Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14475586572241340852 301 dungeon1234 the Conjurer (level 6, -5/9 HPs) Began as a Deep Elf Conjurer on Feb 25, 2025. Slain by a sleepcap (12 damage) ... on level 4 of the Dungeon. The game lasted 00:10:06 (2489 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 2489, Time: 00:10:06 Health: -5/9 AC: 0 Str: 4 XL: 6 Next: 14% Magic: 12/15 EV: 2 Int: 25 God: Gold: 219 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . (weapon currently unavailable) rCold . . . (shield currently unavailable) rNeg . . . a - melded +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... h - amulet of magic regeneration Stlth + e - ring of wizardry HPRegen 0.21/turn (no ring) MPRegen 0.68/turn %: wizardry (x1) @: flux-form, sleeping, glowing A: contaminating, reduced hp, glow, magic regeneration a: Begin Untransformation You were on level 4 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 219 gold pieces. Inventory: Missiles f - 11 boomerangs v - a throwing net Armour a - a +1 robe (melded) Magical Staves r - a staff of air Jewellery e - a ring of wizardry (left hand) h - an amulet of magic regeneration (around neck) p - a ring of positive energy Talismans o - a flux talisman (active) Scrolls n - a scroll of teleportation q - a scroll of immolation t - 2 scrolls of identify u - 2 scrolls of silence w - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of curing {unknown} d - a potion of brilliance g - a potion of degeneration {unknown} i - 3 potions of attraction j - a potion of might k - a potion of mutation {unknown} l - a potion of berserk rage {unknown} m - 2 potions of haste {unknown} s - a potion of heal wounds {unknown} Skills: + Level 4.4 Dodging - Level 2.7 Stealth + Level 5.0 Spellcasting * Level 6.4 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 88% 1d8 1% 1 Soul Splinter Necr 24% N/A 3% 1 Mercury Vapours Alch/Air 12% N/A 4% 2 Scorch Fire 12% 2d5 4% 2 Flame Wave Conj/Fire 22% 2d8 9% 4 Fulminant Prism Conj/Alch 11% 3d8 9% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 9% 4 Vampiric Draining Necr 6% 2d6 10% 3 Martyr's Knell Necr/Summ 6% N/A 32% 4 Olgreb's Toxic Radiance Alch 6% N/A 32% 4 Curse of Agony Necr 6% N/A 63% 5 Summon Cactus Giant Summ 3% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Trog Shops: D:1 **= D:4 ? Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. You regenerate magic rapidly. Message History There is an open door here. i - 3 potions of attraction (gained 1) You open the door. A hobgoblin comes into view. There is an open door here. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found The Oracle's Delphic Readings. Found a scroll of identify. A sleepcap comes into view. The magic dart hits the sleepcap but does no damage. The magic dart hits the sleepcap. The sleepcap is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, 100% to hit) The searing ray hits the sleepcap! The sleepcap is heavily damaged. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (heavily damaged, 100% to hit) The searing ray hits the sleepcap! The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! Ouch! That really hurt! You die... #.# #.#.## ##........... #.# #.#..## ##.......###.. ###.###.#...####.........# ...............'.........+ #####.......####.........# #.#############.....## #.#ß.........ß#....## #.'.....ß.....+...... ###...#.###.p.##.##### #...#.⌠.#.f.##.# #..ß#⌠∩⌠#ß..##.# #...#.⌠.#..?# #...#####...# #.... ....# #ß.... ...ß# ############# You could see a sleepcap. Vanquished Creatures A scorpion (D:3) An orc priest (D:3) A bombardier beetle (D:4) An orc wizard (D:3) 4 gnolls (D:2) 3 adders (D:3) 3 dart slugs 10 orcs 7 ball pythons 4 bats 5 endoplasms A giant cockroach (D:1) 6 goblins 9 hobgoblins 4 jackals (D:4) 7 kobolds 4 quokkas (D:1) 3 frilled lizards A rat (D:1) 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 93 | D:1 | Found a faded altar of an unknown god. 109 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 208 | D:1 | Found Tujaur's Jewellery Boutique. 408 | D:1 | Found Zuhish's Assorted Antiques. 444 | D:1 | Found a transporter. 452 | D:1 | Learned a level 2 spell: Searing Ray 484 | D:1 | Found Azeses's Assorted Antiques. 537 | D:1 | Found a transporter. 776 | D:1 | Identified a scroll of acquirement 776 | D:1 | Acquired 662 gold pieces 996 | D:2 | Reached skill level 5 in Conjurations 996 | D:2 | Reached XP level 3. HP: 15/19 MP: 3/10 1002 | D:2 | Reached XP level 4. HP: 21/24 MP: 1/11 1570 | D:3 | Noticed Terence 1680 | D:3 | Reached XP level 5. HP: 8/28 MP: 7/13 1729 | D:3 | Reached skill level 6 in Conjurations 2070 | D:3 | Found a bloodstained altar of Trog. 2171 | D:3 | Identified the -2 cloak of Deojef {rElec rC+ Will++ Str+2} 2385 | D:4 | Reached XP level 6. HP: 7/32 MP: 11/15 2400 | D:4 | Found a staircase to the Ecumenical Temple. 2441 | D:4 | Reached skill level 5 in Spellcasting 2478 | D:4 | Found The Oracle's Delphic Readings. 2489 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, chequers_ecumenical_altar_simple_redux, serial_shops, nicolae_shop_drivethru, nicolae_shop_tiny_real_fake_doors, shop_fountains, minmay_misc_feat_enclosed, minmay_pentomino_w2 D:2: layout_basic, nicolae_grassy_gnolls D:3: layout_basic, trog_hazing_becter, minmay_increasing_density, uniq_terence D:4: layout_loops_corners, minmay_temple_entry_ruins, portal_sewer_entry_d, nicolae_nh_oracle_at_delphi Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 | 4.4 Conjurations | 5 6 | 6.4 Spellcasting | 4 5 | 5.0 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 50 | 90 || 140 Searing Ray | 4 | 28 || 32 Use: Scroll | 8 | 3 || 11 Armour: Robe | 1 | 2 || 3 Skin | | 5 || 5 Dodge: Dodged | 3 | 25 || 28 Form: Flux | | 1 || 1