Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 1708287753711095071 18319 eadaral the Thaumaturge (level 12, -5/80 HPs) Began as an Octopode Earth Elementalist on Aug 30, 2024. Was an Elder of Vehumet. Slain by a wraith (10 damage) ... led by Josephine ... on level 11 of the Dungeon. The game lasted 00:21:46 (11038 turns). eadaral the Thaumaturge (OpEE) Turns: 11038, Time: 00:21:47 Health: -5/80 AC: 1 Str: 7 XL: 12 Next: 57% Magic: 25/26 EV: 14 Int: 22 God: Vehumet [****..] Gold: 402 SH: 0 Dex: 11 Spells: 8/32 levels left rFire . . . u - staff of alchemy rCold . . . (no shield) rNeg + . . (helmet restricted) rPois + l - amulet of regeneration rElec . d - ring of resist corrosion rCorr + x - ring of wizardry SInv . B - ring of positive energy Will +.... D - ring of willpower Stlth ++++ (no ring) HPRegen 1.13/turn (no ring) MPRegen 0.20/turn (no ring) (no ring) %: wizardry (x1) @: slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, antennae 1, clumsy 1, screaming 1 a: Renounce Religion You were on level 11 of the Dungeon. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 1 branch of the dungeon, and saw 11 of its levels. You also visited: Bailey. You collected 576 gold pieces. You spent 174 gold pieces at shops. Inventory: Hand Weapons c - the +6 bardiche of Henkel {freeze, rF+ MP+5} (You found it in a bailey) rF+: It protects you from fire. MP+5: It affects your magic capacity (+5). o - a +1 short sword A - the +7 long sword "Magruz" {flame, Dex+4} (You found it on level 7 of the Dungeon) Dex+4: It affects your dexterity (+4). Magical Staves t - a staff of cold u - a staff of alchemy (weapon) C - a staff of air Jewellery d - a ring of resist corrosion (left tentacle) l - an amulet of regeneration (around mantle) q - an amulet of guardian spirit x - a ring of wizardry (right tentacle) z - a ring of ice B - a ring of positive energy (on tentacle) D - a ring of willpower (on tentacle) E - an amulet of reflection H - a ring of flight Wands g - a wand of roots (15) j - a wand of paralysis (16) k - a wand of flame (14) r - a wand of light (12) Scrolls i - 2 scrolls of vulnerability n - 3 scrolls of teleportation s - 3 scrolls of poison v - 4 scrolls of amnesia y - 2 scrolls of blinking Potions a - a potion of magic b - 2 potions of lignification e - a potion of berserk rage f - a potion of resistance m - a potion of enlightenment p - 3 potions of degeneration {unknown} w - 3 potions of heal wounds {unknown} F - a potion of attraction {unknown} G - a potion of brilliance Skills: * Level 6.4 Fighting * Level 6.8 Dodging + Level 6.0 Stealth * Level 10.5 Spellcasting * Level 7.3 Conjurations * Level 2.6 Fire Magic + Level 0.1 Ice Magic * Level 10.1 Earth Magic * Level 5.9 Alchemy + Level 1.2 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Stone Arrow Conj/Erth 100% 3d13 1% 3 c - Olgreb's Toxic Radia Alch 54% N/A 1% 4 d - Ignite Poison Fire/Alch 45% N/A 1% 4 e - Hellfire Mortar Fire/Erth 19% 3d12 30% 7 f - Freezing Cloud Conj/Ice/Air 11% 6-21 6% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 48% 1d6 1% 1 Sting Conj/Alch 100% 1d9 1% 1 Mercury Vapours Alch/Air 72% N/A 1% 2 Frozen Ramparts Ice 24% 1d4 1% 3 Hailstorm Conj/Ice 28% 3d8 1% 3 Mephitic Cloud Conj/Alch/Air 46% N/A 1% 3 Passwall Erth 54% N/A 1% 3 Brom's Barrelling Bould Conj/Erth 50% 2d9 1% 4 Petrify Alch/Erth 63% N/A 1% 4 Summon Small Mammal Summ 44% N/A 2% 1 Call Imp Summ 22% N/A 3% 2 Sublimation of Blood Necr 11% N/A 3% 2 Dazzling Flash Hex/Fire 34% N/A 4% 3 Call Canine Familiar Summ 11% N/A 7% 3 Summon Blazeheart Golem Fire/Summ 17% N/A 13% 4 Silence Hex/Air 5% N/A 52% 5 Lehudib's Crystal Spear Conj/Erth 25% 10d7 61% 8 Summon Hydra Summ 5% N/A 100% 7 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:7 Lair (0/5) D:9 Bailey (visited) Orc: D:9-12 Altars: Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Sif Muna Vehumet Yredelemnul The Shining One Shops: D:1 ( D:4 ?(*? Annotations: D:10 Josephine Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You have a pair of small antennae on your head. You are clumsy. (Dex -2) You occasionally shout uncontrollably at your foes. Message History You feel strangely unstable. You feel better. Your surroundings suddenly seem different. You start resting. You feel yourself speed up. You start resting. HP restored. What level of the Dungeon? (default 11, ? - help) Magic restored. There is an open door here. There is a stone staircase leading down, spattered with blood here. You climb downwards. Something hits you. Deactivating autopickup; reactivate with Ctrl-A. Something hits you! The wraith hits you! The wraith drains your vigour! You feel yourself slow down. Something hits you! The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. There is a stone staircase leading up, spattered with blood here. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wraith Aim: a wraith (85% to hit) The blast of sand hits the wraith. The wraith is lightly damaged. Something hits you! Something hits you but does no damage. The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. The wraith hits you! The wraith misses you. The wraith hits you! * * * LOW HITPOINT WARNING * * * Something barely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * The wraith misses you. The wraith hits you! * * * LOW HITPOINT WARNING * * * The wraith drains your vigour! You feel as though you will be slow longer. The wraith barely misses you. The wraith hits you! You die... ....... ..... .......###..... #.........<.). #...[......... ##............. .......$......# .......W....# .....<.@{...# ......