Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 1331368907472269202 109 eadaral the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Sept 19, 2024. Slain by Edmund ... wielding a +1 flail of protection (13 damage) ... on level 4 of the Dungeon. The game lasted 00:04:43 (3448 turns). eadaral the Conjurer (Octopode Conjurer) Turns: 3448, Time: 00:04:44 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 89% Magic: 3/7 EV: 17 Int: 22 God: Gold: 129 SH: 0 Dex: 10 Spells: 3/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . c - +5 ring of evasion rCorr . m - ring of see invisible SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 129 gold pieces. Inventory: Jewellery c - a +5 ring of evasion (left tentacle) m - a ring of see invisible (right tentacle) Talismans h - a serpent talisman Scrolls j - a scroll of blinking Potions b - 2 potions of curing d - 3 potions of heal wounds g - 2 potions of enlightenment i - a potion of might {unknown} l - a potion of cancellation {unknown} Skills: * Level 0.6 Fighting * Level 2.4 Dodging + Level 3.3 Stealth * Level 0.3 Unarmed Combat * Level 2.4 Spellcasting * Level 5.1 Conjurations * Level 0.4 Necromancy * Level 0.5 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sublimation of Blood Necr 4% N/A 17% 2 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Slow Hex 8% N/A 13% 1 Jinxbite Hex 4% N/A 21% 2 Mercury Vapours Alch/Air 4% N/A 21% 2 Scorch Fire 4% 2d5 21% 2 Vampiric Draining Necr 4% 2d6 32% 3 Confusing Touch Hex 2% N/A 36% 3 Flame Wave Conj/Fire 13% 2d6 43% 4 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 88% 5 Curse of Agony Necr 4% N/A 97% 5 Summon Forest Summ/Tloc 1% N/A 98% 5 Summon Mana Viper Hex/Summ 2% N/A 98% 5 Yara's Violent Unravell Hex/Alch 1% 3d3 98% 5 Summon Cactus Giant Summ 1% N/A 100% 6 Enfeeble Hex 1% N/A 100% 7 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Shops: D:1 ( Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict Edmund, but do no damage. Edmund misses you. You catch the helpless Edmund completely off-guard! You tentacle-slap Edmund. Edmund is moderately wounded. You constrict Edmund. Edmund misses you. You catch the helpless Edmund completely off-guard! You tentacle-slap Edmund but do no damage. Edmund is moderately wounded. You constrict Edmund, but do no damage. Edmund struggles to escape constriction. You tentacle-slap Edmund but do no damage. Edmund is moderately wounded. You flicker back into view. You constrict Edmund, but do no damage. Edmund completely misses you. You tentacle-slap Edmund but do no damage. You squeeze Edmund, but do no damage. Edmund is moderately wounded. You constrict Edmund. Edmund grinds his teeth, and then sighs. Edmund closely misses you. You completely miss Edmund. Edmund is moderately wounded. You constrict Edmund, but do no damage. Edmund hits you with a +1 flail of protection! Okay, then. You tentacle-slap Edmund but do no damage. You squeeze Edmund, but do no damage. Edmund is moderately wounded. You constrict Edmund, but do no damage. Edmund hits you with a +1 flail of protection. You tentacle-slap Edmund but do no damage. You squeeze Edmund, but do no damage. Edmund is moderately wounded. You constrict Edmund. Edmund barely misses you. You tentacle-slap Edmund but do no damage. Edmund is heavily wounded. You constrict Edmund, but do no damage. Edmund hits you with a +1 flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" #... #...# ....#...### ...#..... @.#....### . ........ .<# .....# ....####.#.### ......@......# .......@...#.# .#######...# #.#.# #.#... #.##..# #.# #># #.# ## #.# #.# You could see Edmund. Vanquished Creatures A jelly (D:4) An adder (D:3) A ribbon worm (D:2) 2 dart slugs 5 ball pythons 8 bats 5 endoplasms 4 giant cockroaches 9 goblins 6 hobgoblins A quokka (D:3) 3 frilled lizards 8 kobolds 9 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadaral the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 232 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 235 | D:1 | Learned a level 2 spell: Searing Ray 625 | D:1 | Found Tisom's Antique Weapon Shop. 993 | D:1 | Reached XP level 3. HP: 11/21 MP: 0/6 1441 | D:2 | Found a faded altar of an unknown god. 1617 | D:2 | Learned a level 2 spell: Sublimation of Blood 2448 | D:3 | Reached XP level 4. HP: 27/27 MP: 2/7 2584 | D:3 | Found a blossoming altar of Fedhas. 2993 | D:3 | Reached skill level 5 in Conjurations 3397 | D:4 | Noticed Edmund 3448 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, serial_shops, nicolae_shop_behind_doors D:2: layout_loops_ring, hellmonk_ecumenical_altar_crossroads D:3: layout_basic, marbit_many_paths D:4: layout_basic, kennysheep_little_box, gammafunk_ghost_smash, uniq_eustachio, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.3 Conjurations | 5 | 5.1 Fighting | | 0.6 Dodging | | 2.4 Unarmed Combat | | 0.3 Spellcasting | | 2.4 Necromancy | | 0.4 Shapeshifting | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 22 | 12 || 34 Constrict | 6 | 2 || 8 Tentacles | 4 | 5 || 9 Cast: Magic Dart | 11 | || 11 Searing Ray | 35 | 15 || 50 Sublimation of Bl | 2 | || 2 Use: Scroll | 4 | 4 || 8 Potion | | 2 || 2 Stab: Invisible | | 3 || 3 Armour: Skin | 17 | 3 || 20 Dodge: Dodged | 17 | 9 || 26