Dungeon Crawl Stone Soup version 0.35-a0-835-g816b138a71 (webtiles) character file. Game seed: 1902731594990990090 4 dungeon1234 the Conjurer (level 1, -2/10 HPs) Began as a Deep Elf Conjurer on Aug 6, 2026. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (48 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 48, Time: 00:00:20 Health: -2/10 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 2/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic {!q!d} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.2 Spellcasting * Level 4.5 Conjurations + Level 0.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Summon Mana Viper Hex/Summ 3% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5951 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. A hobgoblin is nearby! You encounter a jackal. You see here a +0 dagger. The jackal barks! You open the door. You encounter a jackal. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! The jackal barks! You encounter a rat. The rat squeaks loudly. The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The jackal barely misses you. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 9/10 hp. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The bat closely misses you. The jackal bites you. The jackal barely misses you. The bat hits you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 3/10 hp. You are too injured to fight recklessly! You completely miss the hobgoblin. The hobgoblin is severely wounded. The bat barely misses you. The jackal closely misses you. The jackal misses you. The hobgoblin misses you. The jackal attacks as it pursues you! The jackal misses you. The bat barely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #################### .##................... .#..#....#........... #..##..)#...ß....# #...............# ...#..$#........## .# .##.†.#...####...###...# ....#....##..##g@......# ..##.....#>##$b.hhß..... .........###!##†r......# .##.##....####...###...# #........... ...## #..# ..#...#.........# ..# .##....##...ß.... # #.. #... ....... .... ........... You could see 2 jackals, a hobgoblin, a bat and a rat. Vanquished Creatures A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 2 goblins (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 48 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_ring, nicolae_concentric_dashed_squares_wild, hangedman_decor_push Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 9 Armour: Robe || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 7 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 7 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+