Dungeon Crawl Stone Soup version 0.35-a0-864-g23377c5232 (webtiles) character file. Game seed: 12549667271893154119 0 dungeon1234 the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Aug 22, 2026. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (38 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 38, Time: 00:00:12 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 4/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} Potions g - a potion of magic {!q!d} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.0 Spellcasting + Level 4.3 Conjurations + Level 0.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5960 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Moving in this stuff is going to be slow. Found a dagger. c - a scroll labelled KEUCA HEEC You see here a +0 dagger. b - a +0 dagger b - a +0 dagger (weapon) You enter the shallow water. Moving in this stuff is going to be slow. You encounter a kobold. It is wielding a +0 dagger. You encounter an endoplasm. The endoplasm freezes you. You are frozen. You take 1 damage, and have 9/10 hp. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You take 5 damage, and have 4/10 hp. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... #### #..## ### ..P.##### ...# ..~....~### ### ..... P.P.......## ##.##...... .PP~≈P....P###..@j..K... .~≈~.≈P....##...#....... .P◊.PP....~....#...##.#. .P....PP~......###.# ......P...P~..## ... ....◊P.P~.....# ##.# ..~....PP....## .# ~◊......P##..# # ~...~##~~##.## You could see an endoplasm and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 38 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 1 Melee: Dagger || 1 Cast: Magic Dart || 2 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 38 | 0 | 0 | 0 | 1 | 38.0 | Dungeon | 38 | 38 | 0 | 0 | 0 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 38 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+