Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 7513497543125341879 1 eadaral the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on Sept 4, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (60 turns). eadaral the Chiller (Merfolk Ice Elementalist) Turns: 60, Time: 00:00:14 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/3 EV: 11 Int: 14 God: Gold: 19 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - 2 potions of enlightenment {unknown} Skills: * Level 2.6 Dodging + Level 2.1 Stealth * Level 2.0 Spellcasting * Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Found a staircase leading out of the dungeon. You now have 19 gold pieces. c - 2 bubbling black potions d - a scroll labelled TYJY YHOURO Found 7 stones. A quokka comes into view. The quokka closely misses you. You freeze the quokka. You kill the quokka! Magic restored. An endoplasm comes into view. The endoplasm quivers. A rat and 2 bats come into view. The bat closely misses you. You hit the bat but do no damage. The bat misses you. The bat closely misses you. You freeze the bat. The bat is moderately wounded. The bat barely misses you. The rat bites you. You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. The rat bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm attacks as it pursues you! The endoplasm hits you. You are too injured to fight recklessly! You hit the endoplasm but do no damage. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm You freeze the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ###..# ####..... .b....# ....# #####...#.# ..##.....# #.#rb##.....# #.#J## ...## #.#@# ...# #...###...... #†......# .. #..###### . ##############..# ................# ...###########.## ...# #... #..# #..... You could see an endoplasm, a bat and a rat. Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eadaral the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 60 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_ring, minmay_bisected Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Freeze || 3 Armour: Robe || 3 Dodge: Dodged || 5