Dungeon Crawl Stone Soup version 0.35-a0-894-g1abff85513 (webtiles) character file. Game seed: 2004048650682098227 0 dungeon1234 the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Aug 28, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:04 (112 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 112, Time: 00:01:05 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 22 God: Gold: 6 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of fog {unknown} Potions g - a potion of magic {!q!d} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.0 Spellcasting + Level 4.3 Conjurations + Level 0.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5888 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Setting a skill training target for Fire Magic at 23.0. Setting a skill training target for Ice Magic at 22.0. Setting a skill training target for Earth Magic at 22.0. Setting a skill training target for Air Magic at 22.0. Setting a skill training target for Hexes at 7.0. Setting a skill training target for Fighting at 8.0. Setting a skill training target for Throwing at 17.0. Setting a skill training target for Dodging at 13.0. Setting a skill training target for Armour at 15.0. Setting a skill training target for Evocations at 9.0. Setting a skill training target for Stealth at 16.0. Welcome, dungeon1234 the Deep Elf Conjurer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Found a scroll labelled GYDEAL SEAQ. There is an open door here. c - a scroll labelled GYDEAL SEAQ You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. Found a scroll labelled KIRROOMYAPT. There is an open door here. d - a scroll labelled KIRROOMYAPT Found 6 gold pieces. You now have 6 gold pieces. Found a chain mail. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...'....<....+ #........... #...#.........# ###.####.... ##.###.......## ###.# #.... #.# ###...### #...# #.#.# #.. ##+## ##### #.#.# ##. ..# #.#.# ## ##### #.# #.#.# #.#.# #.# #.#.# #@#.#####.# #.#.# #.......[.####.#.# ###............#.# ############## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 112 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_loops_ring, corner_web_ring, chequers_serial_rivers_room_a Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 112 | 112 | 0 | 0 | 0 | 1 | 112.0 | Dungeon | 112 | 112 | 0 | 0 | 0 | 1 | 112.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 112 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+