Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file.

Game seed: 10373535481753157604

67 dungeon1234 the Conjurer (level 3, -3/19 HPs)
             Began as a Deep Elf Conjurer on Mar 8, 2025.
             Slain by Terence
             ... wielding a +0 mace
              (8 damage)
             ... on level 2 of the Dungeon.
             The game lasted 00:01:17 (1359 turns).

dungeon1234 the Conjurer (Deep Elf Conjurer)        Turns: 1359, Time: 00:01:18

Health: -3/19      AC:  3    Str:  4    XL:     3   Next: 98%
Magic:  3/10       EV: 11    Int: 24    God:    
Gold:   65         SH:  0    Dex: 13    Spells: 9/10 levels left

rFire   . . .        (no weapon)
rCold   . . .        (no shield)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            i - +0 pair of gloves
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.23/turn    (no ring)
MPRegen 0.24/turn

%: no passive effects
@: no status effects
A: magic regeneration
a: no special abilities


You were on level 2 of the Dungeon.
You visited 1 branch of the dungeon, and saw 2 of its levels.

You collected 65 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
 i - a +0 pair of gloves (worn)
Scrolls
 c - 2 scrolls of teleportation {unknown}
 d - a scroll of brand weapon {unknown}
 e - a scroll of noise {unknown}
 f - 2 scrolls of identify {unknown}
 g - a scroll of enchant armour {unknown}
Potions
 b - a potion of magic
 h - a potion of cancellation {unknown}


   Skills:
 - Level 2.4 Dodging
 - Level 2.4 Stealth
 + Level 4.2 Spellcasting
 * Level 5.6 Conjurations


You had 9 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           64%        2d6       1%          2
 Fulminant Prism          Conj/Alch      9%         3d6       30%         4
 Iskenderun's Mystic Bla  Conj/Tloc      18%        2d6 (+2d2 30%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:

Annotations:
D:2 Terence


Innate Abilities, Weirdness & Mutations

You regenerate magic rapidly.

Message History

Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Terence
Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded,
100% to hit)
The magic dart hits Terence.
Terence is severely wounded.
Terence barely misses you.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
You don't know that spell.
Unknown command.
Unknown command.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Terence
Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (severely wounded,
100% to hit)
The magic dart hits Terence.
Terence is almost dead.
The goblin hits you with a +0 dagger. Terence hits you with a +0 mace.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Terence
Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (almost dead, 100%
to hit)
The magic dart hits Terence but does no damage.
Terence is almost dead.
Terence hits you with a +0 mace. The goblin hits you with a +0 dagger.
* * * LOW HITPOINT WARNING * * *
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - Terence
Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (almost dead, 100%
to hit)
The magic dart hits Terence but does no damage.
Terence is almost dead.
The goblin hits you with a +0 dagger.
* * * LOW HITPOINT WARNING * * *
Terence hits you with a +0 mace!
You die...
Terence says, "Finally, peace and quiet."

# #.#
# #.#       #...
# #..       #...
# ...        ...    ##
  ...         ..    .
         ###  #.   .#
         ....##.###.#
           #...g@...#
           #....@.#
           #.####.#    #..
                #.#    #...
                #†#    #..#
                #.#    #..#
#######         #.#    #..#
......#         #.#    #..#
#####.#         #.#    #..#######
#   #.#         #.#    #.........


You could see Terence and a goblin.

Vanquished Creatures
  2 adders (D:2)
  A dart slug (D:1)
  4 ball pythons
  4 bats
  5 endoplasms
  3 giant cockroaches
  4 hobgoblins
  5 kobolds (D:1)
  2 quokkas (D:1)
  A frilled lizard (D:2)
  5 goblins
  3 rats
39 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | dungeon1234 the Deep Elf Conjurer began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
   191 | D:1      | Reached XP level 2. HP: 10/15 MP: 2/8
   332 | D:1      | Reached skill level 5 in Conjurations
   555 | D:1      | Reached XP level 3. HP: 19/19 MP: 6/10
  1350 | D:2      | Noticed Terence
  1359 | D:2      | Slain by Terence

Illustrated notes

Levels and vault maps discovered:
D:1:      wheals_arrival_linesprint, layout_loops_cross
D:2:      layout_loops_ring, chequers_serial_rivers_micro_b, uniq_terence

Skill      XL: |  1  2  3 |
---------------+----------+-----
Conjurations   |     5    |  5.6
Spellcasting   |        4 |  4.2
Dodging        |          |  2.4
Stealth        |          |  2.4

Action                     || total
---------------------------++-------
   Cast: Magic Dart        ||    81
 Armour: Robe              ||    12
  Dodge: Dodged            ||     4