Dungeon Crawl Stone Soup version 0.35-a0-857-g30bcf7eae0 (webtiles) character file. Game seed: 11716951523046243669 28 dungeon1234 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Aug 21, 2026. Slain by a hornet (2 damage) ... on level 4 of the Dungeon. The game lasted 00:03:14 (744 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 744, Time: 00:03:15 Health: 0/19 AC: 3 Str: 4 XL: 3 Next: 0% Magic: 8/10 EV: 16 Int: 24 God: Gold: 28 SH: 0 Dex: 13 Spells: 6/10 levels left rFire . . . (100%) b - conjuration staff "Xetumail" {rC++ Conj} rCold + + . (33%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of poison resistance HPRegen 0.23/turn e - +5 ring of evasion MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 helmet (worn) Magical Staves b - the conjuration staff "Xetumail" (weapon) {rC++ Conj} (You found it on level 2 of the Dungeon) [staff of conjuration] rC++: It greatly protects you from cold. Conj: It increases the power of your Conjurations spells. Jewellery c - a ring of poison resistance (worn) e - a +5 ring of evasion (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of fear {unknown} h - 2 scrolls of enchant weapon {unknown} Potions g - a potion of magic {!q!d} d - a potion of curing {unknown} f - a potion of brilliance {unknown} j - a potion of ambrosia {unknown} k - a potion of lignification {unknown} l - a potion of heal wounds {unknown} n - a potion of enlightenment {unknown} Baubles g - 3 flux baubles Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.0 Spellcasting + Level 4.6 Conjurations + Level 1.2 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 d - Searing Ray Conj 82% 2d7 2% 2 z - Apportation Tloc 8% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 14% 3d8 28% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23250 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter a quokka. You see here 14 gold pieces. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (82% to hit) You feel a surge of power! You focus your ray upon the quokka. The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You stop channelling your searing ray. You now have 28 gold pieces (gained 14). n - a coppery potion There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! There is a stone staircase leading up here. You encounter a hobgoblin. You encounter a hornet. The hornet buzzes angrily. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (82% to hit) You feel a surge of power! You focus your ray upon the hornet. The searing ray hits the hornet but does no damage. (Press . to maintain the ray.) The hornet stings you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The hornet stings you. You die... ## .# ..##++ #### ...... #<.##.....# ##..#....... #...#y..# #.#.@...# #.##...## #####g.# ..# #.# .. .## .# You could see a hornet and a hobgoblin. Vanquished Creatures 3 dart slugs A ribbon worm (D:3) An endoplasm (D:3) A hobgoblin (D:1) 4 jackals (D:1) 3 quokkas 2 ball pythons A bat (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 110 | D:2 | Identified the conjuration staff "Xetumail" {rC++ Conj} 170 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 175 | D:1 | Learned a level 2 spell: Searing Ray 177 | D:1 | Learned a level 1 spell: Apportation 272 | D:1 | Found a faded altar of an unknown god. 694 | D:3 | Reached XP level 3. HP: 19/19 MP: 7/10 743 | D:4 | Encountered a hornet 744 | D:4 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic, ebering_ecumenical_altar_sacrificial, chequers_serial_rivers_small_b D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, old_standard_altar D:4: layout_rooms, evilmike_ruin_ashenzari, nicolae_overflow_quartered_altars, serial_library, serial_library_hellmonk_angled_corner, serial_library_hellmonk_hallway_a, serial_library_hellmonk_room_b, serial_library_regret_index_small_wings, serial_library_hellmonk_octagon, serial_library_hellmonk_hallway_a, serial_library_hellmonk_room_b, serial_library_regret_index_multi, serial_library_regret_index_headful, serial_library_hellmonk_filled_rooms, nicolae_ossuary_entry_monument Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.2 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.6 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Staff || 3 Cast: Magic Dart || 11 Searing Ray || 15 Apportation || 1 Armour: Robe || 10 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 749 | 690 | 59 | 0 | 0 | 4 | 187.2 | Dungeon | 749 | 690 | 59 | 0 | 0 | 4 | 187.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 306 daAuts D:3: 224 daAuts D:2: 210 daAuts D:4: 8 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+