dungeon1234 Level 1 of the Dungeon (4, 8, D:1) a rat corpse (skeletalised by now) (6, 3, D:1) a hobgoblin corpse (skeletalised by now) (9, 11, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (18, -3, D:2) a hobgoblin corpse (skeletalised by now) (19, 16, D:2) a +0 sling (20, -3, D:2) a quokka corpse (skeletalised by now) (21, 14, D:2) a +0 robe (32, -10, D:2) a bat corpse (skeletalised by now) (32, 13, D:2) a +0 whip (44, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (44, 1, D:2) a +0 leather armour (45, -4, D:2) an adder corpse (skeletalised by now) (55, -1, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the fire staff of Vixeeq {rElec rF+ Str-2 Summ Fire} (4040 gold) [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Str-2: It affects your strength (-2). Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. the air staff "Wavveol" {^Fragile rElec rF++ SInv Air} (4810 gold) [staff of air] ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. SInv: It lets you see invisible. Air: It increases the power of your Air spells. the ring "Ureth" {rPois rF+ Int+2 Dex+6} (5840 gold) [ring of dexterity] rPois: It protects you from poison. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). the ring of Doimucagg {^Drain rC++ Will+ Str+3 Stlth+} (5300 gold) [ring of willpower] ^Drain: It drains your maximum health when unequipped. rC++: It greatly protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. the +9 sling of Freehold {heavy, Str+4} (6310 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +8 mace of Due Proportion {venom, Str+2} (5480 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the +10 hand axe of the Fortifying Gods {flame, rC+ SInv} (7360 gold) rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. the +1 hand axe "Murmur" {drain, rC+ rN+} (2860 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. the +3 ring mail "Fubiel" {Harm rPois} (3020 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. It cannot be enchanted further. the amulet of Qazuirum {Regen+ Str+3 Dex+6} (5590 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). the ring of Suspected Treachery {rPois rF+++ rN+ Will- Str-2} (5780 gold) [ring of positive energy] rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Will-: It decreases your willpower. Str-2: It affects your strength (-2). the +1 robe of Muttered Phrases {rCorr Dex+5} (2900 gold) rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the fire staff "Hedyum" {*Slow rF+ Conj Necro Fire} (3760 gold) [staff of fire] *Slow: It may slow you when you take damage. rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. the +2 robe of Gallantry {Rampage Str+4} (2630 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+4: It affects your strength (+4). It cannot be enchanted further. the +5 dagger of Geehus {venom, Will+ rCorr} (4560 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +1 ring mail of Snakes and Ladders {rF+ rN+} (2720 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. the ring "Hiot" {rF- rN++ Will- AC+4 SInv} (4650 gold) [ring of protection] rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. AC+4: It affects your AC (+4). SInv: It lets you see invisible. the fire staff of Utaagh {rPois rF+ Fire} (3620 gold) [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. Fire: It increases the power of your Fire spells. the orb "Buefra Daug" {Energy, Fly rC- Str+9 Int-3} (2370 gold) Fly: It grants you flight. rC-: It makes you vulnerable to cold. Str+9: It affects your strength (+9). Int-3: It affects your intelligence (-3). the ring "Hatoec" {rPois rN++ MP+9} (4170 gold) [ring of magical power] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). (0, 0, D:3) a +0 dagger (0, 6, D:3) a +0 whip (15, 17, D:3) a +0 mace (31, 18, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (6, -11, D:4) a +0 club (19, -12, D:4) a +0 club a goblin corpse (skeletalised by now) (29, 1, D:4) a parchment of Searing Ray (36, 8, D:4) an eel talisman (unseen) (36, 10, D:4) 5 gold pieces (36, 17, D:4) a +0 flail an orc corpse (skeletalised by now) (46, 9, D:4) a wand of flame (22) (46, 13, D:4) a +0 spear (54, 14, D:4) a jackal corpse (skeletalised by now) (54, 15, D:4) a jackal corpse (skeletalised by now) (56, 17, D:4) a ball python corpse (skeletalised by now) (59, 8, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (11, -1, D:5) a +0 giant club (14, 18, D:5) a +4 whip (16, 18, D:5) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (21, 17, D:5) a +0 club (21, 18, D:5) 5 stones a +0 dagger a kobold skeleton (23, 16, D:5) 3 stones a +0 short sword (23, 17, D:5) 4 stones a +0 whip a kobold skeleton (24, 16, D:5) an adder skeleton (26, 12, D:5) a +0 robe (26, 20, D:5) a +0 mace (30, -10, D:5) a +0 leather armour (36, 26, D:5) a +0 chain mail (50, 16, D:5) a +0 short sword an orc corpse (skeletalised by now) (50, 17, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (50, 18, D:5) a +0 dagger an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (2, 9, D:6) a +0 robe (16, 30, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (21, -16, D:6) a hound corpse (skeletalised by now) (47, 29, D:6) a +0 mace a +0 scale mail an orc corpse (skeletalised by now) (49, 28, D:6) an adder corpse (skeletalised by now) (49, 29, D:6) a +0 club a +0 war axe an orc corpse (skeletalised by now) (51, 28, D:6) a +0 dagger an orc corpse (skeletalised by now) (51, 29, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (9, -12, D:7) a +0 club (10, -12, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, -12, D:7) a +0 club a +0 hand axe (18, -16, D:7) a water moccasin corpse (skeletalised by now) (25, -4, D:7) a bullfrog corpse (skeletalised by now) (27, -17, D:7) a +0 leather armour (32, 14, D:7) a +0 hand axe (33, -15, D:7) a +0 dagger (33, 13, D:7) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (34, 13, D:7) a +0 robe an orc corpse (skeletalised by now) (34, 14, D:7) a +0 dagger a +0 robe a +0 rapier a +0 leather armour an orc corpse (skeletalised by now) (34, 15, D:7) a +0 short sword (46, -14, D:7) a +0 glaive Level 8 of the Dungeon (28, 8, D:8) a steam dragon skeleton Level 9 of the Dungeon (0, 0, D:9) a +0 club an orc corpse (skeletalised by now) (1, 2, D:9) a +0 war axe a +0 plate armour (4, 16, D:9) a bullfrog corpse (skeletalised by now) (4, 17, D:9) a +0 shortbow (8, 5, D:9) a +0 shortbow (17, 6, D:9) a +0 dagger (29, 25, D:9) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (29, 26, D:9) a +0 dagger a +0 robe (30, 26, D:9) a +0 dagger a +0 robe (32, 27, D:9) a +0 dagger a +0 robe (33, 28, D:9) a +0 club a +0 leather armour an orc