rapier (63, -27, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hound corpse (skeletalised by now) (9, -12, D:3) a bat skeleton (13, -40, D:3) the +1 short sword of the Inviting Crocodile {flame, rElec Dex+5} Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. (14, -21, D:3) a +0 dagger 3 poisoned darts (20, -4, D:3) a hobgoblin skeleton (44, -6, D:3) a +0 whip of electrocution (46, -43, D:3) a +0 barding (47, -44, D:3) a +0 dagger (55, -54, D:3) 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (0, 1, D:4) a +0 dagger a +2 animal skin a +0 helmet a +0 dagger a +0 dagger a +0 dagger a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, 1, D:4) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (2, -8, D:4) a +0 club (2, -3, D:4) a +0 sling a goblin corpse (skeletalised by now) (2, 1, D:4) a hobgoblin corpse (skeletalised by now) (3, -22, D:4) a +0 short sword (3, -8, D:4) a +0 dagger (8, -5, D:4) a jackal corpse (skeletalised by now) (8, -3, D:4) a +0 sling (9, -5, D:4) a jackal corpse (skeletalised by now) (10, -5, D:4) a +0 sling a goblin corpse (skeletalised by now) (11, 2, D:4) 3 poisoned darts (25, -36, D:4) a +0 dagger 2 stones (29, -9, D:4) 5 stones (29, -8, D:4) 6 poisoned darts (31, -15, D:4) a ball python skeleton (34, -34, D:4) a +0 club (39, -55, D:4) a +0 pair of boots (42, -43, D:4) the +3 ring mail of Ruqeiv {+Inv rF++ SInv Stlth-} rF++: It greatly protects you from fire. SInv: It lets you see invisible. +Inv: It lets you turn invisible. Stlth-: It makes you less stealthy. (42, -29, D:4) a +0 dagger (47, -30, D:4) a hobgoblin skeleton (51, -26, D:4) a hound skeleton (63, -11, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (0, 3, D:5) a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (0, 4, D:5) a +0 club a +0 dagger a +0 dagger a +0 giant club a +0 dagger a +0 dagger a +0 sling a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (15, -24, D:5) an adder corpse (skeletalised by now) (15, 3, D:5) a +2 leather armour of poison resistance a +1 falchion of freezing an iguana skeleton the human skeleton of Eustachio (16, 3, D:5) a black bear skeleton (17, -9, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (17, 13, D:5) 6 poisoned darts (19, -10, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (20, -22, D:5) a +0 ring mail (27, 6, D:5) a +0 ring mail (29, -7, D:5) a +0 helmet (29, 30, D:5) a +0 spear a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (29, 31, D:5) a +0 whip a +0 flail (31, -4, D:5) 2 poisoned darts (36, 6, D:5) a hound skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (0, 3, D:6) a +0 chain mail (1, 2, D:6) 6 poisoned darts (18, 15, D:6) a +0 club an orc skeleton (18, 16, D:6) a +0 dagger a +0 robe a +0 mace a +0 club a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, 25, D:6) a hound corpse (skeletalised by now) (23, 38, D:6) a +0 whip a +0 leather armour a +0 halberd a +3 halberd of protection a gnoll corpse (skeletalised by now) (24, 38, D:6) a +0 club a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (25, -1, D:6) a staff of conjuration (26, -11, D:6) a hound corpse (skeletalised by now) (29, 4, D:6) a +0 short sword (30, -12, D:6) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) (30, 34, D:6) a +0 pair of boots (31, -12, D:6) a +0 spear (31, -11, D:6) a +0 flail (31, -10, D:6) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (33, -4, D:6) a bullfrog skeleton (35, 4, D:6) a water moccasin corpse (skeletalised by now) (36, 7, D:6) a +0 leather armour (37, 4, D:6) 6 darts of dispersal (43, -2, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger an orc corpse (skeletalised by now) (7, -6, D:7) 2 stones (9, 8, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (13, 