Dungeon Crawl Stone Soup version 0.35-a0-573-g24dab868eb (webtiles) character file. Game seed: 9371059536607753112 26 dungeon1234 the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on June 26, 2026. Killed from afar by Sigmund (4 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:17 (976 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 976, Time: 00:01:18 Health: -2/15 AC: 4 Str: 4 XL: 2 Next: 89% Magic: 2/9 EV: 11 Int: 22 God: Gold: 89 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +1 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of protection from fire HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +1 cloak (worn) Jewellery b - a ring of protection from fire (worn) Scrolls c - a scroll of blinking {unknown} e - 2 scrolls of amnesia {unknown} Potions g - a potion of magic d - a potion of might {unknown} k - a potion of haste {unknown} f - a potion of ambrosia {unknown} j - 2 potions of mutation {unknown} l - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.0 Spellcasting * Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 52% 2d6 2% 2 b - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 16% 1d1 11% 1 Summon Ice Beast Ice/Summ 4% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11024 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a strange disturbance nearby! Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a strange disturbance nearby! Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a strange disturbance nearby! Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a strange disturbance nearby! Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) Something hits you but does no damage. Something hits you. Without enough magic to sustain it, your Searing Ray dissipates. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * Found 13 gold pieces. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You die... ...#.######...### ...#.# #.......# ...#.# #..)....### .....# #........:# ...### ###...#.#.# ...########...#{#$### .............##..... ....#######.{####.# ##..# #.....@.# ....# ####.####### ..#.# #>.....# #.#.# #.##.#.# ...)# #.##.#.# #.### #.##.#.# .. #.##.#.# .# ##.##.#.## # #........# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms 4 hobgoblins (D:1) A quokka (D:1) 2 ball pythons 4 bats (D:1) 3 frilled lizards (D:1) 3 goblins 3 kobolds A rat (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 159 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 773 | D:1 | Learned a level 2 spell: Searing Ray 843 | D:2 | Found a faded altar of an unknown god. 960 | D:2 | Encountered Sigmund 976 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_ring D:2: layout_loops_cross, basic_ecumenical_altar, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Attack: Normal || 14 Melee: Unarmed || 14 Cast: Magic Dart || 41 Searing Ray || 3 Read: Enchant weapon || 1 Immolation || 1 Armour: Robe || 9 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 975 | 901 | 74 | 0 | 768 | 2 | 487.5 | Dungeon | 975 | 901 | 74 | 0 | 768 | 2 | 487.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 772 daAuts D:2: 202 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+