Dungeon Crawl Stone Soup version 0.35-a0-855-gbea1a80953 (webtiles) character file. Game seed: 3369686722965199579 12 dungeon1234 the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Aug 20, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:26 (347 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 347, Time: 00:02:26 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 20% Magic: 8/8 EV: 11 Int: 22 God: Gold: 58 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) c - +2 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons c - a +2 dagger of electrocution (weapon) Armour a - a +0 robe (worn) b - an orb of guile Scrolls c - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of fog {unknown} Potions g - a potion of magic {!q!d} d - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.6 Spellcasting + Level 4.5 Conjurations + Level 0.8 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 d - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dispel Undead Necr 4% 3d7 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11634 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found 8 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? Found a scroll labelled HAT WI YMUWK. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. e - a scroll labelled HAT WI YMUWK You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. Found 7 gold pieces. You now have 51 gold pieces (gained 8). You now have 58 gold pieces (gained 7). Found a scroll labelled PAITRE XEDASAD. h - a scroll labelled PAITRE XEDASAD You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? Why would you want to do that? Found a dagger. Save game and exit? Welcome back, dungeon1234 the Deep Elf Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) . ≈≈≈≈~≈≈≈###. ≈≈≈~≈≈≈≈≈##.) ≈≈≈~≈≈≈≈≈≈##.## ≈≈≈≈~≈≈ß≈≈≈#...## ≈≈≈≈≈~≈≈≈≈≈# #..### ..≈≈≈~≈≈≈≈≈# #.@.# ≈≈.≈≈~≈≈≈≈≈# #.#.# ≈≈.<~≈≈≈≈≈≈# ##.#.# ≈~>.≈≈≈≈..≈###..#.. ~≈≈.≈≈≈.≈≈.##..####. ~≈≈≈...≈≈≈≈...## .. ~≈≈≈≈≈≈≈≈≈≈#### #. ≈~≈≈≈≈≈ß≈≈≈# .# ≈≈~≈≈≈≈≈≈≈## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:2) A hobgoblin (D:2) A ball python (D:2) 2 bats A frilled lizard (D:1) A goblin (D:1) 3 kobolds 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 201 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 229 | D:1 | Learned a level 2 spell: Searing Ray 347 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic, serial_shops, shop, minmay_tromino_i2, minivault_14 D:2: layout_basic, serial_shops, nicolae_shop_rolled_up, minivault_11, chequers_big_river, uniq_terence Action || total ---------------------------++------- Attack: Normal || 8 Melee: Dagger || 8 Cast: Magic Dart || 21 Armour: Robe || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 365 | 364 | 1 | 0 | 0 | 2 | 182.5 | Dungeon | 365 | 364 | 1 | 0 | 0 | 2 | 182.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 198 daAuts D:1: 167 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+