Dungeon Crawl Stone Soup version 0.35-a0-566-g9b33262cfa (webtiles) character file. Game seed: 2716246282133557882 1 eachpiece the Tinkerer (level 1, 0/11 (13) HPs) Began as a Formicid Forgewright on June 23, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:41 (100 turns). eachpiece the Tinkerer (Formicid Forgewright) Turns: 100, Time: 00:01:41 HP: 0/11 (13) AC: 2 Str: 14 XL: 1 Next: 22% MP: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} Skills: + Level 0.1 Fighting * Level 0.2 Maces & Flails - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 4.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 7% 2 Launch Clockwork Bee Frge 12% N/A 14% 3 Soul Splinter Necr 4% N/A 24% 1 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Forge Lightning Spire Air/Frge 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (77% to hit) The kinetic grapnel hits the jackal. The jackal is severely wounded. The jackal bites you. The grapnel guides your strike. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. The jackal completely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. The jackal closely misses you. The jackal bites you. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 77% to hit) The kinetic grapnel misses the jackal. The jackal barely misses you. The jackal closely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You extend your mandibles. You dig through the rock wall. You feel drained. Found a cloak. The jackal attacks as it pursues you! The jackal barely misses you. Okay, then. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic courses through your body. The jackal bites you. You die... ...ß.....# ##.####..######## #..............# ######.........##### #.........#.... #............. #........h#.####.# #........h#....... ######.###@....... #............ ######....... .###### [. ### You could see 2 jackals. Vanquished Creatures A bat (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eachpiece the Formicid Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 100 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, hellmonk_ecumenical_altar_heavens_door Action || total ---------------------------++------- Attack: Normal || 4 Melee: Mace || 4 Cast: Kinetic Grapnel || 5 Ability: Dig || 1 Drink: Magic || 1 Armour: Robe || 15 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 101 | 0 | 18 | 18 | 1 | 101.0 | Dungeon | 101 | 101 | 0 | 18 | 18 | 1 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 101 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+