Dungeon Crawl Stone Soup version 0.34-a0-1006-ga86d0c5963 (webtiles) character file. Game seed: 6750633485081502511 23 dungeon1234 the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Oct 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (1130 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 1130, Time: 00:00:38 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 72% Magic: 8/8 EV: 11 Int: 22 God: Gold: 33 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of willpower c - a ring of poison resistance Scrolls c - a scroll of immolation {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic d - 3 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.9 Spellcasting * Level 4.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Static Discharge Conj/Air 30% 3-5/arc 6% 2 Kinetic Grapnel Frge 16% 1d4 12% 1 Construct Spike Launche Frge 8% 2d3 17% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Martyr's Knell Necr/Summ 4% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the bat. You kill the bat! There is a stone staircase leading down here. You see here a quill talisman. You see here a +0 club. You see here a quokka skeleton. You open the door. Found two gnoll skeletons. There is an open door here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. Found a faded altar of an unknown god. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. There is an open door here. There is an open door here. A hobgoblin comes into view. A hobgoblin is nearby! The magic dart hits the hobgoblin! You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. There is a stone staircase leading down here. As you read the scroll labelled WIMIUM SITOFU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. e -> t - a scroll of teleportation As you read the scroll of teleportation, it crumbles to dust. You feel strangely stable. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. ############# #. #...........# ###. #.#########.# #... ##.###### #.# #.#. #.......# #.# #.#. #.......# #.# #.#. #.......####.###.#. ###########@................ #........................... #.#########.###.#####.###... #.........#.###.#####.###[.. #########.#....)............ ########.#.###.#####.####.. #.......................... #....###.#.###.###.#.##.... #....# #.#.###'#......†.... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 237 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 894 | D:1 | Found a faded altar of an unknown god. 1130 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, dilly_ecumenical_altar_fadedgnrine Action || total ---------------------------++------- Cast: Magic Dart || 41 Read: Teleportation || 2 Armour: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1130 | 1102 | 28 | 0 | 1022 | 1 | 1130.0 | Dungeon | 1130 | 1102 | 28 | 0 | 1022 | 1 | 1130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1130 daAuts