10, D:7) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (14, 6, D:7) +0 steam dragon scales a water moccasin corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (19, 28, D:7) 4 stones (22, 18, D:7) a +0 dagger a +0 dagger a stone (22, 19, D:7) a +0 short sword a kobold skeleton (23, 18, D:7) a +0 whip (23, 19, D:7) a +0 dagger a curare-tipped dart (25, 22, D:7) a +0 vampiric whip a stone a +0 whip a kobold skeleton (25, 23, D:7) a +0 club a kobold skeleton (40, 2, D:7) a +3 flail a +0 robe a +0 short sword a +0 robe a +2 battleaxe of freezing a +0 robe a +0 whip a +0 flail a +0 leather armour an amulet of reflection a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, -1, D:7) a +0 great sword a +0 robe (41, 0, D:7) a +0 club (42, -3, D:7) a +0 club 8 poisoned darts (42, 23, D:7) a bullfrog skeleton (44, 15, D:7) a +0 whip (44, 16, D:7) a +0 short sword (45, 16, D:7) a +0 short sword 6 poisoned darts (45, 18, D:7) a +0 chain mail (45, 30, D:7) a +0 helmet (47, 2, D:7) a +0 helmet (47, 16, D:7) a +0 dagger a kobold skeleton (47, 17, D:7) a +0 whip a kobold skeleton (47, 18, D:7) a +0 club a kobold skeleton (47, 24, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 short sword an orc corpse (skeletalised by now) (1, -1, D:8) a +0 dagger an orc corpse (skeletalised by now) (1, 0, D:8) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (5, -10, D:8) a +0 robe (7, -11, D:8) a +3 mace (8, -9, D:8) a +4 dagger of venom a +0 ring mail a +4 war axe a +0 robe (8, -8, D:8) a +0 scimitar a +0 robe (10, -54, D:8) a wand of charming (7) (10, -10, D:8) a +0 halberd a +0 robe (11, -22, D:8) a +0 sling (11, -9, D:8) a +0 whip an orc corpse (skeletalised by now) (13, -22, D:8) a +0 robe (13, -9, D:8) a +4 spear a +0 robe (14, -9, D:8) a +0 morningstar a +0 robe (34, -9, D:8) a +2 morningstar of holy wrath (36, -10, D:8) a +0 dagger of venom 3 stones a +0 dagger a +0 short sword 12 poisoned darts a +0 dagger (36, -9, D:8) a +0 club 8 poisoned darts a kobold corpse (skeletalised by now) (37, -9, D:8) a +0 short sword a +0 whip (39, -53, D:8) a +0 hand axe a +0 leather armour a +0 whip a +0 scale mail a +0 club a +0 leather armour an orc skeleton (40, -43, D:8) a +0 short sword an orc skeleton (42, -54, D:8) a +0 falchion a +0 leather armour an orc skeleton (46, -43, D:8) a +0 falchion a +0 dagger an orc skeleton (47, -32, D:8) a scroll of noise (47, 4, D:8) 5 stones (54, -5, D:8) a +0 arbalest Level 9 of the Dungeon (0, 0, D:9) a +0 whip an orc corpse (skeletalised by now) (0, 6, D:9) a +0 shortbow (1, 0, D:9) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (1, 1, D:9) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (7, 1, D:9) a scroll of noise (8, -24, D:9) a +2 helmet (13, -31, D:9) a book of Death (13, 2, D:9) a +0 flail (14, -22, D:9) a +0 dagger a +0 robe a +0 war axe a +0 chain mail of fire resistance a +0 dagger a +0 robe an orc skeleton an orc skeleton (14, 2, D:9) a +0 war axe (17, -24, D:9) a +0 club an orc skeleton (19, -22, D:9) a +0 flail a +0 leather armour (23, 3, D:9) a +0 robe (24, -36, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (32, 3, D:9) a +0 club (41, -13, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) 7 stones (5, 4, D:10) a +0 scimitar of electrocution a +0 arbalest a +0 chain mail a yak skeleton (5, 5, D:10) a +0 short sword a +0 trident an orc skeleton an orc skeleton (5, 7, D:10) a +2 dagger of venom a +0 cloak a wand of charming (2) (6, 16, D:10) a +0 scale mail (12, 18, D:10) a +0 spear (26, -5, D:10) a +0 halberd +0 steam dragon scales (28, -7, D:10) a +0 whip a +0 double sword of holy wrath 5 javelins a +0 chain mail a kobold skeleton the orc skeleton of Urug (28, -6, D:10) a +0 dagger 4 poisoned darts (28, 5, D:10) 9 gold pieces (29, -7, D:10) a +0 short