Dungeon Crawl Stone Soup version 0.35-a0-864-g23377c5232 (webtiles) character file. Game seed: 15354998505609645280 57 dungeon1234 the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Aug 22, 2026. Slain by an ogre ... wielding a +0 giant spiked club (24 damage) ... on level 4 of the Dungeon. The game lasted 00:03:00 (667 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 667, Time: 00:03:00 Health: -5/19 AC: 4 Str: 4 XL: 3 Next: 73% Magic: 7/11 EV: 11 Int: 24 God: Gold: 98 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) c - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of poison resistance HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles e - 6 javelins Armour a - a +0 robe (worn) b - a +0 cloak (worn) d - a +0 pair of gloves (worn) Jewellery f - a ring of poison resistance (worn) Scrolls c - a scroll of brand weapon {unknown} d - 2 scrolls of amnesia {unknown} e - a scroll of acquirement {unknown} h - 2 scrolls of identify {unknown} m - a scroll of vulnerability {unknown} Potions g - a potion of magic {!q!d} f - a potion of heal wounds {unknown} j - 2 potions of invisibility {unknown} k - a potion of moonshine {unknown} l - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.5 Spellcasting + Level 4.8 Conjurations + Level 1.5 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 d - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 68% 2d10 3% 1 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Inner Flame Hex/Fire 5% N/A 28% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Airstrike Air 2% 2d(1-17) 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23333 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (86% to hit) You focus your ray upon the rat. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) You stop channelling your searing ray. Magic restored. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter an ogre. It is wielding a +0 giant spiked club. The ogre shouts! Found a stone staircase leading down. You encounter a ball python. Found 8 gold pieces. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (93% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The ogre barely misses you. The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the ogre. The ogre is almost dead. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ######### #.$...... ..........# #.........# #.........# #.........# #@........# #O........# #.........# ###.....<...# ####....######## #####....#### .........# #........# .....S..... You could see an ogre. Vanquished Creatures 4 adders 2 endoplasms A hobgoblin (D:2) 2 jackals (D:3) An orc (D:3) 2 quokkas (D:2) 2 ball pythons (D:2) 2 bats 3 frilled lizards A goblin (D:2) 5 kobolds 2 rats (D:3) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 125 | D:2 | Reached XP level 2. HP: 8/15 MP: 0/8 212 | D:2 | Learned a level 2 spell: Searing Ray 283 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 655 | D:4 | Encountered an ogre 667 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_corners, item_on_display_a_b D:2: layout_loops_ring D:3: layout_basic D:4: layout_rooms, nicolae_overflow_four_foyers_diagonal, ebering_dispersal_statue_hall, nicolae_shop_hand_me_the_aux, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.5 Alchemy | 1 | 1.5 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.8 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Short sword || 18 Cast: Magic Dart || 20 Searing Ray || 19 Stab: Distracted || 1 Sleeping || 1 Armour: Robe || 26 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 665 | 631 | 34 | 0 | 0 | 4 | 166.2 | Dungeon | 665 | 631 | 34 | 0 | 0 | 4 | 166.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 302 daAuts D:2: 241 daAuts D:1: 103 daAuts D:4: 18 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+