eachpiece Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, 7, D:1) a bat corpse (skeletalised by now) (12, -32, D:1) a frilled lizard corpse (skeletalised by now) (12, 1, D:1) a ball python skeleton (22, -12, D:1) a ball python corpse (skeletalised by now) (32, -28, D:1) a +0 dagger (39, 9, D:1) a +0 leather armour (46, -13, D:1) a +0 sling (46, 5, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (9, 30, D:2) a +0 club (13, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (16, -6, D:2) a scarab talisman (17, 31, D:2) a +0 quarterstaff (38, -5, D:2) a hobgoblin corpse (skeletalised by now) (39, -1, D:2) a +0 plate armour (46, 7, D:2) a rat skeleton (47, 7, D:2) a rimehorn talisman (48, 17, D:2) a +0 dagger (53, 13, D:2) a parchment of Magic Dart (53, 26, D:2) a +0 dagger a stone a hobgoblin skeleton (61, -3, D:2) an adder corpse (skeletalised by now)