Dungeon Crawl Stone Soup version 0.35-a0-550-geed3790eb1 (webtiles) character file. Game seed: 9636182909362605806 140 dungeon1234 the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on June 21, 2026. Slain by a gnoll bouda ... wielding a +0 club (7 damage) ... on level 4 of the Dungeon. The game lasted 00:01:23 (2738 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 2738, Time: 00:01:23 Health: -1/28 AC: 3 Str: 4 XL: 5 Next: 2% Magic: 14/14 EV: 11 Int: 25 God: Gold: 159 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Guile} rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 159 gold pieces. Inventory: Armour a - a +1 robe (worn) b - an orb of guile (worn) Jewellery c - a ring of resist corrosion d - a +6 ring of strength Wands d - a wand of digging (11) Scrolls V - a scroll of vulnerability Potions M - 2 potions of mutation f - a potion of attraction {unknown} d - a potion of haste {unknown} l - 3 potions of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.4 Spellcasting * Level 5.8 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 72% 2d7 1% 2 b - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 12% 2 Flame Wave Conj/Fire 21% 2d8 24% 4 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Animate Dead Necr 6% N/A 61% 4 Leda's Liquefaction Alch/Erth 3% N/A 61% 4 Curse of Agony Necr 6% N/A 91% 5 Silence Hex/Air 3% N/A 91% 5 Splinterfrost Shell Ice/Frge 3% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21255 Temple: D:4-7 Altars: Kikubaaqudgha Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, covering ground quickly, 89% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear of freezing. The gnoll freezes you. The gnoll barely misses you. There are monsters nearby! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, covering ground quickly, 89% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. (Press . to maintain the ray.) You have reached level 5! There are monsters nearby! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (moderately wounded, 89% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda! The gnoll bouda is severely wounded. (Press . to maintain the ray.) The gnoll bouda completely misses you. Magic courses through your body. You stop channelling your searing ray. The gnoll hits you from afar with a +0 spear of freezing! * * * LOW HITPOINT WARNING * * * The gnoll freezes you. * * * LOW HITPOINT WARNING * * * The gnoll bouda hits you with a +0 club! You die... #.......#.......+ #.......#......## #.......#......## #.......#.......# #.......+.......# #.......#####'### ...............# .........+ .......@.# ........ğ# #########ğğ .... ...... ...... ##### You could see a gnoll bouda and 2 gnolls. Vanquished Creatures Jessica (D:2) 3 gnolls (D:4) 3 adders 2 ufetubi (D:4) A dart slug (D:1) 2 ribbon worms 4 endoplasms 5 hobgoblins 4 jackals (D:1) 3 quokkas 9 ball pythons 4 frilled lizards 4 goblins 6 kobolds 5 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 191 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 391 | D:1 | Learned a level 2 spell: Searing Ray 697 | D:1 | Found Uvveots's Weapon Emporium. 1049 | D:2 | Reached skill level 5 in Conjurations 1049 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1244 | D:2 | Encountered Jessica 1248 | D:2 | Killed Jessica 1251 | D:2 | Reached XP level 4. HP: 16/24 MP: 5/12 1920 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1962 | D:3 | Identified the +6 spear of Dithmenos's Whim {flame, +Blink} 2640 | D:4 | Reached skill level 5 in Spellcasting 2737 | D:4 | Reached XP level 5. HP: 14/28 MP: 2/14 2738 | D:4 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_corners, serial_shops, nicolae_shop_window_shopping D:2: layout_rooms, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, uniq_jessica D:3: minmay_skewed_foursquare, layout_loops_ring, mainiacjoe_overflow_alcove_4, dreamdust_princess_corridor D:4: layout_gridville, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.4 Conjurations | 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 69 | 38 || 107 Searing Ray | | 7 || 7 Drink: Magic | | 1 || 1 Read: Identify | | 1 || 1 Enchant weapon | | 1 || 1 Enchant armour | | 1 || 1 Blinking | | 1 || 1 Revelation | | 1 || 1 Vulnerability | | 1 || 1 Armour: Robe | 7 | 9 || 16 Dodge: Dodged | 8 | 7 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2743 | 2655 | 88 | 0 | 2405 | 4 | 685.8 | Dungeon | 2743 | 2655 | 88 | 0 | 2405 | 4 | 685.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1000 daAuts D:3: 913 daAuts D:2: 620 daAuts D:4: 209 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+