Dungeon Crawl Stone Soup version 0.35-a0-857-g30bcf7eae0 (webtiles) character file. Game seed: 12933069333605889699 0 dungeon1234 the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Aug 21, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (7 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 7, Time: 00:00:06 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions g - a potion of magic {!q!d} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.0 Spellcasting + Level 4.3 Conjurations + Level 0.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5993 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Setting a skill training target for Spellcasting at 25.0. Setting a skill training target for Conjurations at 15.0. Setting a skill training target for Alchemy at 4.4. Setting a skill training target for Necromancy at 22.0. Setting a skill training target for Translocations at 10.0. Setting a skill training target for Fire Magic at 23.0. Setting a skill training target for Ice Magic at 22.0. Setting a skill training target for Earth Magic at 22.0. Setting a skill training target for Air Magic at 22.0. Setting a skill training target for Hexes at 7.0. Setting a skill training target for Fighting at 8.0. Setting a skill training target for Throwing at 17.0. Setting a skill training target for Dodging at 13.0. Setting a skill training target for Armour at 15.0. Setting a skill training target for Evocations at 9.0. Setting a skill training target for Stealth at 16.0. Welcome, dungeon1234 the Deep Elf Conjurer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a scroll labelled OJINETT AJUSEO and a leather armour. Found a staircase leading out of the dungeon. c - a scroll labelled OJINETT AJUSEO Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. #. #.#.. ##...## ◊...◊ ##...## #◊...◊# ##.[.## #◊.@.◊# ##...## #◊.◊.◊# ##.◊.## #◊...◊# ##...## #.<.# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 7 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | Dungeon | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 7 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+