Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 17822631446249517546 195 eadaral the Conjurer (level 5, 0/33 HPs) Began as an Octopode Conjurer on Sept 20, 2024. Was an Initiate of Vehumet. Slain by an orc priest ... wielding a +2 vampiric whip (4 damage) ... on level 4 of the Dungeon. The game lasted 00:04:11 (3155 turns). eadaral the Conjurer (Octopode Conjurer) Turns: 3155, Time: 00:04:11 Health: 0/33 AC: 1 Str: 6 XL: 5 Next: 74% Magic: 6/9 EV: 12 Int: 23 God: Vehumet [......] Gold: 182 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . d - amulet of magic regeneration rElec . i - ring of willpower rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.51/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 182 gold pieces. Inventory: Magical Staves c - a staff of cold Jewellery d - an amulet of magic regeneration (around mantle) i - a ring of willpower (left tentacle) Wands g - a wand of light (9) Scrolls k - 2 scrolls of revelation o - a scroll of poison Potions a - 2 potions of magic b - 3 potions of ambrosia e - 2 potions of heal wounds h - a potion of resistance j - a potion of curing m - a potion of brilliance Skills: + Level 1.4 Fighting + Level 2.5 Dodging + Level 3.6 Stealth + Level 1.6 Unarmed Combat * Level 3.0 Spellcasting * Level 4.8 Conjurations + Level 1.2 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 6% 2d10 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Vhi's Electric Charge Tloc/Air 6% N/A 75% 4 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Yredelemnul Shops: D:1 = Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the orc but do no damage. You grab the orc. The orc is moderately wounded. You constrict the orc. The orc hits you with a +0 club. The orc completely misses you. You tentacle-slap the orc. You kill the orc! Vehumet accepts your kill. The orc hits you with a +0 club. You tentacle-slap the orc but do no damage. Your grab misses the orc. You tentacle-slap the orc. Your grab misses the orc. Your squeeze misses the orc. The orc is moderately wounded. The orc hits you with a +0 club. You tentacle-slap the orc. Your grab misses the orc. The orc is almost dead. The orc hits you with a +0 club. The orc priest calls upon Beogh to heal the orc. The orc is healed somewhat. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the orc. You grab the orc. You squeeze the orc. You kill the orc! Vehumet accepts your kill. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Things that are here: a +0 club; an orc corpse Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +2 vampiric whip (79% to hit) The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +2 vampiric whip. You die... ..#..#...##### ###...# .............##......# .....................# ##.........##.......# #.......#.....#....# ........###.......## ........###...)....# ..............))...### ................@....# ................)o.### ......^....##....)...# ...... #.....#.## ............##..# .....#.#.... ..# # #.#....# ..# ........ #.# You could see an orc priest. Vanquished Creatures A scorpion zombie (D:3) A gnoll (D:3) 8 adders An adder skeleton (D:3) A dart slug (D:3) A ribbon worm (D:3) 15 orcs An endoplasm (D:1) 2 giant cockroaches 8 goblins 5 hobgoblins A quokka (D:2) 4 ball pythons 2 ball python zombies (D:3) 3 bats (D:1) 3 frilled lizards (D:3) A giant cockroach zombie (D:3) 7 kobolds A quokka skeleton (D:3) 6 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadaral the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 418 | D:1 | Found Ihuusos's Jewellery Emporium. 1100 | D:2 | Reached XP level 2. HP: 17/17 MP: 3/5 1103 | D:2 | Learned a level 2 spell: Searing Ray 1339 | D:2 | Reached XP level 3. HP: 22/22 MP: 1/6 1759 | D:2 | Reached skill level 1 in Unarmed Combat 2075 | D:3 | Reached XP level 4. HP: 27/27 MP: 1/7 2317 | D:3 | Reached skill level 1 in Fighting 2487 | D:3 | Reached skill level 1 in Evocations 2487 | D:3 | Reached XP level 5. HP: 22/33 MP: 1/9 2650 | D:3 | Found a radiant altar of Vehumet. 2660 | D:3 | Became a worshipper of Vehumet 2957 | D:3 | Found a basalt altar of Yredelemnul. 3155 | D:4 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, serial_shops, nicolae_shop_window_shopping D:2: layout_loops_cross D:3: minmay_spotlight, layout_loops_cross, nicolae_yredelemnul_corpse_copse, nicolae_vehumet_altar_sigil, serial_undead, serial_undead_f, serial_undead_a, serial_undead_c, serial_undead_a, serial_undead_b, minmay_goblin_kobold_house D:4: layout_cave_pools, minmay_temple_entry_nine_rooms, gup_sewer_entry_bubbles, kennysheep_generic_room_14, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.6 Unarmed Combat | 1 | 1.6 Fighting | 1 | 1.4 Evocations | 1 | 1.2 Spellcasting | 3 | 3.0 Dodging | | 2.5 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 19 | 36 || 55 Constrict | 9 | 16 || 25 Tentacles | 5 | 10 || 15 Cast: Magic Dart | 14 | || 14 Searing Ray | 11 | 24 || 35 Use: Scroll | 8 | 5 || 13 Stab: Sleeping | 2 | 3 || 5 Armour: Skin | 4 | 33 || 37 Dodge: Dodged | 18 | 35 || 53