Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16810103198847524202 49 dungeon1234 the Conjurer (level 3, -9/19 HPs) Began as a Deep Elf Conjurer on Mar 30, 2025. Mangled by Terence ... wielding a +0 morningstar (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:20 (1856 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 1856, Time: 00:02:21 Health: -9/19 AC: 2 Str: 4 XL: 3 Next: 53% Magic: 2/10 EV: 11 Int: 24 God: Gold: 150 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: brilliant, very slightly contaminated A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of protection from cold Scrolls c - 2 scrolls of brand weapon f - a scroll of enchant weapon h - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} e - 2 potions of brilliance i - a potion of ambrosia {unknown} j - a potion of degeneration {unknown} k - a potion of resistance {unknown} l - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting * Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 92% 2d7 1% 2 Inner Flame Hex/Fire 7% N/A 28% 3 Fulminant Prism Conj/Alch 13% 3d9 32% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 32% 4 Irradiate Conj/Alch 13% 3d16 65% 5 Ignition Fire 3% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Shops: D:1 [ Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 morningstar! Terence is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence! Terence is heavily wounded. Terence hits you with a +0 morningstar! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. Terence hits you with a +0 morningstar! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." # #.#.# #.# .... #.#.# #†# ..!. #...# #.# ..... #.#.# #.# ..... #...# #.# (.....#..## #.# ......#.## #.# ......@.# ###.# #@# #...# #########.#####.### ................# ########...###### ##..# ###.# ##...# ##.[### #########..## You could see Terence. Vanquished Creatures A ribbon worm (D:2) 2 dart slugs (D:1) 5 bats (D:1) 4 endoplasms A goblin (D:1) 5 hobgoblins 6 jackals (D:1) A quokka (D:3) 4 ball pythons 2 frilled lizards (D:2) 5 kobolds 2 rats (D:3) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 135 | D:1 | Found Sieh's Armour Shop. 182 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 329 | D:1 | Reached skill level 5 in Conjurations 765 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 1562 | D:3 | Found a broken altar of Ashenzari. 1845 | D:3 | Noticed Terence 1856 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_cross, serial_shops, shop D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_paths, minivault_25, corner_web_ring, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 87 Use: Scroll || 4 Potion || 1 Armour: Robe || 9 Dodge: Dodged || 10