Dungeon Crawl Stone Soup version 0.35-a0-886-g6844b005cd (webtiles) character file. Game seed: 3641894888802836362 112 dungeon1234 the Magician (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Aug 27, 2026. Succumbed to an orc wizard's poison ... on level 3 of the Dungeon. The game lasted 00:03:44 (887 turns). dungeon1234 the Magician (Deep Elf Conjurer) Turns: 887, Time: 00:03:44 Health: -5/24 AC: 6 Str: 4 XL: 4 Next: 63% Magic: 5/13 EV: 11 Int: 25 God: Gold: 144 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) f - +0 dagger (drain) rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - ring of protection from cold HPRegen 0.24/turn h - +4 ring of protection MPRegen 0.26/turn %: no passive effects @: confused, lethally poisoned (-5 -> -29) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons c - a +0 dagger f - a +0 dagger of draining (weapon) Missiles d - 11 poisoned darts g - 5 curare-tipped darts Armour a - a +0 robe (worn) Jewellery b - a ring of protection from cold (worn) e - a ring of positive energy h - a +4 ring of protection (worn) Wands a - a wand of flame (8) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of identify {unknown} e - 3 scrolls of blinking {unknown} Potions g - a potion of magic {!q!d} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.1 Spellcasting + Level 4.9 Conjurations * Level 1.0 Translocations + Level 2.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 d - Searing Ray Conj 62% 2d6 1% 2 w - Fulminant Prism Conj/Alch 12% 3d8 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 9% 1 Soul Splinter Necr 24% N/A 9% 1 Passwall Erth 6% N/A 24% 3 Rending Blade Conj/Frge 18% 2d7 28% 4 Manifold Assault Tloc 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23109 Temple: D:4-7 Altars: Vehumet Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You take 1 damage, and have 20/24 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (83% to hit) You focus your ray upon the jackal. The searing ray misses the jackal. (Press . to maintain the ray.) The jackal barely misses you. Something hits you but does no damage. You are poisoned. The jackal barely misses you. The searing ray hits the jackal! You kill the jackal! You feel sick. Something hits you. You are more poisoned. You take 2 damage, and have 18/24 hp. You stop channelling your searing ray. You feel very sick. You hear some strange, mumbled words. Something tries to affect you, but you resist. You take 3 damage, and have 15/24 hp. You feel very sick. You hear some strange, mumbled words. You are confused. You take 3 damage, and have 12/24 hp. You feel sick. Something hits you but does no damage. You are lethally poisoned! You see here a jackal corpse. You take 2 damage, and have 10/24 hp. You feel very sick. Something hits you but does no damage. You are more poisoned. There is a stone staircase leading up here. You take 2 damage, and have 8/24 hp. * * * LOW HITPOINT WARNING * * * You feel very sick. Something hits you but does no damage. You are more poisoned. You climb upwards. You die... #### ##......##.#### .....##..........)... #..##.......##..... #..........†# #### ##.##.####### #.##.# #.##.# ##### #.##.# ##...##### #@...# #......... ####.# #......... #.# #.....##.) #.# ##...###.# #.######.## #.# #........#..... #.######.#.##.# #............... #.# ######.######....... There were no monsters in sight! Vanquished Creatures 3 gnolls (D:2) 2 adders A white imp (D:4) 2 ufetubi (D:4) A ribbon worm (D:2) 4 endoplasms 5 hobgoblins 4 jackals (D:4) An orc (D:4) 2 quokkas 5 ball pythons 3 bats 3 frilled lizards 6 goblins 6 kobolds 10 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 148 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 151 | D:2 | Learned a level 2 spell: Searing Ray 359 | D:2 | Reached skill level 4 in Spellcasting 374 | D:2 | Reached XP level 3. HP: 12/19 MP: 1/10 387 | D:2 | Found a shimmering altar of Xom. 509 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 520 | D:3 | Learned a level 4 spell: Fulminant Prism 525 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 861 | D:4 | Found a radiant altar of Vehumet. 866 | D:4 | Reached skill level 5 in Spellcasting 887 | D:3 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic D:2: layout_rooms, basic_altar D:3: layout_loops_ring, serial_shops, shop D:4: layout_basic, nicolae_vehumet_we're_having_a_blast, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.1 Alchemy | 1 2 | 2.0 Translocations | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 1 || 2 Melee: Dagger | 1 | 1 || 2 Cast: Magic Dart | 16 | || 16 Searing Ray | 24 | 28 || 52 Armour: Robe | 13 | 18 || 31 Dodge: Dodged | 5 | 22 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 891 | 792 | 99 | 0 | 0 | 4 | 222.8 | Dungeon | 891 | 792 | 99 | 0 | 0 | 4 | 222.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 328 daAuts D:3: 282 daAuts D:1: 200 daAuts D:4: 81 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+