Dungeon Crawl Stone Soup version 0.34-a0-1006-ga86d0c5963 (webtiles) character file. Game seed: 12679077983904179634 30 dungeon1234 the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Oct 25, 2025. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 4 of the Dungeon. The game lasted 00:00:49 (892 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 892, Time: 00:00:50 Health: -6/19 AC: 2 Str: 4 XL: 3 Next: 5% Magic: 5/10 EV: 11 Int: 24 God: Gold: 67 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls i - 2 scrolls of identify Potions g - 2 potions of magic w - a potion of heal wounds Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.1 Spellcasting * Level 5.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Sublimation of Blood Necr 4% N/A 14% 2 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Summon Forest Summ/Tloc 2% N/A 95% 5 Malign Gateway Summ/Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is lightly wounded. The orc misses you. The orc priest barely misses you. The orc attacks as it pursues you! The orc closely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 chain mail (lightly wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits the orc. The orc is moderately wounded. The orc barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits the orc. You kill the orc! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ##### #...####### #.........# ... #..)......# .... #Ko@......# .....#'####+#### ...........#