Dungeon Crawl Stone Soup version 0.35-a0-850-g8df952a33e (webtiles) character file. Game seed: 11685114817365501480 69 dungeon1234 the Conjurer (level 4, 24/24 HPs) Began as a Deep Elf Conjurer on Aug 15, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:01:06 (1292 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 1292, Time: 00:01:06 Health: 24/24 AC: 2 Str: 4 XL: 4 Next: 2% Magic: 11/12 EV: 11 Int: 25 God: Gold: 154 SH: 5 Dex: 13 Spells: 0/11 levels left rFire . . . (100%) c - +2 whip (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons c - a +2 whip of venom (weapon) Missiles b - 2 darts of disjunction d - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery e - an amulet of reflection (worn) Scrolls c - 3 scrolls of brand weapon {unknown} d - a scroll of butterflies {unknown} e - a scroll of enchant armour {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic {!q!d} f - a potion of mutation {unknown} j - a potion of ambrosia {unknown} k - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.3 Spellcasting * Level 5.2 Conjurations + Level 1.5 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Sticky Flame Fire/Alch 9% 2d5 54% 4 d - Searing Ray Conj 62% 2d6 1% 2 w - Fulminant Prism Conj/Alch 11% 3d9 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 13% 2 Lesser Beckoning Tloc 10% N/A 13% 2 Volatile Blastmotes Fire/Tloc 10% 2d10 26% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Awaken Armour Erth/Frge 10% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16703 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ribbon worm is moderately wounded. A ribbon worm is nearby! The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. A ribbon worm is nearby! The magic dart hits the ribbon worm! The ribbon worm is almost dead. A ribbon worm is nearby! The magic dart hits the ribbon worm but does no damage. The ribbon worm is almost dead. A ribbon worm is nearby! The magic dart hits the ribbon worm! You kill the ribbon worm! You have reached level 4! You feel clever. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You now have 154 gold pieces (gained 14). You see here a +2 dagger of speed. This spell is astonishingly dangerous to cast! Memorise Fulminant Prism, consuming 4 spell levels and leaving 4? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'w'. This spell is astonishingly dangerous to cast! Memorise Sticky Flame, consuming 4 spell levels and leaving 0? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## ############. #....@...#.. #........#.# #........#.# #..........# #.........## #......†.## #........# #........# #........# There were no monsters in sight! Vanquished Creatures 3 adders 4 ribbon worms 5 endoplasms 3 hobgoblins 2 jackals (D:2) 4 quokkas 5 ball pythons 4 bats 4 frilled lizards A goblin (D:1) 2 kobolds 4 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 187 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 859 | D:1 | Learned a level 2 spell: Searing Ray 880 | D:2 | Reached XP level 3. HP: 17/19 MP: 3/10 951 | D:2 | Reached skill level 5 in Conjurations 1272 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1287 | D:3 | Learned a level 4 spell: Fulminant Prism 1292 | D:3 | Learned a level 4 spell: Sticky Flame 1292 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_ring, hangedman_decor_slide_cut, chequers_serial_rivers_marsh, ebering_dispersal_statue_hall D:2: layout_rooms D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 | 1.5 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 76 | || 76 Searing Ray | 3 | || 3 Armour: Robe | 3 | || 3 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1296 | 1195 | 101 | 0 | 1016 | 3 | 432.0 | Dungeon | 1296 | 1195 | 101 | 0 | 1016 | 3 | 432.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 857 daAuts D:2: 405 daAuts D:3: 34 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+