dungeon1234 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -12, D:1) a +0 dagger (2, 9, D:1) a +0 hand axe (5, 12, D:1) a +0 short sword (9, 1, D:1) a +0 mace (13, 23, D:1) a frilled lizard corpse (skeletalised by now) (19, -18, D:1) a bat corpse (skeletalised by now) (21, -3, D:1) a rat skeleton (23, -3, D:1) a bat skeleton (29, 18, D:1) a +0 leather armour (34, -4, D:1) a +0 club a kobold skeleton (35, -28, D:1) a +0 short sword (35, -5, D:1) a quokka skeleton (35, 1, D:1) a +0 dagger a goblin skeleton (36, -6, D:1) a +0 leather armour (42, -9, D:1) a ball python skeleton (49, -32, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, 23, D:2) a rat corpse (skeletalised by now) (25, 46, D:2) a +0 leather armour (43, 35, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 spear (0, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (4, 3, D:3) a +0 dagger (12, 13, D:3) an adder corpse (skeletalised by now) (16, 6, D:3) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) (19, 6, D:3) a +0 flail a +0 leather armour a gnoll corpse (skeletalised by now) (26, 3, D:3) a +0 dagger a stone (34, 38, D:3) a +0 robe (36, 27, D:3) a rat skeleton (38, 26, D:3) a +0 robe the human skeleton of Sigmund Level 4 of the Dungeon (0, 0, D:4) the +0 plate armour of the Camelopard {rElec rPois Str+3 Stlth-} rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (3, -3, D:4) a dart slug corpse (7, -31, D:4) a +1 flail of draining (16, -9, D:4) a +0 sling (23, -40, D:4) a +0 leather armour (26, 6, D:4) a +0 leather armour (28, -25, D:4) a +0 quarterstaff (30, -26, D:4) 3 stones a +0 short sword a kobold skeleton (35, -28, D:4) a +0 chain mail (36, -15, D:4) an iguana skeleton (45, -15, D:4) a ball python skeleton (46, -16, D:4) a +0 sling (53, -27, D:4) a +0 buckler Level 5 of the Dungeon (0, 3, D:5) a parchment of Freeze the Ecumenical Temple