eadaral Level 1 of the Dungeon (0, 0, D:1) 4 stones (12, -3, D:1) a rat skeleton (15, 19, D:1) 5 stones (21, -1, D:1) a quokka skeleton (22, -9, D:1) a +0 dagger (23, 3, D:1) a +0 club a goblin skeleton (23, 28, D:1) a ball python corpse (skeletalised by now) (24, -8, D:1) a bat skeleton (30, -8, D:1) 9 stones (34, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (36, -14, D:1) a +0 leather armour (36, -13, D:1) a +0 short sword a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (42, 10, D:1) a hobgoblin corpse (skeletalised by now) (43, 13, D:1) a +0 hand axe (45, -4, D:1) a +0 dagger 3 stones (50, 16, D:1) 4 boomerangs (50, 31, D:1) a +0 plate armour (53, 25, D:1) 4 stones (55, 23, D:1) a +0 dagger (58, 12, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of enchant armour (0, 1, D:2) a scroll of identify (1, 7, D:2) a +0 flail of protection (still there?) a gnoll corpse (still there?) (18, 10, D:2) a ball python corpse a rat corpse (31, 2, D:2) a +0 sling a +0 club a goblin corpse (33, 15, D:2) a hobgoblin corpse (38, 2, D:2) a ribbon worm corpse (55, -3, D:2) a +0 whip