Dungeon Crawl Stone Soup version 0.35-a0-734-g743f274a0e (webtiles) character file. Game seed: 775144316204716180 57 dungeon1234 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on July 20, 2026. Killed from afar by Terence (10 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:05:16 (907 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 907, Time: 00:05:17 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 73% Magic: 2/11 EV: 11 Int: 24 God: Gold: 92 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons c - a +0 triple sword Armour a - a +0 robe (worn) Jewellery b - a ring of wizardry (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of revelation {unknown} h - a scroll of enchant armour {unknown} k - a scroll of acquirement {unknown} l - a scroll of blinking {unknown} m - a scroll of fear {unknown} q - 2 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of enlightenment {unknown} j - 3 potions of brilliance {unknown} n - a potion of lignification {unknown} o - a potion of curing {unknown} p - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.5 Spellcasting * Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 60% 2d6 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 12% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 12% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11090 Altars: Ru Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the goblin! (Press . to maintain the ray.) The bat hits you but does no damage. A bat is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (79% to hit) You focus your ray upon the bat. The searing ray misses the bat. (Press . to maintain the ray.) The bat hits you but does no damage. The searing ray hits the bat. You kill the bat! You stop channelling your searing ray. You encounter Terence the Veteran. He is wielding a +0 trident and carrying a wand of flame. Found a stone staircase leading down. You see here a bat corpse. Terence is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident, wearing a +0 chain mail and carrying a wand of flame (asleep, 100% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The searing ray hits Terence. Terence is lightly wounded. The searing ray hits Terence. Terence is moderately wounded. Terence zaps a wand. The puff of flame hits you! The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence closely misses you. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ##...##.# .>...#. ...... ..... ######## ##... #......# ..@# #<# #.)# #.# #@.# ####.# # ###..######.#....### . #.................†. # #.#..######.#......# # #.#..# #.#.......# # # # #... ##.#..... #####. #.### #.......# ....#.####### #...# #.##....## ###.# ......# ###.# #......## You could see Terence. Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) A dart slug (D:2) 6 endoplasms 6 hobgoblins 2 ball pythons 3 bats (D:2) 3 frilled lizards 3 goblins A kobold (D:2) 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 193 | D:2 | Learned a level 2 spell: Searing Ray 348 | D:1 | Found a faded altar of an unknown god. 431 | D:1 | You fall into a shaft and drop 1 floor! 458 | D:2 | Reached skill level 5 in Conjurations 458 | D:2 | Reached XP level 3. HP: 8/19 MP: 1/10 511 | D:2 | Found a sacrificial altar of Ru. 901 | D:2 | Encountered Terence 907 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, ebering_ecumenical_altar_rust D:2: layout_loops_ring, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 31 Searing Ray || 18 Armour: Robe || 11 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 909 | 785 | 124 | 0 | 0 | 2 | 454.5 | Dungeon | 909 | 785 | 124 | 0 | 0 | 2 | 454.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 514 daAuts D:2: 395 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+