Dungeon Crawl Stone Soup version 0.35-a0-853-g192d698ffc (webtiles) character file. Game seed: 2297415565982307121 704 dungeon1234 the Magician (level 7, -6/36 HPs) Began as a Deep Elf Conjurer on Aug 18, 2026. Was an Initiate of Vehumet. Killed by miscasting Fulminant Prism (9 damage) ... on level 7 of the Dungeon. The game lasted 00:08:43 (1587 turns). dungeon1234 the Magician (Deep Elf Conjurer) Turns: 1587, Time: 00:08:44 Health: -6/36 AC: 4 Str: 4 XL: 7 Next: 39% Magic: 12/19 EV: 11 Int: 25 God: Vehumet [......] Gold: 149 SH: 0 Dex: 13 Spells: 7/20 levels left rFire . . . (100%) j - +9 whip of the Enchanting Gods {flame, rN+} rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) f - +0 helmet {Snipe} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . b - +0 pair of boots {Stlth+} Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons e - a +0 short sword g - a +0 dagger of pain h - a +0 whip of electrocution j - the +9 whip of the Enchanting Gods (weapon) {flame, rN+} (You found it on level 5 of the Dungeon) rN+: It protects you from negative energy. It cannot be enchanted further. Missiles d - 15 poisoned darts Armour a - a +0 robe (worn) b - a +0 pair of boots of stealth (worn) c - a +0 buckler f - a +0 helmet of sniping (worn) k - a +0 cloak Magical Staves i - a staff of cold Wands c - a wand of warping (3) (quivered) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of acquirement {unknown} h - a scroll of amnesia {unknown} j - a scroll of brand weapon {unknown} m - a scroll of identify {unknown} o - 2 scrolls of teleportation {unknown} q - a scroll of enchant weapon {unknown} u - a scroll of fear {unknown} Potions g - a potion of magic {!q!d} d - 2 potions of attraction {unknown} f - a potion of heal wounds {unknown} k - a potion of moonshine {unknown} l - a potion of invisibility {unknown} n - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 7.0 Spellcasting + Level 6.1 Conjurations * Level 4.2 Translocations + Level 3.3 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Blink Tloc 60% N/A 1% 2 c - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 8% 4 d - Searing Ray Conj 78% 2d7 1% 2 w - Fulminant Prism Conj/Alch 16% 3d10 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 68% 1d3 3% 1 Shock Conj/Air 96% 1d9 1% 1 Passage of Golubria Tloc 30% N/A 12% 4 Brom's Barrelling Bould Conj/Erth 24% 2d6 19% 4 Passwall Erth 8% N/A 21% 3 Swiftness Air 8% N/A 21% 3 Airstrike Air 4% 2d(1-17) 54% 4 Awaken Armour Erth/Frge 16% N/A 54% 4 Freezing Cloud Conj/Ice/Air 9% 6-21 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26757 Temple (1/1) D:5 Zot: 5997 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Vehumet Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The arrow hits you! You take 10 damage, and have 26/36 hp. The centaur shoots an arrow. The arrow hits you! You take 10 damage, and have 16/36 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 10% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism! The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. Aiming: Warp Space Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (chance to blink: 50%) Space twists violently! The rupture engulfs the centaur! The centaur blinks! The centaur is heavily wounded. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Low HP: Be careful! (Y or N to confirm.) [Y]es or [N]o only, please. Low HP: Be careful! (Y or N to confirm.) The dice are ABSOLUTELY not on your side...... You take 7 damage, and have 9/36 hp. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 3/36 hp. Casting: Fulminant Prism (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 10% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. A wave of violent energy washes through your body! You die... ......#..... ..#........ ..........^ .......... .........# ......... . ........