Dungeon Crawl Stone Soup version 0.34-a0-1296-g91728b37d5 (webtiles) character file. Game seed: 505409464660340469 2 dungeon1234 the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Nov 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (54 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 54, Time: 00:00:09 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 25% Magic: 2/6 EV: 11 Int: 22 God: Gold: 16 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.0 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5946 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bat is severely wounded. A bat is nearby! The magic dart hits the bat. You kill the bat! Magic restored. c - a scroll labelled KOASOM OHERUEFE You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a robe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - a scroll labelled EMUREF BEQ RATZ You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 8 stones and a kite shield. You now have 8 gold pieces. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 16 gold pieces (gained 8). A rat comes into view. A rat is nearby! A rat is nearby! The magic dart hits the rat. You kill the rat! A hobgoblin and a ball python come into view. The magic dart hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. There are monsters nearby! The magic dart hits the ball python! You kill the ball python! The hobgoblin shouts! You hear an angry hiss. A quokka comes into view. There are monsters nearby! The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. There are monsters nearby! The magic dart hits the hobgoblin. The hobgoblin is almost dead. There are monsters nearby! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.............#... #.............#... # #.............#... ##.###....†..#.....# .. ..............#....# .. #.........#..#....# .##.....#..<...#.. #......#.....#... #@......#...#.... ....g..$.......###..... ##............... ..... #................ .... #................ ... ...>.r............ ... ##..†.......... #............. You could see a quokka and a hobgoblin. Vanquished Creatures A ball python (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 54 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms Action || total ---------------------------++------- Cast: Magic Dart || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 54 | 0 | 0 | 37 | 1 | 54.0 | Dungeon | 54 | 54 | 0 | 0 | 37 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 54 daAuts