dungeon1234 Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (2, -10, D:1) a ball python corpse (skeletalised by now) (14, -11, D:1) a +0 trident (15, 18, D:1) a +0 leather armour (17, -7, D:1) a bat skeleton (21, -1, D:1) a +0 whip (23, -12, D:1) a +0 leather armour (26, -12, D:1) a hobgoblin skeleton (29, 10, D:1) a +0 dagger (31, -14, D:1) a +0 dagger (33, -2, D:1) a +0 dagger of speed (34, -12, D:1) a +0 ring mail (37, 10, D:1) 5 stones (39, 7, D:1) a +0 flail (39, 23, D:1) a storm talisman (39, 25, D:1) a +0 robe (41, 1, D:1) a +0 ring mail (42, 27, D:1) a +0 ring mail (44, 19, D:1) a +0 whip Level 2 of the Dungeon [Shop] Kitel's Weapon Emporium the +7 Throatcutter {drain, coup de grace} (579 gold) a +0 short sword (36 gold) a +0 falchion of electrocution (114 gold) 3 poisoned darts (21 gold) a +0 sling (18 gold) 3 stones (3 gold) [Shop] Xava's Weapon Boutique a +0 club (13 gold) a +0 battleaxe (84 gold) a +0 falchion (39 gold) a +0 falchion (39 gold) a +4 orcbow of flaming (367 gold) a +4 vampiric hand axe (403 gold) [Shop] Celion's Distillery a potion of lignification (36 gold) a potion of enlightenment (60 gold) a potion of magic (96 gold) a potion of might (48 gold) a potion of cancellation (96 gold) a potion of lignification (36 gold) a potion of curing (36 gold) [Shop] Dousemp's Jewellery Shoppe a ring of protection from cold (325 gold) a +6 ring of intelligence (468 gold) the ring "Kalanesil" {rElec MP+9 Str-4 Dex+2} (387 gold) [ring of magical power] Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). an amulet of the acrobat (390 gold) the ring "Seismof" {rC++ SInv} (513 gold) [ring of see invisible] rC++: It greatly protects you from cold. SInv: It lets you see invisible. a ring of wizardry (390 gold) a +6 ring of strength (468 gold) a ring of wizardry (390 gold) a beast talisman (260 gold) a +6 ring of intelligence (468 gold) (0, 0, D:2) an adder skeleton (7, 29, D:2) a jackal skeleton a jackal skeleton (7, 30, D:2) a jackal skeleton (9, 0, D:2) 5 stones (17, 41, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (29, 31, D:2) a +0 leather armour (30, 21, D:2) a -1 short sword (32, 54, D:2) a +0 dagger a goblin corpse (skeletalised by now) (33, 38, D:2) a +0 club (34, 44, D:2) a bat skeleton (42, -1, D:2) a +0 whip (54, 10, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hammer of protection (unseen) (6, 7, D:3) a stone (7, 5, D:3) a +0 mace (9, -13, D:3) a +0 mace (10, 11, D:3) a +0 dagger (18, 5, D:3) a +0 helmet (20, 12, D:3) a +0 club a goblin corpse (21, 13, D:3) a +0 dagger a goblin corpse (21, 14, D:3) a +0 club a +0 sling a goblin corpse (21, 16, D:3) a hobgoblin corpse (21, 19, D:3) a +0 dagger a +0 dagger a goblin corpse (23, 19, D:3) a +0 club a goblin corpse (25, -11, D:3) a giant cockroach corpse