corpse (skeletalised by now) Level 10 of the Dungeon [Shop] Onokhoes's Assorted Antiques a +0 whip (75 gold) a +0 club (15 gold) a sack of spiders (1200 gold) a +0 leather armour (60 gold) a +0 chain mail (180 gold) 2 potions of enlightenment (300 gold) an orb of mayhem (330 gold) a scroll of vulnerability (120 gold) a potion of mutation (240 gold) [Shop] Atuo's Book Emporium a parchment of Leda's Liquefaction (182 gold) a parchment of Dimensional Bullseye (182 gold) a parchment of Manifold Assault (459 gold) a parchment of Forge Blazeheart Golem (182 gold) a parchment of Momentum Strike (81 gold) a parchment of Metabolic Englaciation (257 gold) a parchment of Launch Clockwork Bee (123 gold) a parchment of Sigil of Binding (123 gold) a parchment of Haunt (459 gold) a parchment of Arcjolt (257 gold) [Shop] Aggoj's Distillery a potion of enlightenment (65 gold) a potion of moonshine (13 gold) a potion of mutation (104 gold) a potion of mutation (104 gold) a potion of might (52 gold) a potion of moonshine (13 gold) a potion of resistance (130 gold) 2 potions of enlightenment (130 gold) (0, 0, D:10) a +0 dagger (1, 0, D:10) a +0 dagger a kobold corpse (skeletalised by now) (1, 1, D:10) a +0 dagger 4 stones a +0 scale mail (2, 0, D:10) a +0 whip a stone (3, 3, D:10) a +0 whip a kobold corpse (skeletalised by now) (4, 4, D:10) a +0 club a +0 whip 4 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (8, 0, D:10) 3 stones a +0 whip (16, 4, D:10) a +3 scimitar of flaming a +0 sling a ring of poison resistance (25, 6, D:10) a blink frog corpse (skeletalised by now) (28, 15, D:10) a +0 chain mail (31, -15, D:10) a +0 ring mail (34, -16, D:10) a +0 flail (34, 21, D:10) a komodo dragon skeleton (38, 18, D:10) a +0 hand axe an orc skeleton (38, 23, D:10) a kobold skeleton (39, 24, D:10) 7 stones a +0 whip a +0 short sword a kobold skeleton (40, -20, D:10) a +0 giant spiked club a +0 giant spiked club (40, 22, D:10) a +0 club (41, 24, D:10) a kobold skeleton (50, 6, D:10) a +0 short sword an orc corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a +0 short sword a +0 leather armour (2, 2, D:11) a +0 trident (2, 4, D:11) a +0 war axe a +0 plate armour a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 5, D:11) a +0 flail an orc corpse (skeletalised by now) (2, 6, D:11) a +0 flail (3, 4, D:11) +0 acid dragon scales a +0 club 3 boomerangs an acid dragon corpse (skeletalised by now) (5, 14, D:11) 3 large rocks (15, -7, D:11) a yak skeleton (16, -7, D:11) a yak skeleton (20, -4, D:11) a +2 scale mail of cold resistance (unseen) (23, -6, D:11) a +0 ring mail (32, -13, D:11) a +0 scale mail Level 12 of the Dungeon (2, -7, D:12) a +0 morningstar (4, -9, D:12) a +0 long sword a +0 ring mail an orc corpse (skeletalised by now) (4, -7, D:12) a yak corpse (skeletalised by now) (5, -8, D:12) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (6, -10, D:12) a yak corpse (skeletalised by now) (6, 2, D:12) a +0 mace (10, -8, D:12) 10 gold pieces (31, 10, D:12) a parchment of Lesser Beckoning Level 13 of the Dungeon [Shop] Xeir's Armour Emporium the +2 pair of boots of Weteina {rCorr Dex+3 Earth} (819 gold) rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. It cannot be enchanted further. a +0 ring mail of fire resistance (231 gold) a +0 helmet (94 gold) a +0 chain mail (126 gold) a +2 plate armour of cold resistance (735 gold) a +0 pair of gloves of hurling (241 gold) a +1 robe of cold resistance (270 gold) a +0 scale mail (84 gold) a +0 scale mail (84 gold) a +1 pair of boots of rampaging (346 gold) [Shop] Zekheig's Armour Emporium a +0 chain mail (132 gold) a +0 chain mail (132 gold) a +1 leather armour of fire resistance (308 gold) the +0 robe of Elaemezi {+Inv rF+ Str+3} (620 gold) +Inv: It lets you turn invisible. rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. the +10 plate armour "Osaful" {rPois Int+4} (1927 gold) rPois: It protects you from poison. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +2 plate armour "Zyammiv" {Rampage ^Drain rF+ Regen+} (800 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 robe (19 gold) a +2 chain mail of cold resistance (506 gold) a +0 robe (19 gold) (5, 40, D:13) a +0 orcbow (6, 45, D:13) a +0 whip a +0 robe (7, 17, D:13) a +0 dagger an abyssal acolyte corpse (skeletalised by now) (8, 18, D:13) a +0 shortbow a centaur corpse (skeletalised by now) (8, 40, D:13) a +2 shortbow of freezing (10, 13, D:13) a +0 chain mail (10, 45, D:13) a +0 orcbow a centaur corpse (skeletalised by now) (11, 18, D:13) a manticore corpse (skeletalised by now) (18, 28, D:13) a medusa talisman (32, 4, D:13) a human skeleton (33, -1, D:13) a human skeleton (33, 0, D:13) a human skeleton (34, 3, D:13) a human skeleton (34, 13, D:13) a ring of poison resistance (35, -1, D:13) a human skeleton (35, 3, D:13) a +0 plate armour a +0 great sword (36, -1, D:13) a +0 robe a +0 dagger (36, 0, D:13) a +0 battleaxe of freezing a +0 plate armour a +0 great sword a +0 robe a +0 dagger a +0 plate armour a human skeleton a human skeleton a human skeleton (36, 3, D:13) a human skeleton (36, 6, D:13) a +0 pair of boots (37, -2, D:13) a +0 helmet a human skeleton (37, -1, D:13) a +0 plate armour a +0 halberd a +0 arbalest an orc skeleton a human skeleton (38, -2, D:13) a +0 arbalest a +0 helmet a yaktaur skeleton (38, -1, D:13) a +0 arbalest a yaktaur skeleton (39, -4, D:13) a +0 flail (39, 6, D:13) a rimehorn talisman (41, 45, D:13) a shapeshifter corpse (skeletalised by now) (42, 6, D:13) a +0 robe Level 14 of the Dungeon (0, 0, D:14) an ugly thing corpse (skeletalised by now) (1, 0, D:14) an ugly thing corpse (skeletalised by now) (17, 6, D:14) a +2 robe of willpower (still there?) a +0 dagger (still there?) the human corpse of Josephine (skeletalised by now) (still there?) (20, 33, D:14) a +2 short sword of draining (unseen) (20, 39, D:14) 16 gold pieces (25, 11, D:14) a +0 mace Level 15 of the Dungeon (0, 0, D:15) 23 gold pieces (6, -5, D:15) a +0 whip a +0 robe a human corpse (skeletalised by now) (10, -1, D:15) a +0 dire flail a +0 dire flail (11, -4, D:15) a +0 dagger a +0 robe a human corpse (skeletalised by now) (11, -2, D:15) a +0 dagger a +0 robe a human corpse (skeletalised by now) (13, 2, D:15) a +0 buckler (14, -2, D:15) a hydra corpse (skeletalised by now) (14, 2, D:15) a +3 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (14, 3, D:15) a +0 giant club (15, 0, D:15) a tengu corpse (skeletalised by now) (15, 3, D:15) a +0 flail a +0 giant club a +0 giant spiked club a +0 robe a two-headed ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (16, 2, D:15) a +0 giant club a +0 giant club (16, 3, D:15) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (19, 6, D:15) a +2 ring mail of fire resistance (unseen) (36, -29, D:15) a +0 arbalest a yaktaur corpse (skeletalised by now) (37, -36, D:15) a +0 long sword a +0 robe (38, -35, D:15) a +0 war axe of freezing (still there?) a +0 leather armour (still there?) (38, -34, D:15) a +0 hand axe a +0 leather armour (38, -33, D:15) a +0 hand axe a +0 leather armour (39, -29, D:15) a +0 scimitar (41, -3, D:15) a +0 orcbow a centaur corpse (skeletalised by now) (43, -28, D:15) a +2 ring mail of fire resistance (still there?) a +0 great sword (still there?) a tengu corpse (skeletalised by now) (still there?) (43, -27, D:15) a +0 battleaxe a +0 halberd (43, -26, D:15) a +0 short sword (44, -27, D:15) a +0 mace (45, -28, D:15) an ugly thing corpse (skeletalised by now) (45, 0, D:15) a +0 long sword a +0 robe (48, 4, D:15) a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines (1, 0, Orc:1) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (3, -2, Orc:1) a +0 ring mail a +0 hand axe (3, -1, Orc:1) a +0 chain mail a +0 battleaxe (5, 0, Orc:1) a +0 chain mail a +0 war axe (8, 3, Orc:1) a +0 flail (9, 3, Orc:1) a +0 club 2 boomerangs a +0 leather armour (11, 0, Orc:1) a +0 glaive a +0 chain mail (43, -19, Orc:1) a +0 giant spiked club an ogre corpse (skeletalised by now) (43, -17, Orc:1) a +0 falchion a +0 hand axe a +0 chain mail (43, -16, Orc:1) a +3 scimitar a +0 battleaxe a +0 plate armour a +0 plate armour a +0 giant spiked club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) (43, -15, Orc:1) a +0 scimitar a +0 chain mail a +0 hand axe a +0 plate armour a +0 mace a +0 leather armour a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, -18, Orc:1) a +0 short sword a +0 leather armour (44, -17, Orc:1) a +0 dagger a +0 hand axe a +0 leather armour a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, -10, Orc:1) a +0 dagger (45, -18, Orc:1) a +0 war axe a +0 plate armour a +0 hand axe (46, -20, Orc:1) a +0 short sword a +0 leather armour (46, -19, Orc:1) a +0 arbalest a +0 flail a +0 leather armour a +0 dagger a +0 robe a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, -21, Orc:1) a +0 hand axe (47, -20, Orc:1) a +0 dagger (47, -19, Orc:1) a +0 giant club an ogre corpse (skeletalised by now) (47, -18, Orc:1) a +0 hand axe a +0 robe (48, -20, Orc:1) a +0 flail a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (52, -25, Orc:1) a +0 whip (53, -24, Orc:1) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (54, -25, Orc:1) a +0 hand axe (55, -19, Orc:1) a +0 whip (58, -18, Orc:1) a +0 arbalest a +0 dire flail a +0 chain mail Level 2 of the Orcish Mines [Shop] Biakloe's Weapon Boutique a +0 dagger (28 gold) a +0 short sword (42 gold) a +0 great mace (140 gold) a +0 mace (42 gold) a +0 flail (49 gold) 3 atropa-tipped darts (37 gold) [Shop] Xizaf's Book Shoppe a parchment of Dispersal (325 gold) a parchment of Vhi's Electric Charge (169 gold) a parchment of Cigotuvi's Putrefaction (169 gold) a parchment of Foxfire (52 gold) a parchment of Leda's Liquefaction (169 gold) a parchment of Forge Phalanx Beetle (325 gold) a parchment of Haunt (426 gold) a parchment of Airstrike (169 gold) a parchment of Metabolic Englaciation (239 gold) a parchment of Momentum Strike (75 gold) [Shop] Tezyla Welinn's Antique Weapon Emporium a +0 hand axe (93 gold) a +0 sling (46 gold) a +0 great sword (310 gold) a +2 short sword of freezing (539 gold) a +0 dagger of venom (136 gold) a +0 arbalest (232 gold) a +0 morningstar (186 gold) a +0 short sword (93 gold) the +7 mace of Foul Odours {elec, Str+4} (1794 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 long sword (108 gold) a +0 scimitar (186 gold) [Shop] Furuil's Assorted Antiques a scroll of identify (46 gold) a +0 ring mail (92 gold) 2 potions of curing (138 gold) an amulet of guardian spirit (690 gold) the +8 spear of Avest {drain, Will- Str+2 Dex+5 Stlth+} (1511 gold) Will-: It decreases your willpower. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a wand of flame (9) (144 gold) [Shop] Sayrasis's Antique Weapon Boutique a +0 club (14 gold) a +1 demon whip of electrocution (2015 gold) the +9 athame "Fimbulwinter" {freeze, IceDoom Bane rF- rC++} (2334 gold) IceDoom: Whenever you deal cold damage to an enemy without rColdāˆž, you inflict some doom upon it. Sufficient doom upon those who do not defy fate as you do will eventually result in long amounts of slowing, weakness, vitrification, blinding, or heavy draining. Bane: It inflicts you with a random bane when you equip it. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. a +0 heavy flail (240 gold) a +0 club (14 gold) a +0 great mace of holy wrath (580 gold) the +10 trident "Ycha" {flame, rElec rC+} (2241 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. a +0 mace (87 gold) a +0 falchion (87 gold) [Shop] Jairuol's General Store a scroll of torment (114 gold) a rimehorn talisman (150 gold) a scroll of identify (24 gold) a parchment of Sculpt Simulacrum (300 gold) a parchment of Diamond Sawblades (393 gold) a manual of Fighting (960 gold) (42, 20, Orc:2) a +0 hand axe a +0 chain mail (43, 17, Orc:2) a +0 giant club (43, 19, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club (43, 20, Orc:2) a +0 club a +0 robe an ogre corpse (skeletalised by now) (44, 17, Orc:2) a +0 giant club (44, 18, Orc:2) a +0 falchion a +0 leather armour (44, 20, Orc:2) a +1 short sword of draining 5 large rocks a +0 leather armour an orc corpse (skeletalised by now) (44, 21, Orc:2) a +0 dire flail a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (44, 22, Orc:2) a +0 troll leather armour a troll corpse (skeletalised by now) (45, 22, Orc:2) a +0 giant club an ogre corpse (skeletalised by now) (45, 23, Orc:2) a +0 giant club an ogre corpse (skeletalised by now) (45, 24, Orc:2) a +0 club a +0 robe a +0 giant club an ogre corpse (skeletalised by now) (47, -4, Orc:2) a +0 dagger (47, 27, Orc:2) 5 large rocks a cyclops corpse (skeletalised by now) (48, -5, Orc:2) a +0 heavy mace an orc corpse (skeletalised by now) (48, 26, Orc:2) a troll corpse (skeletalised by now) (51, -5, Orc:2) a +0 short sword a +0 robe an amulet of faith {!P} a +0 flail Level 1 of the Elven Halls (0, 0, Elf:1) a +0 shortbow of freezing (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (4, 1, Elf:1) a +0 flail (11, 38, Elf:1) a +0 robe (16, 12, Elf:1) a +1 long sword of holy wrath (still there?) a +0 robe (still there?) an elf skeleton (still there?) (22, 14, Elf:1) a +0 short sword (24, 21, Elf:1) a +0 short sword a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (28, 