Dungeon Crawl Stone Soup version 0.34-a0-1503-gac88d310f9 (webtiles) character file. Game seed: 6246517308081224174 6 dungeon1234 the Conjurer (level 1, -2/10 HPs) Began as a Deep Elf Conjurer on Nov 29, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (85 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 85, Time: 00:00:24 Health: -2/10 AC: 2 Str: 4 XL: 1 Next: 75% Magic: 1/6 EV: 11 Int: 22 God: Gold: 7 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.3 Spellcasting * Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5914 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the goblin! You kill the goblin! You are out of magic! You are out of magic! You are out of magic! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is an open door here. You open the door. There is an open door here. Found 17 gold pieces. Found 9 gold pieces. You encounter a quokka. The quokka bites you but does no damage. You see here 17 gold pieces. The quokka bites you. The magic dart hits the quokka but does no damage. The quokka misses you. The magic dart hits the quokka but does no damage. The quokka barely misses you. The magic dart hits the quokka but does no damage. The quokka closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ####### #####.....# ########## ..........+ ......... .........# #.#....### #......# #.#......# #.gr...###.#......# #@$.......'.....w' #########.#......# #......... ##........ #........ #........ #######.. #... #... You could see a quokka and a hobgoblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) 2 goblins (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 85 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, st_stairs_9 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Unarmed || 13 Cast: Magic Dart || 14 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 85 | 0 | 0 | 30 | 1 | 85.0 | Dungeon | 85 | 85 | 0 | 0 | 30 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 85 daAuts