Dungeon Crawl Stone Soup version 0.35-a0-840-g1b83f8deab (webtiles) character file. Game seed: 6536205499736620658 214 dungeon1234 the Conjurer (level 5, 0/42 HPs) Began as a Deep Elf Conjurer on Aug 8, 2026. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:01:15 (1338 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 1338, Time: 00:01:16 Health: 0/42 AC: 22 Str: 4 XL: 5 Next: 60% Magic: 5/14 EV: 2 Int: 25 God: Gold: 94 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . (100%) - Branches rCold + . . (50%) b - orb {Stardust} rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - +4 ring of slaying HPRegen 0.27/turn d - ring of protection from cold MPRegen 0.28/turn %: no passive effects @: lethally poisoned (0 -> -3), tree-form, on berserk cooldown, on stardust cooldown, slowed, very slow A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Armour a - a +0 robe (melded) b - an orb of stardust (worn) Jewellery c - a +4 ring of slaying (worn) d - a ring of protection from cold (worn) Scrolls c - 5 scrolls of identify {unknown} e - a scroll of immolation {unknown} h - a scroll of teleportation {unknown} j - 2 scrolls of enchant weapon {unknown} m - a scroll of brand weapon {unknown} Potions g - a potion of magic {!q!d} k - a potion of haste {unknown} l - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.4 Spellcasting * Level 5.9 Conjurations + Level 2.4 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 d - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 13% 3d8 14% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Passwall Erth 6% N/A 24% 3 Cigotuvi's Putrefaction Necr/Air 6% N/A 61% 4 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10664 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History [Y]es or [N]o only, please. Low HP: Be careful! (Y or N to confirm.) [Y]es or [N]o only, please. Low HP: Be careful! (Y or N to confirm.) [Y]es or [N]o only, please. Low HP: Be careful! (Y or N to confirm.) The dice are ABSOLUTELY not on your side...... You stop channelling your searing ray. Found an escape hatch in the ceiling. * * * LOW HITPOINT WARNING * * * You feel very sick. You take 3 damage, and have 3/28 hp. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. You now have 3/42 hp. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel sick. You now have 3/63 hp. You are too berserk! You cannot move. You are too berserk! You are too berserk! There is a lethal amount of poison in your body! You cannot move. You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/63 hp. You feel your anger nearly subside. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/63 hp. You are no longer berserk. You are exhausted. You feel yourself slow down. You die... ######### .... # ### ........# ..... #.##.. ........# ..... #..... <.......##..... ###.. .........$... #.. ...?.....). ##. .........# #. #.♣.# #. #...# ## ####...# ####### # #......# #.....# # #.###..###.###.####### # #.........>....... .......####.###.####### ######## #.# #.# #####.###.# There were no monsters in sight! Vanquished Creatures Sigmund (D:2) 2 adders (D:2) 3 dart slugs 2 ribbon worms (D:2) 2 endoplasms (D:1) 6 hobgoblins An orc (D:2) A quokka (D:2) 4 ball pythons A bat (D:2) A frilled lizard (D:1) 4 goblins 4 kobolds A rat (D:2) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 265 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 268 | D:1 | Learned a level 2 spell: Searing Ray 568 | D:1 | Found a faded altar of an unknown god. 963 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1104 | D:2 | Identified the +1 sling of Belapi Xeupp {heavy, Will- Int+4 | Dex+3} 1322 | D:2 | Encountered Sigmund 1331 | D:2 | Killed Sigmund 1332 | D:2 | Reached XP level 4. HP: 5/24 MP: 4/13 1332 | D:2 | Reached XP level 5. HP: 6/28 MP: 4/14 1334 | D:2 | HP: 3/63 [poisoned by Sigmund] 1337 | D:2 | HP: 1/63 [poisoned by Sigmund] 1338 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 2 | 2.4 Spellcasting | 5 | 5.4 Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 69 | || 69 Searing Ray | 2 | || 2 Drink: Berserk rage | | 1 || 1 Lignification | | 1 || 1 Armour: Robe | 6 | || 6 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1335 | 1256 | 79 | 0 | 1098 | 2 | 667.5 | Dungeon | 1335 | 1256 | 79 | 0 | 1098 | 2 | 667.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 786 daAuts D:2: 549 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+