22, Elf:1) a parchment of Launch Clockwork Bee (31, 23, Elf:1) a +2 dire flail of concussion (31, 25, Elf:1) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (41, 9, Elf:1) a +4 heavy dire flail (unseen) (42, 24, Elf:1) a +0 long sword of holy wrath (unseen) (42, 39, Elf:1) a +0 long sword a +0 robe Level 2 of the Elven Halls [Shop] Idecri Ledgh's Book Shop a parchment of Permafrost Eruption (475 gold) a parchment of Borgnjor's Revivification (794 gold) a parchment of Borgnjor's Vile Clutch (349 gold) a parchment of Summon Ice Beast (167 gold) a parchment of Petrify (247 gold) a parchment of Passwall (167 gold) a parchment of Haunt (623 gold) [Shop] Aleytyav's Distillery a potion of haste (198 gold) 2 potions of moonshine (39 gold) a potion of heal wounds (158 gold) a potion of attraction (59 gold) 2 potions of haste (396 gold) a potion of resistance (198 gold) a potion of invisibility (158 gold) a potion of enlightenment (99 gold) (0, 0, Elf:2) a +0 dagger a +0 robe (1, -7, Elf:2) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (2, -6, Elf:2) a +1 antimagic flail a +0 rapier a +0 robe (2, -5, Elf:2) a +1 antimagic lajatang a +0 rapier a +0 robe (2, -4, Elf:2) a +2 long sword of holy wrath (unseen) (2, -3, Elf:2) a +2 battleaxe of flaming (still there?) a +0 scimitar (still there?) a +0 robe (still there?) an elf corpse (skeletalised by now) (still there?) (2, 6, Elf:2) a +0 shortbow a +0 ring mail (3, -6, Elf:2) a +1 long sword of holy wrath a +0 robe a +6 flail of protection a +0 longbow a +0 long sword a +0 robe an elf corpse (skeletalised by now) (3, -5, Elf:2) a +0 dagger a +0 robe (3, -4, Elf:2) a +1 mace of distortion (still there?) a +0 long sword (still there?) a +0 leather armour (still there?) a +0 buckler (still there?) (3, 6, Elf:2) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (4, -4, Elf:2) a +3 glaive of flaming (still there?) a +0 dagger (still there?) a +0 robe (still there?) an elf corpse (skeletalised by now) (still there?) (4, 6, Elf:2) a +0 rapier a +0 robe (5, -20, Elf:2) a +3 long sword of freezing (unseen) (5, -5, Elf:2) a +2 eveningstar of pain a +0 short sword a +0 robe an elf corpse (skeletalised by now) (5, -4, Elf:2) a +1 hand axe of draining (unseen) (6, -18, Elf:2) a +1 heavy long sword (6, 14, Elf:2) a +4 hand axe of draining (unseen) (7, -20, Elf:2) a +0 heavy hand axe (unseen) (7, -17, Elf:2) a +2 triple sword of electrocution (unseen) (10, -7, Elf:2) a +0 falchion (37, -18, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (37, -15, Elf:2) a +0 robe a +0 short sword an elf skeleton (37, -10, Elf:2) a +0 quarterstaff (38, -13, Elf:2) a +0 robe a +0 short sword a +0 shortbow (38, -12, Elf:2) a +1 heavy orcbow a +0 plate armour a +0 battleaxe a +0 robe a +0 dagger of draining an elf skeleton an orc skeleton (38, -11, Elf:2) a +0 robe a +0 dagger (39, -13, Elf:2) a +0 plate armour a +0 hand axe a +0 robe a +0 long sword a +0 robe a +0 dagger a +0 buckler a +0 robe a +0 short sword an elf skeleton an elf skeleton (41, -15, Elf:2) a +0 war axe a +0 ring mail a +0 long sword a +0 leather armour a +0 short sword a +0 longbow an orc skeleton an elf skeleton (42, -16, Elf:2) a +0 ring mail a +0 short sword (44, -18, Elf:2) a +1 falchion a +0 robe a +0 ring mail a +0 short sword an elf skeleton (44, -17, Elf:2) a +2 mace of protection (unseen) (44, -16, Elf:2) a +0 battleaxe a +0 robe an orc corpse (skeletalised by now) (46, -3, Elf:2) an amulet of faith (47, -16, Elf:2) a +3 short sword of speed (unseen) (57, -30, Elf:2) a +0 flail of concussion Level 3 of the Elven Halls [Shop] Qitela's Book Shop a parchment of Hailstorm (202 gold) a manual of Conjurations (1840 gold) a parchment of Ozocubu's Refrigeration (754 gold) a parchment of Death's Door (1196 gold) a parchment of Forge Monarch Bomb (575 gold) a parchment of Alistair's Walking Alembic (423 gold) a parchment of Orb of Destruction (754 gold) a parchment of Metabolic Englaciation (423 gold) (5, 32, Elf:3) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (12, -3, Elf:3) a +0 ring mail (12, -2, Elf:3) a +0 robe (12, 0, Elf:3) a +0 scimitar (12, 1, Elf:3) a +0 hand axe (13, 1, Elf:3) a parchment of Bombard (13, 3, Elf:3) a parchment of Sculpt Simulacrum (13, 4, Elf:3) a +3 long sword of protection (14, -3, Elf:3) a staff of cold (14, -1, Elf:3) a +0 hand axe of freezing (unseen) (14, 1, Elf:3) a +2 rapier of draining (14, 2, Elf:3) a +1 mace of holy wrath (unseen) (14, 4, Elf:3) a +0 short sword (14, 5, Elf:3) the +9 broad axe of Kalasar {heavy, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (14, 6, Elf:3) a book of Conjurations (15, 2, Elf:3) a +4 chain mail of archery (unseen) (15, 4, Elf:3) a +0 hand axe (16, 4, Elf:3) a +0 ring mail (16, 5, Elf:3) a +0 chain mail (16, 6, Elf:3) a +0 flail (16, 7, Elf:3) a ring of see invisible (17, 5, Elf:3) a +0 heavy glaive (17, 6, Elf:3) a +0 vampiric trident (unseen) (17, 8, Elf:3) a +4 dagger of pain (unseen) (18, 6, Elf:3) a parchment of Frozen Ramparts (18, 7, Elf:3) a +1 trident of entangling (18, 8, Elf:3) a +1 rapier of draining (unseen) (21, 8, Elf:3) a +0 short sword (22, 7, Elf:3) the +1 leather armour "Hoeseudd" {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (unseen) (22, 8, Elf:3) a +0 chain mail (22, 9, Elf:3) a staff of earth (23, 9, Elf:3) a +0 robe (24, 12, Elf:3) a +4 athame of freezing a +0 ring mail an elf skeleton (25, 11, Elf:3) a +1 rapier a +0 robe a +0 short sword a +0 robe an elf skeleton an elf skeleton (25, 12, Elf:3) a +0 robe a +0 dagger an elf skeleton (26, 11, Elf:3) a +0 leather armour a +0 short sword an elf skeleton (28, 8, Elf:3) a +0 robe a +0 dagger (29, -19, Elf:3) a +0 quarterstaff (32, 21, Elf:3) a +1 leather armour of positive energy (32, 22, Elf:3) a staff of necromancy (33, -12, Elf:3) a +0 leather armour a +0 long sword an elf skeleton (33, -7, Elf:3) a +0 pair of boots of rampaging a +4 rapier of electrocution a +0 orcbow a +6 plate armour of ponderousness (33, 20, Elf:3) a +0 great sword (33, 22, Elf:3) a parchment of Summon Seismosaurus Egg (34, -16, Elf:3) a +4 morningstar of draining a +0 longbow a +3 scale mail of archery a +5 ring of evasion (34, -11, Elf:3) a +0 ring mail of cold resistance a +0 short sword an elf skeleton (34, 2, Elf:3) a +0 ring mail a +0 dagger (34, 20, Elf:3) a +2 falchion of holy wrath (35, -13, Elf:3) the ring "Sizoesis" {Str+9} [ring of strength] Str+9: It affects your strength (+9). (35, -12, Elf:3) the +8 battleaxe of the Final Defenders {venom, Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (35, -8, Elf:3) a +0 robe (36, 4, Elf:3) a +0 