Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 12245938086370948139 672 eadaral the Conjurer (level 7, -3/45 HPs) Began as an Octopode Conjurer on Sept 19, 2024. Shot with an arrow by a centaur (7 damage) ... on level 5 of the Dungeon. The game lasted 00:06:21 (5090 turns). eadaral the Conjurer (Octopode Conjurer) Turns: 5090, Time: 00:06:22 Health: -3/45 AC: 1 Str: 7 XL: 7 Next: 59% Magic: 4/12 EV: 12 Int: 22 God: Gold: 229 SH: 0 Dex: 10 Spells: 4/13 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . e - ring of see invisible rCorr + g - ring of resist corrosion SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 257 gold pieces. You spent 28 gold pieces at shops. Inventory: Missiles k - 6 curare-tipped darts Jewellery e - a ring of see invisible (left tentacle) g - a ring of resist corrosion (right tentacle) Talismans h - a flux talisman j - a talisman of death Wands f - a wand of charming (13) n - a wand of warping (6) Scrolls b - a scroll of revelation l - 4 scrolls of fog o - a scroll of identify p - a scroll of silence {unknown} q - a scroll of teleportation Potions a - a potion of heal wounds c - a potion of curing d - a potion of resistance {unknown} i - 2 potions of might {unknown} m - a potion of enlightenment {unknown} Skills: * Level 2.0 Fighting * Level 3.4 Dodging + Level 3.7 Stealth * Level 2.5 Unarmed Combat * Level 3.6 Spellcasting * Level 6.0 Conjurations * Level 0.2 Fire Magic * Level 1.9 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Plasma Beam Fire/Air 2% 2x1d12 100% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 68% 2x1d7 3% 1 Static Discharge Conj/Air 34% 3-5/arc 4% 2 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Tukima's Dance Hex 3% N/A 34% 3 Airstrike Air 1% 2d(1-17) 75% 4 Dimensional Bullseye Hex/Tloc 1% N/A 75% 4 Summon Lightning Spire Summ/Air 3% 3d4 75% 4 Starburst Conj/Fire 8% 6d4 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Hepliaklqana Shops: D:1 ?**! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the adder! You finish channelling your searing ray. A centaur comes into view. It is wielding a staff of earth. No reachable target in view! q - a scroll of teleportation You see here a +0 dagger. You see here a +0 dagger. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! The searing ray hits the centaur! The centaur is heavily wounded. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! There are no items here. The searing ray misses the centaur. The searing ray hits the centaur. The centaur is severely wounded. You finish channelling your searing ray. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow misses you. You are too injured to fight recklessly! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow and wearing a ring of poison resistance (severely wounded, 87% to hit) The searing ray hits the centaur. The centaur is almost dead. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow misses you. The searing ray hits the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ..# #.## ##.#####.........# #.# #.# #.# ##......... #.#####.### #.# #.......... ...<......# #.# #.......... รท.........#######.### ##......... ..#.........##......# #......... .##.......####......# ##........ ###.........#####..## #.)...... ###...>.......c.@...#####)....... ........###..####...#....).....<# ........# #...###.....##.###....# ........# ##.............# #....# #....########......)...)####....# ....................>........#.## #..############........#...#.#.#. .............###...#.......#####. #..#########.##............## #. You could see a centaur. Vanquished Creatures A water moccasin (D:5) An ogre (D:5) A scorpion (D:4) 2 orc priests (D:5) A bombardier beetle (D:5) 2 iguanas (D:5) A sleepcap (D:5) 2 orc wizards Robin (D:2) 3 gnolls (D:4) 8 adders 2 river rats (D:4) 2 ribbon worms 6 orcs 2 bats (D:3) 7 endoplasms 6 giant cockroaches 14 goblins 8 hobgoblins 5 kobolds A quokka (D:1) 10 ball pythons 3 rats A spectral orc (D:4) 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadaral the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 138 | D:1 | Found Jeejiuh's Magic Scroll Shop. 145 | D:1 | Bought a scroll of identify for 28 gold pieces 170 | D:1 | Found Zufael's General Store. 312 | D:1 | Found Naonikh's Distillery. 486 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 489 | D:1 | Learned a level 2 spell: Searing Ray 697 | D:1 | Found Ucoynt's General Store. 1180 | D:2 | Reached XP level 3. HP: 15/21 MP: 1/6 1483 | D:2 | Noticed Robin 1487 | D:2 | Killed Robin 1546 | D:2 | Reached XP level 4. HP: 25/27 MP: 7/7 1799 | D:2 | Reached skill level 5 in Conjurations 2639 | D:4 | Reached skill level 1 in Unarmed Combat 2639 | D:4 | Reached XP level 5. HP: 14/32 MP: 8/8 2889 | D:4 | Reached skill level 1 in Fighting 2889 | D:4 | Reached skill level 1 in Shapeshifting 2937 | D:4 | Found an opulent altar of Gozag. 3184 | D:4 | Found a hazy altar of Hepliaklqana. 3509 | D:4 | Reached XP level 6. HP: 26/38 MP: 1/10 3748 | D:5 | Entered Level 5 of the Dungeon 3846 | D:5 | Noticed a water moccasin 3869 | D:5 | Killed a water moccasin 3870 | D:5 | Reached XP level 7. HP: 40/44 MP: 1/11 4390 | D:5 | Learned a level 6 spell: Plasma Beam 4521 | D:5 | Reached skill level 6 in Conjurations 5090 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_loops_ring, serial_shops, shop, nicolae_shop_window_shopping, shop_fountains, nicolae_shop_statue_plus D:2: layout_basic, minmay_octomino_e4, uniq_robin D:3: layout_rooms D:4: layout_loops_ring, grunt_gozag_breadcrumbs, nicolae_hepliaklqana_monster_ancestors, portal_sewer_entry_e D:5: layout_rooms, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_a, co_window_corner_b, co_window_corner_b, co_window_unsneaky_path_d, co_window_2corner, co_window_broadway_a, co_window_broadway_b, co_window_broadway_b, co_window_sun, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_c Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.0 Stealth | 3 | 3.7 Unarmed Combat | 1 2 | 2.5 Fighting | 1 2 | 2.0 Shapeshifting | 1 | 1.9 Dodging | 3 | 3.4 Spellcasting | 3 | 3.6 Fire Magic | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 20 | 48 | || 68 Constrict | 7 | 11 | || 18 Tentacles | 5 | 10 | || 15 Cast: Magic Dart | 11 | | || 11 Searing Ray | 9 | 33 | 15 || 57 Use: Scroll | 5 | 3 | 1 || 9 Potion | 1 | 7 | || 8 Stab: Sleeping | | 5 | || 5 Armour: Skin | 10 | 65 | 13 || 88 Dodge: Dodged | 11 | 27 | 13 || 51