sword 4 stones a kobold skeleton a yak skeleton a yak skeleton (29, 1, D:10) a potion of enlightenment (29, 6, D:10) 2 stones (29, 16, D:10) a +0 robe (30, 0, D:10) 14 gold pieces (30, 2, D:10) a wand of polymorph (5) a scroll of blinking (31, 1, D:10) 6 gold pieces (34, 3, D:10) a +0 robe (35, 0, D:10) a +2 ring mail of positive energy (40, 13, D:10) a +0 hand axe 2 javelins a +0 chain mail an orc corpse (skeletalised by now) a yak corpse (skeletalised by now) (41, 13, D:10) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (42, 12, D:10) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (42, 13, D:10) a +0 club an orc corpse (skeletalised by now) (46, 18, D:10) a +0 shortbow a centaur skeleton Level 11 of the Dungeon (3, -1, D:11) a +0 plate armour (3, 1, D:11) the +3 broad axe "Juighim" {heavy, rF+} rF+: It protects you from fire. (unseen) (4, 2, D:11) a +1 hat (unseen) (6, 1, D:11) 15 gold pieces (11, -25, D:11) a +0 dagger a +0 robe (12, -26, D:11) a +0 quarterstaff a +0 robe (14, -24, D:11) a +0 dagger a +0 robe an orc skeleton (14, -22, D:11) a +0 club a +0 dagger a +0 robe a hydra skeleton (14, -21, D:11) a +0 dagger a +0 robe (14, -20, D:11) a +0 club an orc skeleton (14, -17, D:11) a maw talisman (17, -21, D:11) an acid dragon skeleton (22, -25, D:11) a yak skeleton a yak skeleton (22, -23, D:11) an amulet of guardian spirit an amulet of magic regeneration (24, -8, D:11) a +0 club an orc skeleton (24, -7, D:11) a +0 dagger a +0 robe (24, -6, D:11) a +0 flail an orc skeleton (24, -5, D:11) a +0 club a stone a +0 chain mail an orc skeleton (26, -7, D:11) a +0 short sword a +0 arbalest a +0 chain mail an orc skeleton (27, -12, D:11) a +0 dagger (28, -6, D:11) a +1 mace of draining a +0 leather armour a +0 dire flail a +0 plate armour an orc skeleton an orc skeleton (36, -10, D:11) 2 potions of degeneration a +1 flail of protection a +0 giant club a two-headed ogre skeleton (39, -21, D:11) a +0 mace (39, -8, D:11) +0 acid dragon scales a wand of charming (6) an acid dragon skeleton (40, -21, D:11) a komodo dragon corpse (skeletalised by now) (45, -22, D:11) a +0 pair of boots Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (1, -6, D:12) a +0 scale mail (2, 0, D:12) a +0 long sword an elf skeleton (4, -6, D:12) a +0 mace (4, 0, D:12) a +0 mace of protection (5, -4, D:12) a +1 robe of cold resistance a staff of cold (6, -4, D:12) a +0 ring mail a +0 short sword (15, -1, D:12) 14 gold pieces (15, 11, D:12) a wand of flame (13) (17, 8, D:12) 17 gold pieces the Ecumenical Temple a Gauntlet (5, 1, Gauntlet) a ring of magical power (6, -1, Gauntlet) a potion of heal wounds (6, 1, Gauntlet) a +0 long sword (9, -9, Gauntlet) the +7 whip of Intuition {holy, rElec} rElec: It insulates you from electricity. (unseen) (10, -10, Gauntlet) a potion of ambrosia (14, -1, Gauntlet) a potion of invisibility (15, -1, Gauntlet) the +2 cloak "Siarik" {Harm ^Drain Int+4} Int+4: It affects your intelligence (+4). ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (unseen) (15, 0, Gauntlet) a manual of Fire Magic (20, -20, Gauntlet) the +2 short sword "Obbih" {protect, Int+3} Int+3: It affects your intelligence (+3). (unseen) (20, -19, Gauntlet) a scroll of enchant armour (21, 1, Gauntlet) a +2 hat (unseen) (22, 1, Gauntlet) a +0 morningstar (24, 1, Gauntlet) a +1 dagger of venom (unseen) (25, -10, Gauntlet) a +0 pair of boots of flying (31, -10, Gauntlet) a potion of magic (31, 1, Gauntlet) a +0 quarterstaff (32, 1, Gauntlet) a +2 scale mail of cold resistance (35, 1, Gauntlet) the ring "Elusir" {Fire Fly Str+6} [ring of fire] Fire: It enhances your fire magic. Str+6: It affects your strength (+6). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Fly: It grants you flight. (unseen)