Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 10140099461507223992 134 eadaral the Conjurer (level 5, -2/33 HPs) Began as an Octopode Conjurer on Sept 20, 2024. Slain by Grinder (5 damage) ... on level 4 of the Dungeon. The game lasted 00:03:51 (3191 turns). eadaral the Conjurer (Octopode Conjurer) Turns: 3191, Time: 00:03:52 Health: -2/33 AC: 1 Str: 3 (6) XL: 5 Next: 17% Magic: 6/9 EV: 17 Int: 21 (23) God: Gold: 196 SH: 0 Dex: 9 (10) Spells: 7/10 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . c - +5 ring of evasion rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 196 gold pieces. Inventory: Jewellery c - a +5 ring of evasion (left tentacle) Scrolls e - 2 scrolls of identify f - a scroll of teleportation g - a scroll of torment Potions b - a potion of curing Skills: + Level 1.2 Fighting + Level 2.3 Dodging + Level 3.6 Stealth + Level 1.1 Unarmed Combat * Level 3.2 Spellcasting * Level 4.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 26% 3d8 8% 2 Blink Tloc 6% N/A 21% 2 Lesser Beckoning Tloc 6% N/A 21% 2 Inner Flame Hex/Fire 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Irradiate Conj/Alch 6% 3d13 80% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc closely misses you. Grinder misses you. Your magical contamination has completely faded away. You feel better. The orc closely misses you. Grinder hits you! * * * LOW HITPOINT WARNING * * * Attack: -) Tentacles Press: ? - help, Dir - move target, f/p - Grinder Aim: Grinder (heavily wounded, 55% to hit and 45% to hit with your grab, tentacle-slap, and squeeze) Okay, then. You feel better. The orc barely misses you. Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * You feel better. The orc closely misses you. Grinder misses you. You tentacle-slap Grinder but do no damage. Your grab misses Grinder. Grinder is heavily wounded. The orc closely misses you. Grinder says, "You look like you could use a good racking." Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 75% to hit) The searing ray hits Grinder! Grinder is severely wounded. (Press . to maintain the ray.) The orc misses you. Grinder gestures at you. You resist with significant effort. The searing ray hits Grinder! Grinder is almost dead. The orc misses you. Grinder hits you. You die... Grinder sighs, "Dead already? I want a refund." .......#.#.#......... ..............##........ ...........#...†........ ..............#...5..... .............#......... .#.#...###.....#..###... .........##.........#.# ....##...5..)..#......# ........@o)#..#.......... ##.....##...##.......... #....<.....##.......... #.....###..#........... .....#.## #.........##... ....##. ..........# .## .... .. ........#..# .. ### #.. .....#..# ... ....##... You could see Grinder and an orc. Vanquished Creatures Jessica (D:2) 3 adders 2 ufetubi (D:4) A ribbon worm (D:2) 2 dart slugs (D:1) 3 orcs (D:4) 3 endoplasms 6 giant cockroaches 7 hobgoblins 6 kobolds 3 quokkas 6 ball pythons 3 bats 3 frilled lizards (D:1) 7 goblins 3 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadaral the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 197 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 200 | D:1 | Learned a level 2 spell: Searing Ray 822 | D:1 | Reached XP level 3. HP: 22/22 MP: 3/6 1668 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/8 1861 | D:2 | Noticed Jessica 1862 | D:2 | Found a faded altar of an unknown god. 1867 | D:2 | Killed Jessica 1868 | D:2 | Reached skill level 1 in Fighting 2333 | D:3 | Reached skill level 1 in Unarmed Combat 3037 | D:4 | Reached XP level 5. HP: 22/33 MP: 4/9 3160 | D:4 | Noticed Grinder 3191 | D:4 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_ring D:2: layout_loops_cross, hellmonk_ecumenical_altar_pennies_from_heaven, uniq_jessica D:3: layout_loops_cross D:4: layout_cave_pools, minitemple, nicolae_shop_clearance, uniq_ijyb, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.6 Spellcasting | 3 | 3.2 Fighting | 1 | 1.2 Unarmed Combat | 1 | 1.1 Dodging | | 2.3 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 26 | 16 || 42 Constrict | 9 | 4 || 13 Tentacles | 9 | 2 || 11 Punch | 3 | || 3 Cast: Magic Dart | 9 | || 9 Searing Ray | 20 | 19 || 39 Use: Scroll | 1 | 4 || 5 Potion | | 6 || 6 Stab: Sleeping | 1 | 1 || 2 Armour: Skin | 9 | 16 || 25 Dodge: Dodged | 29 | 29 || 58