Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14349910508330914868 107 dungeon1234 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Mar 15, 2025. Slain by Ijyb ... wielding a +0 club (1 damage) ... while paralysed by Ijyb ... on level 3 of the Dungeon. The game lasted 00:02:46 (1402 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 1402, Time: 00:02:46 Health: 0/24 AC: 6 Str: 4 XL: 4 Next: 56% Magic: 1/12 EV: 2 Int: 25 God: Gold: 58 SH: 0 Dex: 13 Spells: 10/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: paralysed A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves j - a staff of cold Jewellery d - a +4 ring of protection (left hand) i - a ring of poison resistance Scrolls f - a scroll of poison Potions b - a potion of magic c - a potion of degeneration g - a potion of enlightenment {unknown} h - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting * Level 5.9 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 70% 2d7 1% 2 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder is almost dead. You feel sick. The adder bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of paralysis (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of paralysis (severely wounded, 100% to hit) The magic dart hits the adder! You kill the adder! You feel sick. Ijyb zaps a wand. You resist with some effort. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of paralysis (severely wounded, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is severely wounded. You feel sick. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. You feel sick. You are no longer poisoned. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 club. You die... Ijyb moans, "Good help so hard to find!" #######.#### #...§§§§§# #....§§§§# #....§§§§# #.....§§§# #.....§§§# #######§## #§# #@# #g# ......§§§# ..)..§§§§§. ....§§§§§§§.. ...§§§§§§§§§... ..§§§§§§§§§§§.. .§§§§§§§§§§§§§. ............... You could see Ijyb. Vanquished Creatures 5 adders 4 gnolls (D:3) A ball python (D:1) 2 endoplasms (D:2) A goblin (D:1) A hobgoblin (D:3) 2 jackals (D:1) 4 kobolds 4 bats 4 frilled lizards 2 rats (D:2) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 241 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 617 | D:2 | Reached skill level 5 in Conjurations 641 | D:2 | Reached XP level 3. HP: 6/19 MP: 2/10 918 | D:2 | Found a stormy altar of Qazlal. 1268 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/12 1383 | D:3 | Noticed Ijyb 1389 | D:3 | Paralysed by Ijyb for 4 turns 1400 | D:3 | Paralysed by Ijyb for 3 turns 1401 | D:3 | HP: 1/24 [Ijyb/+0 club (4)] 1402 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic D:2: layout_loops_cross, basic_altar D:3: layout_basic, hellmonk_ecumenical_altar_blasted, uniq_ijyb, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 51 | 30 || 81 Use: Scroll | 5 | 1 || 6 Armour: Robe | 13 | 13 || 26 Dodge: Dodged | 16 | 7 || 23