antimagic hand axe (unseen) (38, -13, Elf:3) a +3 leather armour (still there?) a +0 longbow (still there?) an elf skeleton (still there?) (38, -6, Elf:3) a +0 ring mail a +0 scimitar an elf skeleton (38, -3, Elf:3) a +0 robe a +0 long sword (38, 0, Elf:3) a +4 scimitar of freezing (still there?) a +0 robe (still there?) an elf skeleton (still there?) (38, 3, Elf:3) a +0 robe a +0 dagger (39, -5, Elf:3) a +1 rapier of freezing a +0 leather armour a +1 rapier of freezing an elf skeleton (39, -3, Elf:3) a +2 scimitar (still there?) a +5 ring of evasion (still there?) a +0 robe (still there?) a +0 leather armour (still there?) a +4 rapier of flaming (still there?) (39, -1, Elf:3) a +2 scimitar of flaming (still there?) a +0 robe (still there?) (40, -5, Elf:3) a +2 rapier of flaming (still there?) a +0 leather armour (still there?) (40, -4, Elf:3) a +0 scimitar a +0 ring mail an amulet of wildshape an elf skeleton Level 1 of the Lair of Beasts (0, 0, Lair:1) a cane toad skeleton (0, 1, Lair:1) a water moccasin skeleton (11, -22, Lair:1) a +2 spear of flaming (unseen) (11, 6, Lair:1) a spore talisman (unseen) (15, -13, Lair:1) a bullfrog skeleton (25, -13, Lair:1) the +2 leather armour of the Snake Pit {rF- MP+8 Dex+2} rF-: It makes you vulnerable to fire. MP+8: It affects your magic capacity (+8). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) Level 2 of the Lair of Beasts (0, 0, Lair:2) a bullfrog corpse (skeletalised by now) (26, -18, Lair:2) a blink frog corpse (skeletalised by now) (27, -10, Lair:2) a cane toad corpse (skeletalised by now) (50, 27, Lair:2) a +0 spear Level 3 of the Lair of Beasts (13, 51, Lair:3) a +0 spear Level 4 of the Lair of Beasts (5, 29, Lair:4) a bullfrog skeleton (6, 29, Lair:4) a black bear skeleton (7, 27, Lair:4) a +0 ring mail (8, 2, Lair:4) a yak corpse (skeletalised by now) (9, 0, Lair:4) a yak corpse (skeletalised by now) (9, 2, Lair:4) a yak corpse (skeletalised by now) (10, 2, Lair:4) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (14, 3, Lair:4) an elephant corpse (skeletalised by now) (15, 3, Lair:4) an elephant corpse (skeletalised by now) (16, 3, Lair:4) an elephant corpse (skeletalised by now) (16, 24, Lair:4) a +0 scale mail (17, 3, Lair:4) a rime drake corpse (skeletalised by now) (23, 0, Lair:4) a +0 ring mail (25, 7, Lair:4) a +0 robe a +0 dagger (30, 13, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 gold pieces Level 1 of the Shoals (0, 0, Shoals:1) a +3 trident of entangling (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (41, -11, Shoals:1) a +0 trident Level 2 of the Shoals (9, 6, Shoals:2) a +0 trident (10, -2, Shoals:2) a snapping turtle skeleton (14, -1, Shoals:2) a +0 trident (23, 4, Shoals:2) a parchment of Curse of Agony (31, 8, Shoals:2) a +0 ring mail (41, 16, Shoals:2) a +0 spear a merfolk skeleton (43, 17, Shoals:2) a +0 spear a merfolk skeleton (44, 17, Shoals:2) a +1 leather armour of fire resistance (still there?) a +1 demon trident of draining (still there?) a merfolk skeleton (still there?) (44, 18, Shoals:2) a +0 trident a merfolk skeleton a manticore skeleton (44, 19, Shoals:2) 2 boomerangs a +0 trident a +0 trident a +0 trident a merfolk skeleton Level 3 of the Shoals (5, 27, Shoals:3) a +0 trident (28, 14, Shoals:3) a +0 halberd 3 boomerangs a +0 trident a +0 robe a +0 spear a merfolk corpse (skeletalised by now) (30, 16, Shoals:3) a +2 trident of protection (still there?) a snapping turtle corpse (skeletalised by now) (still there?) an alligator snapping turtle corpse (skeletalised by now) (still there?) (31, 16, Shoals:3) a +0 trident (31, 19, Shoals:3) a dream sheep corpse (skeletalised by now) (33, 21, Shoals:3) 5 large rocks Level 4 of the Shoals (3, -14, Shoals:4) a +0 quarterstaff a +0 sling (5, -34, Shoals:4) a +0 trident (7, -12, Shoals:4) a +0 spear a +0 sling (8, -19, Shoals:4) a water nymph corpse (skeletalised by now) (18, -5, Shoals:4) the +6 scale mail of Burnt Birdsong {rElec rC+ Regen+ Slay+2} rElec: It insulates you from electricity. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (unseen) (20, -31, Shoals:4) a merfolk corpse (skeletalised by now) (20, -10, Shoals:4) a manticore corpse (skeletalised by now) (20, -9, Shoals:4) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (24, -26, Shoals:4) a snapping turtle corpse (skeletalised by now) (39, -12, Shoals:4) a +0 trident of freezing (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (51, -2, Shoals:4) a +0 longbow of flaming (still there?) a +0 quarterstaff (still there?) a satyr corpse (skeletalised by now) (still there?) Level 1 of the Snake Pit (0, 0, Snake:1) a +0 scimitar (12, -6, Snake:1) a +0 halberd (20, -23, Snake:1) a +3 whip of freezing a +0 trident a +0 short sword a +1 dagger of venom a +2 devious dagger a +0 short sword a +0 short sword a +0 dagger Level 2 of the Snake Pit (6, 37, Snake:2) an anaconda corpse (skeletalised by now) (17, 6, Snake:2) a +2 heavy spear (unseen) (19, 3, Snake:2) a +0 spear (20, 23, Snake:2) a +0 flail (21, 3, Snake:2) a +0 halberd (21, 7, Snake:2) a +0 war axe a naga corpse (skeletalised by now) (23, 4, Snake:2) a black mamba corpse (skeletalised by now) (23, 5, Snake:2) a shock serpent corpse (skeletalised by now) (24, 6, Snake:2) an anaconda corpse (skeletalised by now) (34, 54, Snake:2) a +0 robe a +0 dire flail a +0 arbalest a naga skeleton (48, 10, Snake:2) a +0 orcbow Level 3 of the Snake Pit (0, 0, Snake:3) a lupine talisman (unseen) (1, 33, Snake:3) a +0 robe a +0 halberd (2, 33, Snake:3) a +0 spear (3, 33, Snake:3) a +0 glaive a naga skeleton (6, 30, Snake:3) a +0 robe a +0 glaive (17, 8, Snake:3) a +0 shortbow a +0 scimitar a +0 robe (23, 5, Snake:3) a +0 flail of protection (still there?) a guardian serpent skeleton (still there?) (24, 28, Snake:3) a +0 glaive a naga corpse (skeletalised by now) (25, 5, Snake:3) a +0 trident a naga skeleton (25, 27, Snake:3) a +0 dagger a +0 robe a +0 club a +0 flail a +0 robe a naga corpse (skeletalised by now) (25, 28, Snake:3) a +0 glaive (26, 5, Snake:3) a +0 shortbow of flaming (still there?) a +0 robe (still there?) a +0 mace (still there?) a salamander skeleton (still there?) a naga skeleton (still there?) (26, 27, Snake:3) a +4 spear a +0 trident a salamander corpse (skeletalised by now) (27, 3, Snake:3) a +0 dire flail a +0 longbow (27, 8, Snake:3) an anaconda skeleton (27, 26, Snake:3) a +0 spear (27, 27, Snake:3) a +0 shortbow of flaming (30, 5, Snake:3) a parchment of Dispersal (34, 2, Snake:3) a salamander skeleton (36, 0, Snake:3) a black mamba skeleton (37, 0, Snake:3) a +0 robe a +0 quarterstaff a salamander skeleton (38, 1, Snake:3) a +2 spear (still there?) a salamander skeleton (still there?) Level 4 of the Snake Pit [Shop] Qabisuwn's Book Boutique a parchment of Ensorcelled Hibernation (116 gold) a parchment of Rimeblight (656 gold) a parchment of Mercury Arrow (116 gold) a parchment of Summon Ice Beast (176 gold) a parchment of Forge Monarch Bomb (500 gold) a parchment of Malign Gateway (656 gold) a parchment of Freezing Cloud (368 gold) a parchment of Gell's Gavotte (500 gold) a parchment of Silence (368 gold) a parchment of Eringya's Noxious Bog (500 gold) a parchment of Dispersal (500 gold) (5, -12, Snake:4) a shock serpent corpse (skeletalised by now) Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (51, 7, Slime:5) the +8 plate armour of Gozag's Displeasure {rElec Slay+3} rElec: It insulates you from electricity. