Dungeon Crawl Stone Soup version 0.35-a0-894-g1abff85513 (webtiles) character file. Game seed: 13301911006368703871 7 dungeon1234 the Conjurer (level 1, 1/10 HPs) Began as a Deep Elf Conjurer on Aug 28, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:05 (249 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 249, Time: 00:01:06 Health: 1/10 AC: 3 Str: 4 XL: 1 Next: 91% Magic: 0/7 EV: 5 Int: 22 God: Gold: 48 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Scrolls c - a scroll of fear {unknown} Potions g - a potion of magic {!q!d} d - a potion of haste {unknown} f - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.5 Spellcasting + Level 4.5 Conjurations + Level 0.6 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11751 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found an escape hatch in the ceiling. There is a stone staircase leading up here. The magic dart hits the ribbon worm. The ribbon worm is lightly wounded. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm completely misses you. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You take 4 damage, and have 6/10 hp. The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. Terence shouts! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You encounter an endoplasm. x2 The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. The magic dart hits the ribbon worm. You kill the ribbon worm! The magic dart hits Terence. Terence is lightly wounded. Terence hits you with a +0 falchion. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Low HP: Be careful! (Y or N to confirm.) [Y]es or [N]o only, please. Low HP: Be careful! (Y or N to confirm.) [Y]es or [N]o only, please. Low HP: Be careful! (Y or N to confirm.) [Y]es or [N]o only, please. Low HP: Be careful! (Y or N to confirm.) [Y]es or [N]o only, please. Low HP: Be careful! (Y or N to confirm.) The dice are ABSOLUTELY not on your side...... You take 5 damage, and have 1/10 hp. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# .<. .. .. ##. .####.. # .......###..### #j.j.@@†.....# ......#....##.# ..... #.#### .... ..# ### ... #### You could see Terence and 2 endoplasms. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) A bat (D:1) A kobold (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 241 | D:2 | Encountered Terence 249 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_ring, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_corner_1, infiniplex_forest_clump_curved, infiniplex_forest_lined_room_2, infiniplex_forest_fountain, infiniplex_forest_lined_1, infiniplex_forest_zigzag_1, infiniplex_forest_lined_room_2 D:2: layout_rooms, st_stairs_1, uniq_terence Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Punch || 1 Cast: Magic Dart || 18 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 248 | 248 | 0 | 0 | 0 | 2 | 124.0 | Dungeon | 248 | 248 | 0 | 0 | 0 | 2 | 124.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 240 daAuts D:2: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+