dungeon1234 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (4, -1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (15, 32, D:1) a bat skeleton (16, 0, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (22, 6, D:1) a +0 robe (22, 26, D:1) a frilled lizard skeleton (24, 40, D:1) a +0 leather armour (25, 25, D:1) a bat skeleton (25, 27, D:1) a quokka skeleton (32, 32, D:1) 6 stones (34, 11, D:1) a +0 helmet (37, -5, D:1) a rat corpse (skeletalised by now) (44, 30, D:1) a +0 whip (48, 11, D:1) a ball python skeleton (51, 24, D:1) a +0 dagger (52, 19, D:1) a +0 dagger (55, 36, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of distortion a kobold corpse (skeletalised by now) (5, 32, D:2) an adder corpse (skeletalised by now) (18, 0, D:2) an adder corpse (skeletalised by now) (19, 18, D:2) a potion of curing (22, 7, D:2) a bat corpse (skeletalised by now) (23, 1, D:2) a frilled lizard corpse (skeletalised by now) (23, 15, D:2) a +0 whip (35, 15, D:2) the +10 dagger of the Assorted Ghosts {heavy, rF- rC+ rN+ Int+4} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (38, -4, D:2) a +0 leather armour (41, 34, D:2) a +0 hand axe (48, 13, D:2) a +0 helmet (51, 10, D:2) a +0 short sword a kobold skeleton (56, 14, D:2) a parchment of Fulminant Prism (66, 20, D:2) a +0 scythe a +2 robe of positive energy (67, 24, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (12, -29, D:3) a +0 club an orc skeleton (20, -38, D:3) a +0 hand axe a +0 leather armour an orc skeleton (21, -36, D:3) a +0 dagger (23, -23, D:3) a +0 club a +0 sling (24, -41, D:3) a +0 club a goblin corpse (skeletalised by now) (25, -22, D:3) a +0 dagger (26, -30, D:3) a bat skeleton (35, -13, D:3) the +0 ring mail of the Conjuring Gods {Harm} Harm: It increases damage dealt and taken. It cannot be enchanted further. (38, -33, D:3) a +2 dagger of freezing a +0 robe a +0 short sword a +0 leather armour (38, -32, D:3) a +0 dagger a +0 chain mail an orc skeleton (39, -30, D:3) a +0 mace (42, 8, D:3) a rat skeleton (43, 6, D:3) a +0 mace (43, 7, D:3) a +0 hand axe an orc skeleton (44, 5, D:3) a +0 club an orc skeleton (44, 7, D:3) a +2 sling of freezing a +1 dagger of electrocution a +0 scale mail a goblin corpse (skeletalised by now) (45, 2, D:3) a jackal skeleton (47, 3, D:3) a +0 mace an orc skeleton (48, 2, D:3) a +0 dagger a +0 robe (50, -24, D:3) a +0 club a +0 ring mail (51, -24, D:3) a human skeleton (52, -26, D:3) a +0 war axe (54, -28, D:3) a +0 club a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (55, -28, D:3) a +0 club an orc corpse (skeletalised by now) (55, -13, D:3) a ball python corpse (skeletalised by now) (62, -24, D:3) a human skeleton Level 4 of the Dungeon (2, 22, D:4) a +0 short sword (3, 12, D:4) a +0 ring mail (3, 15, D:4) an adder corpse (skeletalised by now) (8, 29, D:4) a +0 morningstar (11, 33, D:4) a +0 rapier a +0 leather armour (11, 34, D:4) a +0 flail a +0 short sword a +0 chain mail (17, 2, D:4) an adder skeleton (18, 29, D:4) a +0 ring mail (21, 24, D:4) a +0 battleaxe (22, 3, D:4) a +0 club (22, 18, D:4) a +0 dagger 3 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (24, 16, D:4) a +0 whip a kobold corpse (skeletalised by now) (25, 25, D:4) a +0 pair of gloves of hurling (47, 19, D:4) a +0 club Level 5 of the Dungeon (0, 11, D:5) a hound corpse (skeletalised by now)