Dungeon Crawl Stone Soup version 0.35-a0-855-gbea1a80953 (webtiles) character file. Game seed: 13531928971473107809 121 dungeon1234 the Magician (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Aug 20, 2026. Slain by Terence ... wielding a +2 mace of venom (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:43 (590 turns). dungeon1234 the Magician (Deep Elf Conjurer) Turns: 590, Time: 00:02:43 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 77% Magic: 2/13 EV: 11 Int: 25 God: Gold: 85 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} h - a scroll of revelation {unknown} j - a scroll of identify {unknown} Potions g - 2 potions of magic {!q!d} f - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.2 Spellcasting + Level 5.1 Conjurations + Level 2.2 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 d - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 12% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Sticky Flame Fire/Alch 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17406 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (82% to hit) You focus your ray upon the quokka. The searing ray hits the quokka. The quokka is almost dead. The searing ray hits Terence! Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits the quokka! You kill the quokka! The searing ray hits Terence. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you! You take 11 damage, and have 13/24 hp. The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 mace of venom, wearing a +0 chain mail and carrying a wand of flame (severely wounded, 91% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +2 mace of venom! * * * LOW HITPOINT WARNING * * * Low HP: Be careful! (Y or N to confirm.) [Y]es or [N]o only, please. Low HP: Be careful! (Y or N to confirm.) The dice are ABSOLUTELY not on your side...... You take 8 damage, and have 6/24 hp. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +2 mace of venom. You die... Terence says, "Finally, peace and quiet." #.........# ##.......## ##.....## ##...## ##'## #.# #†# ##@######### ######.@).......# ...#.....#####.# ###.##..).#### #..>........... #.....#.#####.##### ###.....# #.# ####### #.# #.. ## You could see Terence. Vanquished Creatures A phantom (D:3) An adder (D:2) A dart slug (D:1) 3 orcs (D:3) 2 ribbon worms (D:2) An endoplasm (D:2) 3 hobgoblins 4 jackals (D:1) A quokka (D:2) 5 ball pythons 5 bats 3 goblins 5 kobolds 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 185 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 188 | D:2 | Learned a level 2 spell: Searing Ray 322 | D:1 | Reached XP level 3. HP: 15/19 MP: 3/10 503 | D:3 | Encountered a phantom 521 | D:3 | Killed a phantom 522 | D:3 | Reached XP level 4. HP: 23/24 MP: 0/13 571 | D:2 | Encountered Terence 590 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, kennysheep_nondescript, minmay_tree_intersection, nicolae_concentric_dashed_squares_wild, kennysheep_another_room D:2: layout_loops_corners, basic_altar, minmay_shallow_snake_nest, uniq_terence D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 2 | 2.2 Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 19 | || 19 Searing Ray | 22 | 6 || 28 Armour: Robe | 18 | 4 || 22 Dodge: Dodged | 27 | 1 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 593 | 573 | 20 | 0 | 0 | 3 | 197.7 | Dungeon | 593 | 573 | 20 | 0 | 0 | 3 | 197.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 267 daAuts D:2: 232 daAuts D:3: 93 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+