# ... #..@######.c.. ###...##.>...... #........)....# ##........##### ###.....##### #........## #.........# ##..#.....# #..#.....# There were no monsters in sight! Vanquished Creatures Sigmund (D:5) A sky beast (D:7) A kobold brigand (D:7) 2 rock fish (D:7) A howler monkey (D:5) A bombardier beetle (D:5) A hound (D:5) A jelly (D:4) An iguana (D:4) 2 orc wizards (D:5) 4 adders A gnoll (D:1) A ribbon worm (D:3) An orc (D:7) 3 hobgoblins 2 quokkas (D:4) 4 ball pythons 2 bats 2 endoplasms 3 frilled lizards 3 goblins 10 kobolds 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 97 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 184 | D:2 | Learned a level 2 spell: Searing Ray 351 | D:3 | Reached XP level 3. HP: 19/19 MP: 1/10 386 | D:2 | Reached skill level 4 in Spellcasting 656 | D:4 | Reached XP level 4. HP: 24/24 MP: 6/12 657 | D:4 | Found a snail-covered altar of Cheibriados. 664 | D:4 | Learned a level 4 spell: Fulminant Prism 669 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 987 | D:5 | Entered Level 5 of the Dungeon 997 | D:5 | Encountered Sigmund 1025 | D:5 | Killed Sigmund 1026 | D:5 | Reached skill level 5 in Spellcasting 1026 | D:5 | Reached XP level 5. HP: 26/28 MP: 8/15 1026 | D:5 | Reached XP level 6. HP: 29/32 MP: 8/16 1033 | D:5 | Learned a level 2 spell: Blink 1086 | D:5 | Identified the +9 whip of the Enchanting Gods {flame, rN+} 1173 | D:5 | Found an iron altar of Okawaru. 1262 | D:5 | Found a statue of an orb of entropy. 1263 | D:5 | Found a staircase to the Ecumenical Temple. 1264 | D:5 | Found a statue of an orb of entropy. 1274 | Temple | Entered the Ecumenical Temple 1304 | D:5 | Reached skill level 6 in Spellcasting 1343 | D:5 | Found a shimmering blue altar of Sif Muna. 1343 | D:5 | You fall into a shaft and drop 2 floors! 1411 | D:7 | Reached XP level 7. HP: 25/36 MP: 2/18 1485 | D:7 | Reached skill level 7 in Spellcasting 1490 | D:7 | Found a radiant altar of Vehumet. 1499 | D:7 | Became a worshipper of Vehumet 1499 | D:7 | Offered knowledge of Poisonous Vapours by Vehumet. 1587 | D:7 | Killed by miscasting Fulminant Prism Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_loops_corners, hellmonk_ecumenical_altar_the_god_not_taken D:2: layout_loops_corners, nicolae_the_louvre, uniq_crazy_yiuf_cottage D:3: layout_rooms, serial_co_window_serial, co_window_of_opportunity_a, co_window_cross_1, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_unsneaky_path_b, co_window_corner_cb, co_window_broadway_b, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a D:4: layout_gridville, nicolae_cheibriados_the_sands_of_time D:5: corexii_shack_village, layout_loops_ring, mainiacjoe_overflow_small_starburst, kennysheep_mini_moat, kennysheep_orc_sif_temple, minmay_temple_entry_glass, uniq_sigmund D:7: layout_cave_pods, nicolae_ru_the_path_less_chosen, mainiacjoe_overflow_chevrons, serial_shops, shop Temple: minmay_temple_forest_path Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Alchemy | 1 2 3 | 3.3 Spellcasting | 4 5 6 7 | 7.0 Conjurations | 5 6 | 6.1 Translocations | 2 3 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 2 | 13 | || 15 Melee: Unarmed | 2 | | || 2 Whip | | 13 | || 13 Cast: Magic Dart | 14 | | || 14 Searing Ray | 17 | 15 | 2 || 34 Fulminant Prism | | 1 | 3 || 4 Iskenderun's Myst | | 5 | || 5 Evoke: Wand of warping | | 3 | 2 || 5 Armour: Robe | 8 | 24 | 4 || 36 Dodge: Dodged | 9 | 12 | 2 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1594 | 1548 | 46 | 0 | 0 | 7 | 227.7 | Dungeon | 1591 | 1545 | 46 | 0 | 0 | 6 | 265.2 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 426 daAuts D:5: 339 daAuts D:3: 254 daAuts D:7: 244 daAuts D:2: 204 daAuts D:1: 122 daAuts Temple: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 15058 | 15 | 1 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------