Dungeon Crawl Stone Soup version 0.34-a0-1131-g7f5ec7c178 (webtiles) character file. Game seed: 10486377706505390373 40 dungeon1234 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Nov 9, 2025. Slain by a gnoll ... wielding a +0 flail (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (667 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 667, Time: 00:00:59 Health: 0/19 AC: 3 Str: 4 XL: 3 Next: 30% Magic: 2/10 EV: 11 Int: 24 God: Gold: 53 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Missiles b - a throwing net Armour a - a +0 robe (worn) c - a +0 cloak (worn) Magical Staves d - a staff of conjuration Scrolls i - a scroll of identify Potions g - a potion of magic B - a potion of berserk rage f - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.2 Spellcasting * Level 5.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Vampiric Draining Necr 5% 2d6 28% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Cause Fear Hex 2% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11332 Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. There are monsters nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll hits you with a +0 flail! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +0 spear and quivering a throwing net. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail and wearing a +0 ring mail (100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You die... ... #.### ### . .#....###.####### .. ................# #. ......#.#.#####.##### #. .#......# #.......# .. ####.#####.#.###.# ###.#.#####.....#.#.###.# ......jj@.......#.#..##.# .##.##.###..§∩....##.##.# ..$ ##.§.§.#.##.##.# ##.. #..§...#.......# #.?###.....#####.#### ...#.......# ##.#.## j#.##.#.....# #.###.# ... #.#.....# ##.#.## ############# #..## You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:2) 2 endoplasms (D:1) 2 hobgoblins 4 jackals (D:1) 4 quokkas (D:1) 3 bats 3 frilled lizards (D:1) 4 goblins 4 kobolds (D:1) 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 152 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 229 | D:1 | Found a faded altar of an unknown god. 552 | D:2 | Reached skill level 5 in Conjurations 552 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 637 | D:2 | Found Uxzalac's General Store. 667 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, ebering_ecumenical_altar_rust D:2: layout_loops_cross, serial_shops, nicolae_shop_getting_attention, grunt_ministairs_10 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 56 Read: Identify || 1 Enchant weapon || 1 Revelation || 1 Armour: Robe || 22 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 666 | 614 | 52 | 0 | 479 | 2 | 333.0 | Dungeon | 666 | 614 | 52 | 0 | 479 | 2 | 333.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 545 daAuts D:2: 120 daAuts