eachpiece Level 1 of the Dungeon (10, -5, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (24, -19, D:1) a +0 whip (26, -12, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (27, -12, D:1) a ball python corpse (skeletalised by now) (35, -10, D:1) a bat corpse (skeletalised by now) (38, -22, D:1) a +0 sling (57, 6, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (0, 4, D:2) a frilled lizard corpse (skeletalised by now) (2, -17, D:2) a bat corpse (skeletalised by now) (6, 1, D:2) 6 large rocks (8, -3, D:2) a +0 hand axe (12, 5, D:2) a +0 sling (13, 11, D:2) a rat corpse (skeletalised by now) (16, -14, D:2) a ball python corpse (skeletalised by now) (30, 32, D:2) a ball python skeleton (31, -12, D:2) a +0 short sword (31, 18, D:2) a +0 club a frilled lizard skeleton (33, -3, D:2) 10 gold pieces (38, -6, D:2) an inkwell talisman (42, 12, D:2) a jackal corpse (skeletalised by now) (44, -10, D:2) a potion of moonshine (51, -13, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 whip (6, 3, D:3) a +0 dagger (9, 5, D:3) a hobgoblin corpse (13, 8, D:3) a +0 hand axe (27, -1, D:3) a +0 robe (33, 33, D:3) a bat corpse (34, 14, D:3) a +0 robe (36, 34, D:3) a +0 short sword (38, 3, D:3) a +0 dagger a +0 sling a goblin corpse (46, 37, D:3) a +0 ring mail (49, 26, D:3) a bat corpse (skeletalised by now) (54, 16, D:3) a +0 club a goblin corpse (skeletalised by now) (55, 17, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (55, 26, D:3) a parchment of Shock Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (5, -7, D:4) the +2 robe of Niumiuj {rElec MP+12 SInv} rElec: It insulates you from electricity. MP+12: It affects your magic capacity (+12). SInv: It lets you see invisible. It cannot be enchanted further.