Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 17223229822605850584 151 dungeon1234 the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Feb 16, 2025. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:02:29 (1965 turns). dungeon1234 the Conjurer (Deep Elf Conjurer) Turns: 1965, Time: 00:02:29 Health: -2/28 AC: 2 Str: 4 XL: 5 Next: 11% Magic: 5/14 EV: 11 Int: 25 God: Gold: 85 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Missiles i - 6 javelins Armour a - a +0 robe (worn) Jewellery d - an amulet of magic regeneration f - a +6 ring of dexterity k - a ring of poison resistance Scrolls e - 2 scrolls of brand weapon {unknown} j - a scroll of identify {unknown} m - a scroll of torment {unknown} o - a scroll of teleportation {unknown} p - a scroll of amnesia {unknown} Potions b - a potion of magic c - 3 potions of curing {unknown} g - a potion of might {unknown} h - a potion of mutation {unknown} l - a potion of enlightenment {unknown} n - a potion of cancellation {unknown} Skills: + Level 2.9 Dodging + Level 2.9 Stealth + Level 4.6 Spellcasting + Level 6.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 9% 1 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 24% 4 Confusing Touch Hex 5% N/A 26% 3 Vampiric Draining Necr 5% 2d6 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc is heavily wounded. The orc throws a boomerang. The boomerang misses you. The magic dart hits the orc. You kill the orc! An orc priest comes into view. It is wielding a +0 war axe. The magic dart hits the orc. The orc is heavily wounded. The magic dart hits the orc but does no damage. The orc is heavily wounded. The orc hits you with a +0 whip. An orc priest comes into view. It is wielding a +0 club. The magic dart hits the orc but does no damage. The orc is heavily wounded. The orc barely misses you. The magic dart hits the orc. You kill the orc! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 war axe and wearing a +0 leather armour (100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 war axe and wearing a +0 leather armour (81% to hit) The searing ray hits the orc priest! The orc priest is heavily wounded. The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ##### #)@.# #o#.# #)#.# o.#.# .###.# #.#...# # #.### ### #### #.# #.. ... ## #.# You could see 2 orc priests. Vanquished Creatures 5 gnolls 4 adders 3 dart slugs 4 orcs (D:3) 3 bats An endoplasm (D:1) 2 giant cockroaches (D:1) 7 goblins 3 hobgoblins 2 jackals (D:1) 3 quokkas 4 ball pythons 2 frilled lizards A kobold (D:2) 23 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dungeon1234 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 131 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 201 | D:1 | Reached skill level 5 in Conjurations 331 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/9 412 | D:1 | Found a faded altar of an unknown god. 833 | D:2 | Identified the +11 dagger "Xoebra" {freeze, rF+ Will+} 946 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1288 | D:2 | Found Deottat's Weapon Emporium. 1307 | D:2 | Learned a level 2 spell: Searing Ray 1810 | D:3 | Reached skill level 6 in Conjurations 1810 | D:3 | Reached XP level 5. HP: 8/28 MP: 0/13 1965 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto, minmay_tetromino_s4 D:2: layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, kennysheep_donut, minmay_rat_hole D:3: layout_basic, grunt_dithmenos_smoke Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.6 Dodging | | 2.9 Stealth | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 64 | 78 || 142 Searing Ray | | 5 || 5 Armour: Robe | 1 | 9 || 10 Dodge: Dodged | 3 | 10 || 13