Dungeon Crawl Stone Soup version 0.35-a0-857-g30bcf7eae0 (webtiles) character file. Game seed: 15054145135294544867 0 dungeon1234 the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Aug 21, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (51 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 51, Time: 00:00:15 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 8% Magic: 5/6 EV: 11 Int: 22 God: Gold: 5 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic {!q!d} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.0 Spellcasting + Level 4.3 Conjurations + Level 0.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5948 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Setting a skill training target for Spellcasting at 25.0. Setting a skill training target for Conjurations at 15.0. Setting a skill training target for Alchemy at 4.4. Setting a skill training target for Necromancy at 22.0. Setting a skill training target for Translocations at 10.0. Setting a skill training target for Fire Magic at 23.0. Setting a skill training target for Ice Magic at 22.0. Setting a skill training target for Earth Magic at 22.0. Setting a skill training target for Air Magic at 22.0. Setting a skill training target for Hexes at 7.0. Setting a skill training target for Fighting at 8.0. Setting a skill training target for Throwing at 17.0. Setting a skill training target for Dodging at 13.0. Setting a skill training target for Armour at 15.0. Setting a skill training target for Evocations at 9.0. Setting a skill training target for Stealth at 16.0. Welcome, dungeon1234 the Deep Elf Conjurer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. As you open the door, it creaks loudly! Found 5 gold pieces. There is an open door here. You now have 5 gold pieces. You encounter a ball python. The magic dart hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. The ball python bites you but does no damage. The ball python completely misses you. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ... #.# #.# #.# #.# #@# #.# #.# #.# #.# #.# #†# ##### #.# #...# #.# #######...# There were no monsters in sight! Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 51 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 2 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 0 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 0 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+