Dungeon Crawl Stone Soup version 0.35-a0-842-gca5ed2dcc3 (webtiles) character file. Game seed: 2696271545988934777 91 dungeon1234 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Aug 12, 2026. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:22 (1316 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 1316, Time: 00:01:23 Health: 0/24 AC: 3 Str: 6 XL: 4 Next: 33% Magic: 4/12 EV: 11 Int: 25 God: Gold: 85 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) e - +2 dagger of Nemelex Xobeh's Pride {vamp, *Noise rN+ Str+2} rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons c - a +3 dagger e - the +2 dagger of Nemelex Xobeh's Pride (weapon) {vamp, *Noise rN+ Str+2} (You found it on level 2 of the Dungeon) *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) d - a +0 pair of boots Scrolls c - 2 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of blinking {unknown} Potions g - 3 potions of magic {!q!d} d - a potion of curing {unknown} f - a potion of brilliance {unknown} j - a potion of berserk rage {unknown} k - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.5 Spellcasting * Level 5.3 Conjurations + Level 1.8 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 d - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 36% 3d9 4% 2 Poisonous Vapours Alch/Air 40% 1d2 6% 1 Summon Small Mammal Summ 20% N/A 9% 1 Grave Claw Necr 10% 2d7 13% 2 Lesser Beckoning Tloc 10% N/A 13% 2 Fulminant Prism Conj/Alch 11% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Ignite Poison Fire/Alch 10% N/A 52% 4 Anguish Hex/Necr 2% N/A 65% 4 Silence Hex/Air 2% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16682 Altars: Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (lightly wounded, 88% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Low HP: Be careful! (Y or N to confirm.) [Y]es or [N]o only, please. Low HP: Be careful! (Y or N to confirm.) The dice are ABSOLUTELY not on your side...... You take 6 damage, and have 6/24 hp. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is almost dead. You encounter a gnoll. It is wielding a +0 spear. The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. The gnoll completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (89% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! You die... #.# #.# #.# #.### ##### #.#.# #...# #.#)###.#.#### #### #.......#....# #)ğ ############.# #)# #.###@# #.....# #####.# #.# ### You could see a gnoll. Vanquished Creatures 3 gnolls (D:3) An adder (D:2) 2 dart slugs 9 endoplasms 8 hobgoblins 3 quokkas 11 ball pythons 8 bats 3 frilled lizards 2 goblins 2 kobolds 2 rats (D:1) 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 142 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 145 | D:1 | Learned a level 2 spell: Searing Ray 583 | D:1 | Reached XP level 3. HP: 18/19 MP: 6/10 897 | D:2 | Reached skill level 5 in Conjurations 1066 | D:2 | Found a glowing silver altar of Zin. 1075 | D:2 | Identified the +2 dagger of Nemelex Xobeh's Pride {vamp, | *Noise rN+ Str+2} 1165 | D:2 | Found a faded altar of an unknown god. 1309 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1316 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_ring D:2: layout_rooms, basic_altar, hellmonk_ecumenical_altar_inner_sanctum D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 | 1.8 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 2 || 2 Melee: Dagger | | 2 || 2 Cast: Magic Dart | 96 | || 96 Searing Ray | | 2 || 2 Armour: Robe | 7 | 5 || 12 Dodge: Dodged | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1316 | 1111 | 205 | 0 | 908 | 3 | 438.7 | Dungeon | 1316 | 1111 | 205 | 0 | 908 | 3 | 438.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 714 daAuts D:2: 558 daAuts D:3: 44 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+