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (unseen) (57, -2, Slime:5) the +0 troll leather armour of the Meadowlark {Regen+ Str+3} Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (57, 2, Slime:5) the +0 leather armour "Lits" {rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. (unseen) Level 1 of the Vaults [Shop] Qofesus's Antique Weapon Shop the +7 war axe of Papruts {freeze, Fly rC+} (1951 gold) Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. a +0 long sword of draining (282 gold) a +0 flail (119 gold) the +4 sling of Dothran {flame, rC++ Int+2 Dex-5} (1390 gold) rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 trident (119 gold) a +0 dagger (68 gold) a +1 antimagic sling (391 gold) a +1 spear of freezing (421 gold) a +0 sling (51 gold) [Shop] Selar's Antique Weapon Emporium a +0 arbalest (240 gold) a +0 mace (96 gold) the +5 long sword of Truth {flame, rElec Dex+4} (1718 gold) rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 hand axe (96 gold) the +5 partisan of the Hurtling Gods {flame, Will++ Int-3} (1673 gold) Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +5 glaive of flaming (1440 gold) a +2 halberd of venom (537 gold) a +0 morningstar (192 gold) (0, 0, Vaults:1) an amulet of guardian spirit (8, 9, Vaults:1) a kobold skeleton (10, 13, Vaults:1) a kobold skeleton (12, 7, Vaults:1) an elf skeleton (14, 11, Vaults:1) a minotaur skeleton (40, -7, Vaults:1) a +0 morningstar a +0 arbalest a +0 scale mail a human corpse (skeletalised by now) (50, -10, Vaults:1) a +0 ring mail a +0 flail a human skeleton (54, -8, Vaults:1) a +2 mace of holy wrath a +0 scale mail a human skeleton (55, -6, Vaults:1) a +0 scale mail a +0 morningstar a human skeleton (63, -9, Vaults:1) a +0 great mace a +0 ring mail a human corpse (skeletalised by now) Level 2 of the Vaults (5, -13, Vaults:2) a +0 ring mail a +0 falchion (7, -7, Vaults:2) a lindwurm corpse (skeletalised by now) (10, -8, Vaults:2) a +0 animal skin a +0 partisan a human corpse (skeletalised by now) (18, 21, Vaults:2) a +4 arbalest a yaktaur corpse (skeletalised by now) (25, -15, Vaults:2) a +1 halberd of venom (unseen) (43, 16, Vaults:2) a potion of lignification Level 3 of the Vaults (0, 0, Vaults:3) a +1 vampiric bardiche (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (0, 2, Vaults:3) a +0 dagger a +0 robe (4, 1, Vaults:3) a +0 scale mail a +0 morningstar a +0 arbalest a human skeleton (29, -5, Vaults:3) a lindwurm skeleton (29, -4, Vaults:3) a +0 animal skin a +0 whip a human skeleton (31, -5, Vaults:3) a lindwurm skeleton Level 4 of the Vaults [Shop] Ulawnoc's Armour Shoppe a +0 chain mail (144 gold) a +0 leather armour (48 gold) a +0 pair of gloves of stealth (276 gold) the +7 chain mail of the Arcane {rN+++ rCorr Str-5 Dex-3} (1387 gold) rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +0 plate armour (432 gold) a +0 scale mail (96 gold) a +2 chain mail of poison resistance (480 gold) a +0 robe (21 gold) a +0 cloak of poison resistance (204 gold) a +0 robe (21 gold) a +0 scale mail (96 gold) (6, 2, Vaults:4) a +0 quarterstaff (9, 8, Vaults:4) a hive talisman (unseen) (10, -19, Vaults:4) a +0 scale mail (11, -41, Vaults:4) 11 gold pieces (11, -40, Vaults:4) 21 gold pieces (11, -39, Vaults:4) 33 gold pieces (12, -41, Vaults:4) 19 gold pieces (12, -40, Vaults:4) 26 gold pieces (12, -39, Vaults:4) 15 gold pieces (13, -41, Vaults:4) 10 gold pieces (13, -40, Vaults:4) 4 gold pieces (13, -39, Vaults:4) 27 gold pieces (13, -16, Vaults:4) a deep troll corpse (skeletalised by now) (13, -15, Vaults:4) a +0 dire flail of protection a +0 animal skin (13, -14, Vaults:4) a +0 scale mail (14, -16, Vaults:4) a +3 scale mail of willpower a +0 battleaxe a +0 arbalest a +0 dagger a +0 robe (15, -17, Vaults:4) a +0 arbalest a deep troll corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (15, -16, Vaults:4) a +3 falchion of electrocution a +0 scale mail (20, -10, Vaults:4) a parchment of Iskenderun's Mystic Blast (58, 1, Vaults:4) a +0 morningstar a +0 scale mail (61, 2, Vaults:4) a parchment of Maxwell's Portable Piledriver (63, -17, Vaults:4) the +8 orcbow of the Doomed Warrior {drain, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (65, -3, Vaults:4) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (68, -7, Vaults:4) a +0 scale mail a +0 morningstar a human corpse (skeletalised by now) Level 5 of the Vaults (0, 0, Vaults:5) a +0 great mace a +0 leather armour a human corpse (skeletalised by now) (2, -13, Vaults:5) a +0 arbalest a yaktaur corpse (skeletalised by now) (2, -12, Vaults:5) a +1 mace of protection a +0 arbalest 2 boomerangs (2, -11, Vaults:5) 4 large rocks a stone giant corpse (skeletalised by now) (2, 12, Vaults:5) a +3 great sword (still there?) a +0 chain mail (still there?) (3, -14, Vaults:5) a +0 hand cannon of flaming (unseen) (3, -12, Vaults:5) a +2 arbalest of flaming a +0 arbalest a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (4, -12, Vaults:5) a +0 arbalest (5, -13, Vaults:5) a glowing shapeshifter corpse (skeletalised by now) (6, 8, Vaults:5) a +0 ring mail (7, 13, Vaults:5) a +0 cloak of stealth a +0 dire flail a +0 scale mail a guardian sphinx corpse (skeletalised by now) (8, -16, Vaults:5) a +0 battleaxe a +0 plate armour a human corpse (skeletalised by now) (8, 8, Vaults:5) a parchment of Dispersal (8, 9, Vaults:5) a +3 dagger of pain (9, 10, Vaults:5) a parchment of Freezing Cloud (9, 12, Vaults:5) the +0 battleaxe of Titzecsah {drain, rN+ Dex+3} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 pair of gloves a +0 ring mail an amulet of reflection a +0 long sword a +0 arbalest a +2 hat of see invisible the +3 plate armour of Disappointment {rPois} rPois: It protects you from poison. It cannot be enchanted further. a human corpse (skeletalised by now) (10, 