dungeon1234 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, 19, D:1) a bat corpse (skeletalised by now) (7, 25, D:1) a frilled lizard corpse (skeletalised by now) (14, 5, D:1) 7 stones (17, 25, D:1) a +0 dagger (24, 19, D:1) a +0 short sword (25, 33, D:1) a ball python corpse (skeletalised by now) (36, 30, D:1) a ball python skeleton (37, 24, D:1) a ball python skeleton (38, 9, D:1) a frilled lizard corpse (skeletalised by now) (44, -2, D:1) a ball python skeleton (44, 3, D:1) 5 stones (47, -3, D:1) a +0 leather armour (47, 19, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 11, D:2) a +0 ring mail (1, -1, D:2) a +0 whip a gnoll skeleton (5, 20, D:2) a hobgoblin corpse (skeletalised by now) (10, 1, D:2) a +0 spear a gnoll corpse (skeletalised by now) (14, 2, D:2) a bat corpse (skeletalised by now) (14, 3, D:2) 5 stones (15, 32, D:2) a ball python skeleton (16, 26, D:2) a +0 club (17, -4, D:2) 4 stones (22, 15, D:2) a +0 club a gnoll corpse (skeletalised by now) (23, -9, D:2) a rat skeleton (28, 14, D:2) a +0 robe (32, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (32, 30, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (33, 1, D:2) a +0 dagger (39, -5, D:2) a +0 dagger a +0 robe (39, -3, D:2) a +0 dagger (40, 26, D:2) an adder skeleton (45, 0, D:2) a ball python skeleton (48, -4, D:2) a +0 dagger a kobold corpse (skeletalised by now) (55, 16, D:2) a quokka corpse (skeletalised by now) (56, 16, D:2) a +0 falchion a +0 scale mail Level 3 of the Dungeon [Shop] Fedausm's Weapon Shop 5 stones (5 gold) a +0 spear (30 gold) a +0 spear (30 gold) a +2 battleaxe of electrocution (282 gold) a +0 dagger (20 gold) a +2 arbalest of freezing (201 gold) a +0 falchion (30 gold) a +0 dagger (20 gold) the +1 great mace of Growth {vamp, rC+ Str+2} (427 gold) Str+2: It affects your strength (+2). rC+: It protects you from cold. (0, 0, D:3) a ball python corpse (skeletalised by now) (14, 17, D:3) a +0 club a goblin skeleton (26, 55, D:3) 7 stones (30, 49, D:3) a +0 robe (37, 18, D:3) a +0 flail an orc skeleton (38, 35, D:3) a kobold skeleton (39, 41, D:3) a +0 leather armour (41, 35, D:3) a kobold skeleton (41, 40, D:3) a bat skeleton (42, 35, D:3) a kobold skeleton (42, 36, D:3) an adder skeleton (48, 13, D:3) a +0 short sword 5 poisoned darts a kobold corpse (skeletalised by now) (56, 39, D:3) a frilled lizard corpse (skeletalised by now) (56, 59, D:3) a +0 dagger (57, 22, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (14, 43, D:4) a +0 flail a +0 ring mail (17, 15, D:4) a +0 spear (17, 16, D:4) a +0 club a gnoll skeleton (20, 41, D:4) a +0 club (21, 0, D:4) a +0 halberd a gnoll skeleton an adder skeleton (21, 41, D:4) a jackal skeleton a jackal skeleton (23, 39, D:4) a hobgoblin skeleton (35, 53, D:4) a +0 mace (44, 20, D:4) a +2 whip of venom a gnoll skeleton (45, 20, D:4) a +0 whip (46, 21, D:4) a +0 flail a gnoll skeleton (50, 28, D:4) a scroll of butterflies (51, 30, D:4) 2 potions of enlightenment (52, 4, D:4) a +0 short sword a kobold skeleton (52, 28, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (53, 30, D:4) a scroll of identify (54, 28, D:4) 2 potions of brilliance (59, 34, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (18, -3, D:5) a +0 whip (19, 45, D:5) a +0 halberd (20, 45, D:5) a +0 whip (21, 46, D:5) a +0 flail a gnoll corpse (skeletalised by now) (22, -6, D:5) a +0 hand axe (22, 30, D:5) a hound skeleton (23, 46, D:5) a book of Conjurations (26, 10, D:5) a +0 ring mail (28, 0, D:5) 6 boomerangs (28, 1, D:5) 5 stones (29, 0, D:5) 4 boomerangs (29, 1, D:5) a +0 spear (30, 34, D:5) 3 large rocks (33, 41, D:5) a +0 ring mail (35, 27, D:5) a yak corpse (skeletalised by now) (38, 41, D:5) a +0 mace (40, 31, D:5) a yak corpse (skeletalised by now) (40, 34, D:5) a +0 short sword (43, 2, D:5) a +0 hand axe (45, 31, D:5) a hound skeleton (45, 32, D:5) 4 poisoned darts (49, 0, D:5) a +0 chain mail (50, 27, D:5) an adder corpse (skeletalised by now) (52, 38, D:5) a +0 giant club an ogre corpse (skeletalised by now) (55, 18, D:5) a +0 great sword (60, 6, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 whip (2, 3, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, 0, D:6) a +0 mace 3 boomerangs (3, 5, D:6) a +0 cloak (10, -19, D:6) an adder corpse (skeletalised by now) (12, -10, D:6) a +0 pair of boots (17, -16, D:6) a +0 robe (24, 12, D:6) a +3 rapier (33, 21, D:6) a +0 whip an orc corpse (skeletalised by now) (34, 21, D:6) a +0 club a +0 ring mail (57, 2, D:6) a +3 hand axe of freezing (still there?) a +0 robe (still there?) (59, 2, D:6) a +4 scimitar (still there?) a +0 robe (still there?) the Ecumenical Temple