Dungeon Crawl Stone Soup version 0.34-a0-1122-g1844fab789 (webtiles) character file. Game seed: 13367692202665110048 17 dungeon1234 the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Nov 7, 2025. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (440 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 440, Time: 00:00:26 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 44% Magic: 1/8 EV: 11 Int: 22 God: Gold: 11 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic d - 2 potions of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.7 Spellcasting * Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A gnoll is nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. A gnoll is nearby! The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! You are too injured to fight recklessly! A gnoll is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... ################################# #........... #.########## #.# #### #.# ...########.# #.......##.# #......##.# +..@...'..# #..j...#### #.#'#### #.#.. . )... .. #.... ## #..... #...... #....... You could see a gnoll. Vanquished Creatures 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 3 bats (D:1) 3 goblins (D:1) A kobold (D:1) 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 85 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 440 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, serial_shops, nicolae_shop_well_armoured, nicolae_concentric_dashed_squares_wild Action || total ---------------------------++------- Cast: Magic Dart || 36 Armour: Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 440 | 440 | 0 | 0 | 381 | 1 | 440.0 | Dungeon | 440 | 440 | 0 | 0 | 381 | 1 | 440.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 440 daAuts