Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5646985153449695192 32 dungeon1234 the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Feb 18, 2025. Mangled by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:20 (1019 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 1019, Time: 00:02:20 Health: -6/19 AC: 2 Str: 4 XL: 3 Next: 10% Magic: 5/9 EV: 11 Int: 24 God: Gold: 18 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - 2 scrolls of immolation Potions b - a potion of magic c - a potion of haste {unknown} f - a potion of berserk rage {unknown} g - a potion of might {unknown} Skills: + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.2 Spellcasting + Level 5.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 3% N/A 16% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Ignite Poison Fire/Alch 3% N/A 71% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. Your magical contamination has completely faded away. There is a stone staircase leading up here. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You struggle to detach yourself from the web. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The web tears apart. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, catching its breath, 93% to hit) The searing ray hits the ribbon worm! You kill the ribbon worm! (Press . to maintain the ray.) You are out of magic! Terence the Veteran comes into view. He is wielding a +0 flail. The magic dart hits Terence but does no damage. Terence shouts! Terence is nearby! The magic dart hits Terence but does no damage. Terence is nearby! Terence is nearby! Terence bares his teeth. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence is nearby! Terence hits you with a +0 flail. Terence attacks as he pursues you! Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #........# #........######### #........##......##### #........)..).##.....####### #.............##...#.......# ########......##...#..####.# #........#.........#.# ## #....#@#.#.#.##.##.#.# +.###....#@#.#.#.........## ..[#....#.#.#......##..... #.#....#.#.#.†########### # #....<.#......# ###.###.....###.##.# ................... ###........####.... #####...## ...# ...$.P..P.....# ..# You could see Terence. Vanquished Creatures 2 ribbon worms (D:2) A dart slug (D:1) A bat (D:1) 2 giant cockroaches (D:1) 3 goblins 2 hobgoblins (D:1) 4 kobolds 3 ball pythons A frilled lizard (D:1) 4 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 297 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 360 | D:1 | Reached skill level 5 in Conjurations 914 | D:2 | Learned a level 2 spell: Searing Ray 968 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1003 | D:2 | Noticed Terence 1019 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring D:2: layout_basic, guppyfry_early_lair_pool, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.2 Action || total ---------------------------++------- Cast: Magic Dart || 52 Searing Ray || 1 Use: Scroll || 5 Armour: Robe || 8 Dodge: Dodged || 3