11, Vaults:5) a +7 great sword of electrocution a +0 arbalest a +0 arbalest a +4 trident of venom a ring of magical power a yaktaur corpse (skeletalised by now) (11, -13, Vaults:5) a +1 long sword of holy wrath (unseen) (11, 8, Vaults:5) a +0 long sword (12, 9, Vaults:5) the +3 short sword of Zaof {freeze, rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 arbalest a yaktaur corpse (skeletalised by now) (13, 8, Vaults:5) a staff of conjuration (13, 12, Vaults:5) a +1 war axe of flaming (still there?) a +0 arbalest (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (13, 13, Vaults:5) a +2 robe a +0 great mace a ring of wizardry (14, -15, Vaults:5) a +0 dagger (15, 13, Vaults:5) a +0 robe (15, 15, Vaults:5) a ring of resist corrosion (16, 12, Vaults:5) a +7 great sword of holy wrath (unseen) (16, 13, Vaults:5) a staff of alchemy (unseen) (16, 15, Vaults:5) a staff of cold (16, 16, Vaults:5) a +0 ring mail (17, 8, Vaults:5) a staff of cold (17, 9, Vaults:5) a parchment of Dispersal (17, 13, Vaults:5) a parchment of Leda's Liquefaction (17, 16, Vaults:5) the +3 short sword "Ifuleug" {distort, Fly rF+ Will+} Fly: It grants you flight. rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. (18, 4, Vaults:5) a +2 great sword of flaming a +0 arbalest a +1 vampiric war axe a +0 scale mail a human corpse (skeletalised by now) (18, 12, Vaults:5) a +0 short sword (20, -7, Vaults:5) a +0 whip a +0 robe (20, -1, Vaults:5) an iron dragon skeleton (20, 5, Vaults:5) 3 large rocks (20, 11, Vaults:5) a +0 great mace a +0 leather armour (20, 16, Vaults:5) a +0 arbalest a +0 dire flail a +0 dire flail a yaktaur corpse (skeletalised by now) an ettin corpse (skeletalised by now) (21, 0, Vaults:5) a +0 great sword of flaming (unseen) (26, 25, Vaults:5) a +0 arbalest (31, -15, Vaults:5) a +0 flail a +0 ring mail a human corpse (skeletalised by now) (37, -10, Vaults:5) a +3 long sword of flaming (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (37, 5, Vaults:5) a +0 orcbow (37, 6, Vaults:5) a ring of poison resistance (37, 12, Vaults:5) a +0 ring mail (37, 13, Vaults:5) a +0 scimitar (38, 9, Vaults:5) a +0 arbalest a yaktaur corpse (skeletalised by now) (40, -15, Vaults:5) a +0 dire flail a +0 dire flail an ettin skeleton (41, -14, Vaults:5) a +0 leather armour 2 large rocks a stone giant skeleton (41, 10, Vaults:5) a +0 cloak a guardian sphinx corpse (skeletalised by now) (42, -17, Vaults:5) a +4 scimitar a +0 chain mail an amulet of dissipation a human skeleton (42, -13, Vaults:5) +0 golden dragon scales (42, 13, Vaults:5) a +1 war axe a +3 plate armour a +0 kite shield (43, -18, Vaults:5) a +2 leather armour of cold resistance a +0 morningstar a human skeleton a glowing shapeshifter skeleton (43, -16, Vaults:5) a +0 plate armour a +0 short sword (43, -13, Vaults:5) a +0 long sword (44, -19, Vaults:5) a +0 robe a +0 robe a +0 short sword a +0 quarterstaff an elf skeleton an elf skeleton (44, -17, Vaults:5) the +5 morningstar of Fenuh {freeze, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (44, -15, Vaults:5) a +0 dire flail a +0 dire flail a +4 ring of protection (44, -13, Vaults:5) the +7 partisan of Midwinter {flame, rF+ Dex+2} rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (45, -15, Vaults:5) a +0 spear (46, 14, Vaults:5) a +0 halberd a +0 plate armour (46, 15, Vaults:5) the fortress talisman "Biamm" {Harm Str+2 Dex+3 Stlth-} [fortress talisman] Harm: It increases damage dealt and taken. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. a medusa talisman (47, -15, Vaults:5) 4 large rocks a stone giant skeleton (49, 5, Vaults:5) a staff of earth (unseen) (49, 6, Vaults:5) a +4 ring of slaying Level 18 of a ziggurat (0, 0, Zig:18) a staff of alchemy (unseen) (0, 1, Zig:18) a +0 cloak of willpower (unseen) (0, 2, Zig:18) the +11 orcbow of Darkness {elec, rC- Will+ rCorr SInv} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (0, 3, Zig:18) a +0 hand axe of draining (unseen) (0, 4, Zig:18) a +0 broad axe of flaming (unseen) (0, 5, Zig:18) a +6 dagger of speed (unseen) (1, 0, Zig:18) a +2 leather armour of willpower (unseen) (1, 1, Zig:18) a scroll of enchant weapon (1, 2, Zig:18) 10 gold pieces (1, 3, Zig:18) a scroll of identify (1, 4, Zig:18) a +0 morningstar (1, 5, Zig:18) 2 scrolls of revelation (2, 2, Zig:18) a +4 chain mail of cold resistance (unseen) (2, 3, Zig:18) a +6 ring of dexterity (8, -2, Zig:18) a +1 cloak (unseen) Level 1 of the Depths [Shop] Foxant's Antique Weapon Emporium a +1 great sword of protection (589 gold) a +0 quarterstaff (155 gold) a +2 broad axe of flaming (874 gold) a +0 spear (93 gold) a +0 glaive (310 gold) a +0 rapier (170 gold) a +0 dagger (62 gold) a +0 mace (93 gold) (9, 1, Depths:1) a parchment of Call Canine Familiar (15, 6, Depths:1) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (20, -4, Depths:1) the +3 robe of the Forgotten Stars {rPois Regen+ Str-5 Dex-3} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str-5: It affects your strength (-5). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (unseen) (20, 15, Depths:1) a +1 dire flail of holy wrath (still there?) a +0 dire flail (still there?) an ettin corpse (skeletalised by now) (still there?) (21, -3, Depths:1) a +0 scale mail a +0 dire flail (22, 8, Depths:1) a +0 trident a +0 robe a +0 mace a +0 robe (25, -5, Depths:1) a +0 great sword a +0 ring mail (27, -1, Depths:1) a +0 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) (28, -2, Depths:1) a +0 troll leather armour a +0 troll leather armour a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (28, 1, Depths:1) a +2 great mace (still there?) a +0 ring mail (still there?) a tengu corpse (skeletalised by now) (still there?) (31, 11, Depths:1) a deep troll corpse (skeletalised by now) (32, -3, Depths:1) a +0 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) (32, -1, Depths:1) an ice dragon corpse (skeletalised by now) (34, 20, Depths:1) a +0 whip (36, 10, Depths:1) a +5 partisan (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (36, 18, Depths:1) a +3 war axe of flaming (still there?) a +2 chain mail of fire resistance (still there?) a human corpse (skeletalised by now) (still there?) (38, 9, Depths:1) a +0 plate armour (38, 13, Depths:1) a +3 rapier of electrocution (still there?) a +0 cloak (still there?) a +0 pair of gloves of infusion (still there?) a +4 demon blade of draining (still there?) a +0 plate armour (still there?) the human corpse of Nikola (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (38, 15, Depths:1) a +4 athame of freezing (still there?) a +0 ring mail (still there?) an elf corpse (skeletalised by now) (still there?) (45, 15, Depths:1) a +0 shortbow a +0 trident a +0 robe an amulet of reflection (47, 19, Depths:1) 4 large rocks (53, 3, Depths:1) a parchment of Summon Seismosaurus Egg Level 2 of the Depths (0, 0, Depths:2) a +3 whip of holy wrath (still there?) a +0 robe (still there?) (0, 1, Depths:2) a +2 whip of holy wrath (still there?) a +0 robe (still there?) (1, -1, Depths:2) a +1 whip of holy wrath (still there?) a +0 robe (still there?) (2, -1, Depths:2) a +2 tower shield (still there?) a +2 scimitar of holy wrath (still there?) (2, 1, Depths:2) the air staff of Infinite Pain {rElec Dex+2 Air} [staff of air] rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Air: It increases the power of your Air spells. a staff of alchemy a +1 hat of ice an orb of stardust a +2 hat of willpower a +0 robe a +2 plate armour of death a +0 cloak of air the +2 helmet of Nivodyorgh {Snipe, ^Contam Regen+ Str+5} ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 pair of boots of flying a scarf of shadows the ring of the Hare {EV+10} [ring of evasion] EV+10: It affects your evasion (+10). the +4 lajatang "Mesteff" {reap, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring of Secrets {Fly rF+ Int+3} [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). the +1 scimitar "Orb Guardian's Bane" {heavy, rF+ Str-2 Dex+3 SInv} rF+: It protects you from fire. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Noaxif" {^Contam Fly rPois rCorr Str+9} [ring of flight] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+9: It affects your strength (+9). the ring of Wepeuff {rF+ rN+ MP+9} [ring of magical power] rF+: It protects you from fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). the ring "Gikiugen" {Fly rF+ Dex+3 Stlth+} [ring of protection from fire] Fly: It grants you flight. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the ring of Tempters {^Contam rElec rN+++ Str-3 Dex+6} [ring of dexterity] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). a +0 dire flail the amulet of Imies {Chemistry ^Fragile Str+4 Dex+5} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. ^Fragile: It will be destroyed if unequipped. Str+4: It affects your strength (+4). Dex+5: It affects your dexterity (+5). a +2 vampiric lajatang the +9 spear "Lalui" {antimagic, +Blink Int+3} +Blink: It lets you blink. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +2 rapier of Rafeopp {spect, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. the ring of Kusa {rF- rCorr Int+6 Slay+3} [ring of intelligence] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring of Ygix {MP+9 SInv} [ring of magical power] MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. the ring of Purple Dead-Nettles {rF+ Wiz Int+3} [ring of wizardry] rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Int+3: It affects your intelligence (+3). the ring of Dinaucam {Fly rPois Int+4 Slay-3 SInv} [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. the +11 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. (6, -9, Depths:2) a +0 dagger (8, -14, Depths:2) 5 large rocks a stone giant corpse (skeletalised by now) (9, -13, Depths:2) a +0 dire flail a +0 dire flail (10, -8, Depths:2) a +0 great sword of flaming a fire giant corpse (skeletalised by now) (10, -6, Depths:2) a +0 dire flail a +0 dire flail (10, -5, Depths:2) a fortress talisman (unseen) (11, -11, Depths:2) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (12, -9, Depths:2) a +0 cloak of willpower (unseen) (12, -8, Depths:2) a +0 war axe a +0 robe (13, -9, Depths:2) 4 large rocks (14, -16, Depths:2) a very ugly thing corpse (skeletalised by now) (15, -17, Depths:2) a very ugly thing corpse (skeletalised by now) (20, 0, Depths:2) a chonchon corpse (skeletalised by now) (26, 1, Depths:2) a chonchon corpse (skeletalised by now) (50, -27, Depths:2) a parchment of Animate Dead (51, -27, Depths:2) a +0 battleaxe a +0 ring mail a +0 battleaxe a +0 scale mail a tengu corpse (skeletalised by now) a tengu corpse (skeletalised by now) (52, -26, Depths:2) a +0 great sword of protection (still there?) a +1 ring mail of positive energy (still there?) the tengu corpse of Sojobo (skeletalised by now) (still there?) (53, -26, Depths:2) a +0 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (55, -26, Depths:2) a +9 bardiche of draining a +1 animal skin the gnoll corpse of Grunn (skeletalised by now) (57, -27, Depths:2) a glowing shapeshifter corpse (skeletalised by now) (57, -26, Depths:2) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (58, -26, Depths:2) an oblivion hound corpse (skeletalised by now) an oblivion hound corpse (skeletalised by now) Level 3 of the Depths (0, 0, Depths:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (0, 1, Depths:3) 5 large rocks (0, 2, Depths:3) a +0 robe (2, -14, Depths:3) a +0 hand axe a +0 animal skin (2, -11, Depths:3) an ice dragon corpse (skeletalised by now) (2, 5, Depths:3) a +0 dire flail a +0 dire flail (6, 6, Depths:3) a +0 partisan a +0 scale mail a +0 buckler (21, 10, Depths:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (22, -35, Depths:3) a +0 buckler (24, -32, Depths:3) a +0 buckler (25, 7, Depths:3) a +0 broad axe a +0 animal skin (26, 7, Depths:3) a +3 antimagic hand axe a +0 animal skin (29, -16, Depths:3) a +0 leather armour (29, 9, Depths:3) a +0 battleaxe a +0 ring mail (30, -22, Depths:3) a +0 robe (30, 9, Depths:3) a +0 spear a spriggan corpse (skeletalised by now) (30, 10, Depths:3) a +0 spear a +0 buckler (32, 11, Depths:3) a +0 robe a spriggan corpse (skeletalised by now) (32, 12, Depths:3) a +0 rapier a +0 animal skin a spriggan corpse (skeletalised by now) (35, -6, Depths:3) a +0 whip a +0 robe (38, 5, Depths:3) a +0 troll leather armour an iron troll corpse (skeletalised by now) (38, 8, Depths:3) a +0 troll leather armour an iron troll corpse (skeletalised by now) Level 4 of the Depths (4, 20, Depths:4) an iron troll corpse (skeletalised by now) (8, 12, Depths:4) a +0 troll leather armour a deep troll corpse (skeletalised by now) (10, 28, Depths:4) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (11, 8, Depths:4) a +0 scimitar 4 large rocks (14, 5, Depths:4) a +3 glaive of protection a +0 cloak of willpower a black draconian corpse (skeletalised by now) (17, 5, Depths:4) a +0 dire flail a +0 war axe a black draconian corpse (skeletalised by now) (17, 11, Depths:4) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (18, 4, Depths:4) a +0 long sword (18, 13, Depths:4) a +0 scimitar a purple draconian corpse (skeletalised by now) (19, 5, Depths:4) a titan corpse (skeletalised by now)