dungeon1234 Level 1 of the Dungeon (0, 0, D:1) a flux talisman (2, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, 12, D:1) 5 stones (6, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 6, D:1) a +0 ring mail (20, -10, D:1) 4 stones (26, 10, D:1) a rat corpse (skeletalised by now) (40, 6, D:1) a +0 dagger (41, -11, D:1) a hobgoblin skeleton (49, -7, D:1) a stone (62, -22, D:1) a +0 short sword Level 2 of the Dungeon (7, 8, D:2) a +0 club (10, 5, D:2) a +0 helmet (20, 6, D:2) a bat skeleton (20, 14, D:2) a +0 long sword (23, 23, D:2) the +8 dagger "Jaeluose" {vamp, ^Contam rF+ Dex+3 Stlth+} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (24, 11, D:2) a +0 leather armour (27, -10, D:2) a frilled lizard skeleton (28, 11, D:2) a +0 club (37, 13, D:2) a frilled lizard skeleton (44, 11, D:2) a ball python corpse (skeletalised by now) (47, 10, D:2) a +0 dagger (48, 0, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 spear (3, -7, D:3) a +0 dagger (13, -22, D:3) a +0 dagger (19, -1, D:3) a ball python skeleton (24, 3, D:3) a +0 club (27, -18, D:3) a +0 rapier (29, -17, D:3) a blade talisman (39, -6, D:3) a +0 hand axe (39, -3, D:3) a +0 club a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (40, -18, D:3) a +0 short sword (49, -16, D:3) 7 stones (51, -21, D:3) a hobgoblin corpse (skeletalised by now) (52, -19, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip (8, -30, D:4) a giant cockroach corpse (15, -12, D:4) a +1 helmet