dungeon1234 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (5, -7, D:1) a bat skeleton (5, -5, D:1) a +0 dagger (5, 8, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (8, -24, D:1) a ball python corpse (skeletalised by now) (9, -27, D:1) a quokka corpse (skeletalised by now) (13, -8, D:1) a bat skeleton (18, -12, D:1) a +0 short sword a stone (21, 25, D:1) a quokka corpse (skeletalised by now) (26, 18, D:1) a quokka skeleton (37, -1, D:1) a +0 mace (37, 14, D:1) a quokka corpse (skeletalised by now) (52, -5, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Lesho Minich's Weapon Shoppe a +0 morningstar (78 gold) a +0 rapier (71 gold) the +1 trident of Meager Responsibility {protect, rF+ Str+3 Stlth+} (419 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 shortbow of freezing (161 gold) a +0 trident (45 gold) 6 curare-tipped darts (93 gold) a +0 whip (32 gold) a +0 club (6 gold) a +0 war axe (45 gold) [Shop] Equgig's General Store a tin of tremorstones (2/2) (480 gold) a +0 robe (10 gold) a talisman of death (480 gold) a +0 scale mail (48 gold) the +4 robe of the Four Nightingales {rElec rPois rC- Int+2} (435 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 rapier (66 gold) a sack of spiders (480 gold) [Shop] Xitoelew's Assorted Antiques a potion of enlightenment (120 gold) a potion of enlightenment (120 gold) a +0 falchion (72 gold) the +0 falchion "Fixzipuc" {venom, rN+ rCorr Int+5 SInv} (842 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour (48 gold) a +2 trident of freezing (439 gold) a lightning rod (4/4) (960 gold) a tin of tremorstones (2/2) (960 gold) a +0 ring mail (96 gold) (0, 0, D:2) a +0 mace (1, 26, D:2) a +0 robe (1, 29, D:2) a +0 ring mail (4, -1, D:2) a +0 mace (7, 12, D:2) a bat corpse (skeletalised by now) (17, 29, D:2) a +0 war axe (23, 15, D:2) a +0 club 4 stones a kobold skeleton (27, 16, D:2) a +0 spear (28, 1, D:2) an adder skeleton (30, 8, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) 13 gold pieces (0, 1, D:3) a parchment of Grave Claw (14, -22, D:3) a +0 club a goblin corpse (14, -16, D:3) a +0 short sword a +0 ring mail (15, 4, D:3) a rat corpse (17, 2, D:3) a rat corpse