Dungeon Crawl Stone Soup version 0.34-a0-902-ge5e6b2775c (webtiles) character file. Game seed: 11420592396080120829 4 dungeon1234 the Conjurer (level 1, -2/10 HPs) Began as a Deep Elf Conjurer on Oct 4, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (130 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 130, Time: 00:00:19 Health: -2/10 AC: 2 Str: 4 XL: 1 Next: 58% Magic: 2/6 EV: 11 Int: 22 God: Gold: 32 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +5 ring of evasion Scrolls c - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.3 Spellcasting * Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Death Channel Necr 1% N/A 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are out of magic! A hobgoblin is nearby! You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ........#.#.#......##... ........#.#.#........[.# ...#......#....†........ .........#.##.......... ..#.................... ####...#.#####......#... .....#...# .##....... #####...## #.#..... .......@# ....#... ###..#..J..†... ####..#...... .......... ..... ..... ####........ .... .... #........ You could see an endoplasm. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A ball python (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D:1 | Noticed a brain worm 6 | D:1 | Noticed a polar bear 6 | D:1 | Noticed a hog 7 | D:1 | Noticed an anaconda 7 | D:1 | Noticed a seven-headed hydra 130 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_rooms, angelslayer_ecumenical_altar_muddy, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_cross_1, co_window_paths_a, co_window_paths_b, co_window_2corner, co_window_2corner, co_window_corner_b, co_window_paths_c, co_window_paths_c, co_window_paths_e, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, hangedman_feature_mirror Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 12 Cast: Magic Dart || 10 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 130 | 0 | 0 | 97 | 1 | 130.0 | Dungeon | 130 | 130 | 0 | 0 | 97 | 1 | 130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 130 daAuts