Dungeon Crawl Stone Soup version 0.34-a0-1294-ge5381b52e2 (webtiles) character file. Game seed: 9316889708710094013 109 dungeon1234 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Nov 20, 2025. Succumbed to poison ... on level 2 of the Dungeon. The game lasted 00:03:29 (1988 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 1988, Time: 00:03:29 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 59% Magic: 4/13 EV: 12 Int: 25 God: Gold: 140 SH: 0 Dex: 21 Spells: 4/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) e - orb {Mayhem} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - scarf {Shadows} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring "Acsaar" {Dex+8} HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: mayhem @: mighty, lethally poisoned (0 -> -11), studying Short Blades, invisible A: magic regeneration, talons 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 140 gold pieces. Inventory: Missiles c - 2 poisoned darts Armour a - a +0 robe (worn) b - a scarf of shadows (worn) e - an orb of mayhem (worn) Magical Staves f - a staff of cold Jewellery d - the ring "Acsaar" (worn) {Dex+8} (You found it on level 2 of the Dungeon) [ring of dexterity] Dex+8: It affects your dexterity (+8). Scrolls c - a scroll of revelation {unknown} e - 2 scrolls of enchant armour {unknown} h - a scroll of identify {unknown} l - a scroll of vulnerability {unknown} Potions g - a potion of magic M - a potion of mutation k - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.1 Spellcasting * Level 5.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Alch 10% 3d9 26% 4 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 68% 2d6 1% 2 Tukima's Dance Hex 6% N/A 24% 3 Fortress Blast Frge 8% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10010 Altars: Hepliaklqana Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have sharp toenails. Message History The magic dart hits Sigmund. Sigmund is lightly wounded. The magic dart hits Sigmund. Sigmund is moderately wounded. The magic dart hits Sigmund. Sigmund is moderately wounded. The magic dart hits Sigmund but does no damage. Sigmund is moderately wounded. Sigmund closely misses you. The magic dart hits Sigmund! Sigmund is severely wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. The inside of your mouth momentarily tastes like indigo. You are lethally poisoned! You feel very sick. Something hits you but does no damage. It was a potion of mutation. You feel extremely strange. Your toenails lengthen and sharpen. d -> M - a potion of mutation You feel very sick. Okay, then. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. Something hits you. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! You die... # ####################### ................@!{.... ####################### # ####### ########### ......# #.........# #####.# ######.........####### # #.# #..............+...... #####.######.....†........####.## '..........'..............# #... There were no monsters in sight! Vanquished Creatures Jessica (D:2) A gnoll (D:1) An adder (D:2) A dart slug (D:2) 4 orcs (D:2) 3 ribbon worms (D:2) 5 endoplasms 7 hobgoblins 4 jackals (D:1) A quokka (D:2) 5 ball pythons 5 bats 3 frilled lizards 5 goblins 5 kobolds 2 rats 53 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) An orc (D:2) 2 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 193 | D:1 | Reached XP level 2. HP: 12/15 MP: 0/8 433 | D:1 | Found a faded altar of an unknown god. 852 | D:1 | Reached skill level 5 in Conjurations 852 | D:1 | Reached XP level 3. HP: 16/19 MP: 6/10 1257 | D:2 | Noticed Jessica 1260 | D:2 | Killed Jessica 1261 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1266 | D:2 | Learned a level 4 spell: Fulminant Prism 1271 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1371 | D:2 | Identified the ring "Acsaar" {Dex+8} 1626 | D:2 | Reached skill level 5 in Spellcasting 1855 | D:2 | Found a hazy altar of Hepliaklqana. 1977 | D:2 | Noticed Sigmund 1986 | D:2 | Gained mutation: You have sharp toenails. [potion of | mutation] 1988 | D:2 | Succumbed to poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven D:2: layout_basic, basic_altar, dreamdust_wishing_well, minmay_pentomino_z4, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 70 | 53 || 123 Drink: Might | | 1 || 1 Invisibility | | 1 || 1 Mutation | | 1 || 1 Read: Teleportation | 1 | || 1 Silence | 1 | || 1 Armour: Robe | 17 | 6 || 23 Dodge: Dodged | 19 | 4 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1989 | 1968 | 21 | 28 | 1648 | 2 | 994.5 | Dungeon | 1989 | 1968 | 21 | 28 | 1648 | 2 | 994.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1124 daAuts D:2: 865 daAuts